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Unread 10-28-2007, 11:00 PM  
Crolfa
The Wary

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Oh well...

Well i waited for a reply for 10 days, meh, whatever. I cant see a way around this problem except going to a simular UI that doesnt have it. Anyway, cheers, you have a lot of talent and will go far, good luck to you.
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Unread 11-30-2007, 12:39 AM  
daimon
The Undying
 
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Thanks Crolfa.

Sorry that I haven't been around for sometime.

I know what you mean and it's a bit tricky to get to the fellowship options. There is a small area though that can be right-clicked. It's at the curve where the chat area is supposed end, just top of the bag buttons at the top (if the vital panels have been placed accordingly). I know it isn't the best solution as you have to know it - wonder why I haven't mentioned it before, sorry.

----------

As what comes to DaimonUI I got a bit bored developing it. But now that I bought a new monitor I'm going to do a bit improved version of my UI yet again. Bad news is that it's only going to be available for widescreen (you might be able to use it with 4:3 monitors too, but I am not able to test it nor do I have interest to make multiple versions atm).

Thanks All

Last edited by daimon : 11-30-2007 at 12:40 AM.
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Unread 12-03-2007, 04:32 PM  
razer0001
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Nice work

Hopefully you get to upload 2.0 soon! It looks sexy!
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Unread 12-04-2007, 10:44 AM  
daimon
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2.0 Is now up.
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Unread 12-04-2007, 08:19 PM  
razer0001
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Everythign looks great, thanks. However, I am having some trouble with scaling the original toolbar. It seems locked to a certain small size and only the other toolbars will get bigger when scaled.
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Unread 12-04-2007, 10:21 PM  
daimon
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can you provide a screen capture so i could get a better picture of the problem.

I am guessing that you're using smaller resolution than 1680.

The main quickslotbar is unfortunetaly bound to the whole main panel so when you scale the main panel smaller also your main quicklosts shrink. There is little I can do to help with that I am afraid :/
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Unread 12-05-2007, 01:08 AM  
razer0001
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I am using 1680x1050 widescreen resolution. I just prefer a tad bit bigger original quickbar buttons.
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Unread 12-07-2007, 12:55 AM  
Longinus
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well, i maid a fix & now daimon ui v2.0 works fine under 1280*1024... realy nice UI, using it from v1.0 & realy like it. thank you, daimon, for good UI!

PS if some one is interested i can give fixed ui =)

Last edited by Longinus : 12-07-2007 at 02:00 AM.
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Unread 12-07-2007, 12:57 AM  
Aalwein
GM, Scarlet Underground
 
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awesome work as usual Diamon. Now if Turbine will fix the ui problem when switching from fullscreen to windowed I would be using this ui for sure. If turbine ever gets that fixed, what do you think about a nice slate gray or black marble color scheme. I'm just not a big fan of purple!

You even design for my resolution!

@longinus: package it together and upload it as an addon to Daimon's ui for everyone to use!

Last edited by Aalwein : 12-07-2007 at 01:00 AM.
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Unread 12-07-2007, 03:03 AM  
Longinus
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@Aalwein

done, w8ing for apply... hope that all works fine & any who need it will be able to get it

Last edited by Longinus : 12-07-2007 at 04:25 AM.
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Unread 12-11-2007, 12:37 PM  
daimon
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Thanks for the replies and for the votes <3


Hehe. Thanks Longinus that you have taken 4:3 under develop How was my basic 2.0 UI working on 4:3 resolutions ? Was it just too small or something else gone wrong with it too ?


Hmm ... A dark side of DaimonUI eh ? .. too bad my fav colour is violet so well.. let's see if I wanna feel black after Christmas and maybe, maybe I do an optional colour theme.
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Unread 12-22-2007, 07:31 PM  
Valenwood
The Undefeated

Forum posts: 5
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Hey great job with 2.0, just wondering if its possible to reskin the fellowship vitals, they look really out of place!

do you know the assetID's for it? turbine arent helpful with their tutorials at all.
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Unread 01-01-2008, 10:15 PM  
gizbug
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I installed your package, but my portrait and health are not centered like in your screenshot. Is there a guide to do this? I take it there is more to do than just extract it?
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Unread 01-02-2008, 06:16 PM  
daimon
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Merry late Christmas and Happy New Year to you all!

Sorry I havent been around but better late than never


Valenwood: As far as I know there's no way to skin em yet as Turbine hasn't given us the ID's :/ most probably they will give em in the next UI patch.

gizbug: Did you read about "Repositing UI-Elements (in-game)" from my guide because it sounds as if that will answer your question. If that doesn't please provide me a screenshot of your UI and I'll try to help you out.

..hmm maybe I should add a picture here that would clarify what you need to do to move em ..someday

Last edited by daimon : 01-02-2008 at 06:16 PM.
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Unread 01-04-2008, 04:59 AM  
Askyn
The Undefeated

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If and when they DO allow access to the fellowship window ( to move elements etc ), would you consider doing a horizontal version of the window?

It would make targeting etc soo muh easiser ( at least for me ) to have a bar across screen around were the quickbar sets are etc, then vertically down the side of the screen ( all about mouse movement etc )

Thank you
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