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Unread 11-14-2017, 09:32 AM  
Garan
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Quote:
Originally Posted by Odinson
Do you know if there are new terrain maps for Northern Mirkwood in Rhovanion (Region 2)?

By the way, are you also able to track the second age Blackroot Vale terrain map which is connected to the south of Kingstead in region 2? I would really like to see the location of that old city on that map.
I don't publish or discuss anything that isn't on the live servers as that has a way of irking SSG. So Beta, even open Beta, stuff is off limits.

I'm not aware of any second age Blackroot Vale terrain in region 2. All of the Blackroot Vale and even the Paths of the Dead are in region 3. Could you be more specific about the city in question? Is it something just seen on the horizon (in which case it probably doesn't exist in the actual terrain) or is it in an instance?
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Unread 11-14-2017, 06:17 AM  
Odinson
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Do you know if there are new terrain maps for Northern Mirkwood in Rhovanion (Region 2)?

By the way, are you also able to track the second age Blackroot Vale terrain map which is connected to the south of Kingstead in region 2? I would really like to see the location of that old city on that map.

Last edited by Odinson : 11-14-2017 at 06:17 AM.
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Unread 11-12-2017, 10:36 PM  
Garan
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Quote:
Can you search for a potential Region 5? There have been speculation that it could be Northern Mirkwood due to some hints dropped by SSG. If that's true... I would love to see the terrain map of it... It's probably only possible to see on beta right now.
I can honestly say that I have not yet seen any terrain from a region 5 in Beta or live.
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Unread 11-12-2017, 11:29 AM  
Odinson
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Can you search for a potential Region 5? There have been speculation that it could be Northern Mirkwood due to some hints dropped by SSG. If that's true... I would love to see the terrain map of it... It's probably only possible to see on beta right now.
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Unread 08-09-2017, 01:28 PM  
Garan
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Quote:
Originally Posted by ENDrain
Nice work! Waiting for Mordor versions both of this plugin and your map.

BTW, Garan, can you make a standalone version of this plugin? Like an app?
Thanks. It will be a couple of weeks before I have time to update them.

As to a standalone version, while it is theoretically possible, it would take a lot of work and there are too many legal issues (SSG owns the images and extracting them for use in a third party app would be both a EULA violation and copyright infringement).

Turbine used to have a dynamic map published via the Google map API. When they ceased publishing it, I requested permission to use the images for a web based map (also using the Google API) but Turbine refused.

Last edited by Garan : 08-09-2017 at 01:28 PM.
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Unread 08-09-2017, 08:44 AM  
ENDrain
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Nice work! Waiting for Mordor versions both of this plugin and your map.

BTW, Garan, can you make a standalone version of this plugin? Like an app?

Last edited by ENDrain : 08-09-2017 at 08:53 AM.
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Unread 04-27-2017, 09:32 PM  
Danielcz
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Lotro World Map

I have created LOTRO world map, you can download it here:

http://danielmoravek.com/lotro.html
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Unread 04-22-2017, 03:17 PM  
Garan
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Version 1.17 is just a bug fix for the broken Search function.
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Unread 04-05-2017, 01:24 PM  
Garan
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Version 1.16 is now available with the changes for U20 as well as the correctly cropped pre-zoomed tiles for Mordor.
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Unread 03-26-2017, 12:14 PM  
Garan
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Quote:
Originally Posted by Whostkester
I tested to display the Mordor map at x8 zoom level and it worked (in Full Screen (Windowed)), no crashes.
Maybe that can only occur in Full Screen mode...
While processing the images for the U20 update I finally realized why you were probably running into a CtD with Mordor, particularly at zoom level 8. It is indeed related to the Turbine/SSG memory issue regarding not releasing images but was made worse by improper cropping of the zoom level 4 tiles for Mordor (the images were larger than they needed to be) which contributed to some crashes (zoom level 8 uses the level 4 tiles but scales them dynamically showing 4 times as many tiles at once which is why the crashes happened at zoom level 8).

The tiles will be reprocessed and considerably smaller with the next update so some of the CtD issue will be abated - I can't fix the underlying issue, only Turbine/SSG can fix the memory issue in their image handling but it will help most users. I can't give an accurate estimated time for publishing since I still have to gather default data for MoorMap and TerrainMap but hopefully in the next week or so.

Last edited by Garan : 03-26-2017 at 12:14 PM.
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Unread 12-17-2016, 04:23 AM  
Whostkester
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I tested to display the Mordor map at x8 zoom level and it worked (in Full Screen (Windowed)), no crashes.
Maybe that can only occur in Full Screen mode...
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Unread 12-16-2016, 10:23 PM  
Danielcz
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Re: Map

Quote:
Originally Posted by Hammerman1993
I've enjoyed your map in game for quite some time. Is there, by any chance, a way to open the map outside of the game window? Perhaps in a browser or even as a static, hi-rez photo? Would love to have it up on my second screen, even if it doesn't show location or annotations.
im working on hi-rez images, just need couple more days, i dont use any scripts, so all work is screen capture and manual merge, composition and check.

i cant offer 1:1 scale because of bandwidth and winGDI32/InternetBrowsers/ fileformat support but individual regions will be down-scaled to about 8K resolution and whole LOTRO world to about 12K resolution [25% resolution of original scale]

Last edited by Danielcz : 12-17-2016 at 12:06 AM.
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Unread 12-15-2016, 07:49 PM  
Dunn
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I was afraid of that. Thanks anyway
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Unread 12-15-2016, 12:58 PM  
Garan
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Re: Re: Re: Re: Map

Quote:
Originally Posted by Dunn
Hello,

Thanks for that excellent plugin! Playing with it I was just wondering if displaying the quests indicators was something you planned or if it was just not possible with the api?

Cheers,
Dunn
Hi, thanks for the comment.

Unfortunately, Quest and Deed info are not exposed to Lua so there is no practical way to add quest tracking. Some quest locations, NPCs and items that can be added as static annotations do sometimes get added (they show as POIs, NPCs or quest rings) if they are found to be significant enough (the criteria is quite arbitrary depending on my mood as I capture annotation data in the course of adventuring...)

I don't have any plans to add custom annotations to TerrainMap but MoorMap does allow users to add custom annotations so perhaps you would find that useful. MoorMap also supports Overlays which could be used by enterprising users to develop their own quest and deed maps - TerrainMap can not support Overlays efficiently.

Last edited by Garan : 12-15-2016 at 01:06 PM.
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Unread 12-15-2016, 09:14 AM  
Dunn
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Re: Re: Re: Map

Hello,

Thanks for that excellent plugin! Playing with it I was just wondering if displaying the quests indicators was something you planned or if it was just not possible with the api?

Cheers,
Dunn

Last edited by Dunn : 12-15-2016 at 09:14 AM.
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