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Unread 09-18-2010, 04:55 AM  
daimon
The Undying
 
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You mean dismounting while riding your own horse or a stable-master mount ?

I'm guess your own mount. I got an idea why thats happening. Turbine added the new dismount button but I made the panel smaller so I guess the button is overlapping. This isn't intentional, I just missed it as I didn't have a mount in beta. Can't wait to be able to skin the dismounting button

Anyways I'll try to upload a patch today
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Unread 09-18-2010, 12:57 AM  
dgambino
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Quote:
I like the bags being "invisible" showing only as those little dots until moused-over. Keeps things nice and clean looking.

Here is how I have mine set up...

http://img227.imageshack.us/img227/3...shot00002s.jpg

Only things I have changed is the map back to the original (as I like its plain look) and changing it so that my vitals are on the left and the targets vitals on the right.

Loving it.
nvm... just saw ur post about TGA files...

Last edited by dgambino : 09-18-2010 at 02:39 AM.
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Unread 09-18-2010, 12:51 AM  
dgambino
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Dismount Button Not Functioning

Daimon - the dismount button is not functional when riding horse. I can right click on the display and dismount that way but it is cumbersome.

Anyone have a fix?

Last edited by dgambino : 09-18-2010 at 02:47 AM.
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Unread 09-18-2010, 12:38 AM  
Skald
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Anyone else having difficulty dismounting using this UI?
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Unread 09-16-2010, 10:01 PM  
rlarsen
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Re: Re: small gfx error

I haven't been able to get this to work either...I tried changing it in both the \Setup\SkinDefinition.xml and the SkinDefinition.xml.1920 and it still has the four rings error.

Quote:
There is a snippet of code in the earlier posts. Follow the instructions but copy that code into the skin file in the SETUP folder.

This will fix the graphical issue. Daimon said he will fix it in next updated release.
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Unread 09-16-2010, 07:43 AM  
Lorthien
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My bad, should have looked through the responses (2nd page man!!). Put the fix in but servers are down, will check on it in a few hours. Thanks again everyone.
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Unread 09-16-2010, 06:35 AM  
tombstone
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Quote:
Could you explain me how to change the own vitals to the left and the target vitals to the right?

Thanks
I used photoshop to flip the tga image files so that they were the other way around and then you have to edit the vitals lines in the skindefinition.xml file to get the vitals components in the right places for the new images.

Last edited by tombstone : 09-16-2010 at 06:36 AM.
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Unread 09-16-2010, 06:01 AM  
mglinka99
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Quote:
I like the bags being "invisible" showing only as those little dots until moused-over. Keeps things nice and clean looking.

Here is how I have mine set up...

http://img227.imageshack.us/img227/3...shot00002s.jpg

Only things I have changed is the map back to the original (as I like its plain look) and changing it so that my vitals are on the left and the targets vitals on the right.

Loving it.
Nice!

Could you explain me how to change the own vitals to the left and the target vitals to the right?

Thanks

Last edited by mglinka99 : 09-16-2010 at 07:24 AM.
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Unread 09-15-2010, 10:28 PM  
liftedplane
The Undying
 
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Re: Re: small gfx error

There is a snippet of code in the earlier posts. Follow the instructions but copy that code into the skin file in the SETUP folder.

This will fix the graphical issue. Daimon said he will fix it in next updated release.

The problem is with the file he used for the picture, for some reason there are two version, I changed it in mine and fixed it... took me forever to figure out what the problem was myself.
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Unread 09-15-2010, 08:30 PM  
dgambino
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Re: small gfx error

Quote:
DLed and installed 4.01, everything looks and works great. One small gfx anomaly with the rings next to the quest tracker. I have reloaded several times but that does not seem to be the problem.

http://img196.imageshack.us/img196/8699/daimonui.jpg


Any ideas? Thank you for your work, this is a great skin. really enjoying it.
There is a snippet of code in the earlier posts. Follow the instructions but copy that code into the skin file in the SETUP folder.

This will fix the graphical issue. Daimon said he will fix it in next updated release.
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Unread 09-15-2010, 06:59 PM  
Lorthien
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small gfx error

DLed and installed 4.01, everything looks and works great. One small gfx anomaly with the rings next to the quest tracker. I have reloaded several times but that does not seem to be the problem.

http://img196.imageshack.us/img196/8699/daimonui.jpg


Any ideas? Thank you for your work, this is a great skin. really enjoying it.
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Unread 09-15-2010, 01:49 PM  
tombstone
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I like the bags being "invisible" showing only as those little dots until moused-over. Keeps things nice and clean looking.

Here is how I have mine set up...

http://img227.imageshack.us/img227/3...shot00002s.jpg

Only things I have changed is the map back to the original (as I like its plain look) and changing it so that my vitals are on the left and the targets vitals on the right.

Loving it.

Last edited by tombstone : 09-15-2010 at 01:49 PM.
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Unread 09-14-2010, 05:29 PM  
daimon
The Undying
 
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Skald: Heyas. Seems you have set the skin properly. All you have to do is to move some of the UI elements (like the vital panels) at their designated locations. Check "My UI is still a mess!" troubleshooting above to see how to do it. Layouts are at the moment unavailable. they will return in the next update.
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Unread 09-14-2010, 03:53 PM  
Skald
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Love the UI but having some problems getting things to look 'right' as it were.

Here is a link to the way its set up:

Seems the character portrait and the message box don't want to move really.
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Unread 09-14-2010, 02:27 PM  
daimon
The Undying
 
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mglinka99: that's something I might add as an optional option. not promising it will get into next update but you have been heard
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