Originally Posted by Mar-Evayave (on the lotro forum)
How do I report bugs? For example, the Delving small doesn't look the way the picture shows.
Also, is there a way to make the quest log resizable? I love the skin, but as I play in windowed mode (larger than the minimum size, though) I don't care for big windows. xD
Skinning can't introduce new capabilities in the panels, it only permits to adjust the already existing values which define the appearance of the User Interface.
The original quest log isn't resizable, so I cant' make the custom one being resizable, and this is precisely the reason why I changed its default size.
Delving Hills small uses a "custom" toolbar, this require a special effort to the user to edit a file (skindefinition.xml) in a particular folder to position the toolbar on the screen depending the resolution, and custom toolbars have issues with windowed mode.
You can simply report bugs in the comments on the JRR download page, but I think at the present day all fixable bugs have already been reviewed and solved (There are many known issues which come from the Lotro client).
In other hand, to be honest, I don't play anymore Lotro, the announce about no new raid released in 2014 neither no new scaled instance was just unacceptable for me. I used to farm ost dunhoth and barad guldur since lv65, that is more than enough.
Concerning future lotro client updates and changes in skins, I dunno if I'll spend again a crazy time to maintain the skins, I don't even know if there will still be someone in Turbine to publish skinning update packs to make it possible.
The only thing I can tell today is that I don't plan to be active anymore on JRR development.
Anyway I considered the development of the skins was achieved on JRR v4.11 (for Lotro update 11).
In my opinion, update 12 was a major downgrade as well for the skins than for the game
What a pity Turbine took so bad decisions for the present and the future of Lotro.
In any case, the JRR pack is designed to be 100% modular.
Every skin folder is considered as an addon and is independent from the other ones. So each skin
folder can be deleted from the pack or modified without affecting the other skins.
Every skin folder interacts with no other folder than "JRR CORE
" folder. This folder contains the common files of all the JRR skins (this is the only folder which must not be deleted to get the skins working).
This makes easy for anyone to freely publish a new skin, a patched or customized edition of a skin, to plug in JRR, in addition or as replacement of existing skin(s).
Originally Posted by Mar-Evayave
My windowed mode resolution IS larger than 1024x768, but the AH panel is still too large. It is fully displayed, but is difficult for me to use as it covers up my inventory bags. xD However, I do like it's appearance. Is there a way to make it smaller without losing the artwork of the skin used on it?
Using the Spirit of Elfwood as an example, I located the Auction House section of the .xml file. I'm not super savvy with this type of programming, but which x/y coordinates should I change (and by how much) if I want to KEEP the skin but reduce the size?
Also, it seems like not all of them are the same. Some skins have the standard fullscreen map, for example, while others use the resized map window.
Auction house is absolutely not easily
resizable. There are maybe 100 values to edit to change its size, and you would also have to resize its background picture.
JRR skins are designed for current high resolution screens.
1024x768 resolution in fullscreen mode
is the strict minimum to get JRR skin not bugged, but this is absolutely not sensed to be comfortable at a such resolution.
1440x900 is the minimum resolution I recommend to actually enjoy the skins. (My own screen displays 2560x1440 and I love playing games using this resolution... even if it induces a huge load on my graphic card ^^)
Il only released one skin without any enlarged panel, dedicated to work well with the low resolution screens of the cheapest laptops : JRR SmallBar
on the JRR SmallBarNo-Ext.
All JRR skins share at 99% the same custom panels codes, I can't remember all the settings of the approximately 40 different skindefinition.xml files, but in principle all skins include the windowed map.
Having common settings makes possible for the user to switch the current skin without requiring to relog its character to get the new skin correctly displayed.
However switching to a skin embedding a custom toolbar requires a relog to display properly the new toolbar.