Beta Documentation - Subject to change.

Base class for any entity that interacts in the world.

Methods

  NameDescription
GetBaseMaxMoraleGets the base max morale of the actor.
GetBaseMaxPowerGets the base max power of the actor.
GetEffectsGets the effects on the actor.
GetLevelGets the level of the actor.
GetMaxMoraleGets the max morale of the actor.
GetMaxPowerGets the max power of the actor.
GetMaxTemporaryMoraleGets the maximum temporary morale of the actor.
GetMaxTemporaryPowerGets the max temporary power of the actor.
GetMoraleGets the current morale of the actor.
GetNameGets the name of the entity. (Inherited from Entity)
GetPowerGets the current power of the actor.
GetTargetGets the actor's target.
GetTemporaryMoraleGets the temporary morale of the actor.
GetTemporaryPowerGets the temporary power of the actor.
IsLocalPlayerReturns true if this entity is the local player entity. (Deprecated). (Inherited from Entity)

Events

  NameDescription
BaseMaxMoraleChangedEvent fired when the actor's base max morale changes.
BaseMaxPowerChangedEvent fired when he actor's base max power changes.
LevelChangedEvent fired when the actor's level changes.
MaxMoraleChangedEvent fired when the actor's max morale changes.
MaxPowerChangedEvent fired when he actor's max power changes.
MaxTemporaryMoraleChangedEvent fired when the actor's max temporary morale changes.
MaxTemporaryPowerChangedEvent fired when he actor's max temporary power changes.
MoraleChangedEvent fired when the actor's morale changes.
NameChangedEvent fired when the actor's name changes. (Inherited from Entity)
PowerChangedEvent fired when he actor's power changes.
TargetChangedEvent fired when the actor's target changes.
TemporaryMoraleChangedEvent fired when the actor's temporary morale changes.
TemporaryPowerChangedEvent fired when he actor's temporary power changes.