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Unread 03-08-2010, 12:38 PM  
daimon
The Undying
 
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Uploaded 3.7.1 that should fix the customized DaimonUIMini problem. Waiting for approval.

Greytail: I have included several layout files for different resolutions if you haven't noticed and yes they are resolution depended.

Last edited by daimon : 03-08-2010 at 12:58 PM.
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Unread 03-08-2010, 12:27 PM  
Greytail
The Indomitable

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DaimonUI Layout

Would it be possible for you to include a layout file for the UI to make it easier to setup or are those res dependent?
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Unread 03-08-2010, 12:15 PM  
Musje
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Thanks, it works now (manually editing the file)
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Unread 03-08-2010, 10:04 AM  
daimon
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There might be more resolution versions in near future
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Unread 03-08-2010, 09:30 AM  
tig3rclaw
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I often play this game on a laptop.

With the new laptops it seems to become a new standard resolution, namely: 1366x768

Can you make a subversion of your mod for this version as well. I think it will be appreciated by more people
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Unread 03-07-2010, 06:52 PM  
maertor
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daimon, thanks for council) This good decision of my problem)
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Unread 03-07-2010, 06:44 PM  
daimon
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Musje: I would have been surprised if there wouldn't had been bugs. I'll look into it and do an update as soon as I find the error.
edit: I think I found the reason. I missed a line from the custom Mini version so if you use the regular one in stead of the customized it should work. Thanks for reporting.

maertor: sorry to tell you but there is no known fix for that :/ it happens for portion of the players if they use custom UI's (any) and no one knows why.
Only solution I know for it is to turn the 3D portraits off from the options.

Last edited by daimon : 03-07-2010 at 07:08 PM.
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Unread 03-07-2010, 06:08 PM  
maertor
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Quote:
When you have a problem and want to send a screen capture for me, please post a link to the picture only and I will check it out. Please don't embed huge images directly into your comment!
Sorry, I have read it late(
link to the picture:
http://s52.radikal.ru/i136/1003/30/eee1178c0e61.jpg
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Unread 03-07-2010, 05:42 PM  
maertor
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Greetings, daimon! I'm sorry, I live in Russia and I speak English very bad. Therefore ask, if you will not understand that I have told. But I will always understand you)
Your interface - the best and most interesting of all) I am very impressed by your work. But when I used daimonUI I have noticed one error. At game the portrait of my character gradually increases. It happens at falling, change of suits and other things. How to struggle with this error?
It's screenshots with an error:



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Unread 03-07-2010, 05:39 PM  
maertor
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Greetings, daimon! I'm sorry, I live in Russia and I speak English very bad. Therefore ask, if you will not understand that I have told. But I will always understand you)
Your interface - the best and most interesting of all) I am very impressed by your work. But when I used daimonUI I have noticed one error. At game the portrait of my character gradually increases. It happens at falling, change of suits and other things. How to struggle with this error?
It's screenshots with an error:
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Unread 03-07-2010, 05:08 PM  
Musje
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It seems the autoinstall thing doesn't really work for the mini UI.
It ran fine, but when I choose it, some of the stuff is from the main UI (little stars in stead of the icons, the attack button, border around the vitals).

Didn't check if I get the same problem with manual though.
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Unread 03-07-2010, 11:27 AM  
daimon
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Cool. thanks.

And if you want to use the 1900 it can be easily done. Just get the 3.6.3. Open 1900 skindef file and find <PanelFile ID="ID_UISkin_Toolbar">. Then copy that whole panelfile code in the new 1920. and dont forget to replace the mainbar .tga (1920 > 1900) file. There were no changes in UISkin_Toolbar section between 3.6.3 and 3.7
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Unread 03-07-2010, 10:49 AM  
Ghil
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After playing with the in-game scaler a bit, it is quite fine.
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Unread 03-07-2010, 06:55 AM  
daimon
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Ghil: The reason why 1900 was removed is that when I tried to find info about the most commonly used resolutions atm I found out that 1900 didn't even exist on them. 1900 is also very close to 1920 so the in-game scalers should cower the users who actually does use that rare resolution (like, unfortunately, you do :/ ).

Reason why 1600 stay even if it's close to 1680 is because 1600x1200 is still widely used and 1680x1050 is probably the most common used resolution atm.

So I urge you to try the 1920 version and play a bit with in-game scalers. I would also appreciate if you would report back after trying it.

Edit: I just made my own poll for the lotro community about the resolutions used. There's two threads as there were too many options for the poll. Please vote
http://community.codemasters.com/for...ll-2010-a.html

Last edited by daimon : 03-07-2010 at 07:46 AM.
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Unread 03-07-2010, 02:16 AM  
Ghil
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I saw in your release that you removed the 1900 resolution...Which is exactly what I'm playing Is there a way to keep using your UI without changing resolutions?

If I have to, I will redo everything to my res, I just wanted to know your thinking behind the move

Last edited by Ghil : 03-07-2010 at 02:16 AM.
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