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Unread 03-27-2011, 01:03 PM  
Valdacil
The Undying
 
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This looks absolutely great and I will check it out immediately. To tweak Widmore's suggestion a bit: I know that the API doesn't allow you to look into our journal to determine what quests we've finished; but a simple checkbox for "Completed" would be amazing for completionists like myself. I currently use an excel spreadsheet with a tab for each zone (yes I'm a geek); but to have something in-game would be a hundred times better. This of course would require you to store that data "Completed=Yes"/"Completed=No" on every quest in the database for every character that loads the plugin; but the benefits would be awesome.
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Unread 03-27-2011, 01:33 PM  
lunarwtr
The Undying
 
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Quote:
This looks absolutely great and I will check it out immediately. To tweak Widmore's suggestion a bit: I know that the API doesn't allow you to look into our journal to determine what quests we've finished; but a simple checkbox for "Completed" would be amazing for completionists like myself. I currently use an excel spreadsheet with a tab for each zone (yes I'm a geek); but to have something in-game would be a hundred times better. This of course would require you to store that data "Completed=Yes"/"Completed=No" on every quest in the database for every character that loads the plugin; but the benefits would be awesome.
There are only two ways that I can see being able to do this currently since the API does not let us tap into the quest tracker / log.

1) I could add a checkbox and filter that players could use in compendium to keep track themselves (not ideal)
2) The other route is not always popular amongst all players but would require a log parser, to watch for quest turn ins. When a quest is finished, parser would catch that and route it to compendium. I never plan to make Compendium dependent on out of game functionality, but this would make a great "optional" extension to it, for added functionality.

A lot of cool features could be added with this to bring us closer to a quest helper / tracker type addon. The only biggy missing would be auto-magical coordinate capturing. I've added an easy button for doing this in UI, but it still requires user to click.

Example of what we could do with log parser / coord grabbing..
i.e. player kills mob.. loots body, picks up quest item, coordinates get captured along with what dropped it and placed in compendium db.

Last edited by lunarwtr : 03-27-2011 at 01:34 PM.
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Unread 03-27-2011, 01:40 PM  
Valdacil
The Undying
 
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Option #1 was essentially what I was suggesting. A checkbox for Completed and a filter to filter those out.
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Unread 03-27-2011, 02:17 PM  
lunarwtr
The Undying
 
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Thank you for the feedback! I'll add this to my todo list.
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Unread 03-28-2011, 04:09 AM  
Lokor
The Wary

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Let me start by saying this is a fantastic plugin! Really great work

However, I do have a couple of suggestions, though I'm not sure if they're possible to implement.

First, it would be nice if you could filter on a user-input level range instead of the fixed ranges from the menu. Also, when you select more than one level range, it seems to use AND logic for the selections, and shows no results. A more useful behavior would be to show the combined results of both level ranges.

The other feature I'd really like to see would be the addition of item filtering by stat(s).

Anyhow, thanks again for your time and effort developing this plugin. Keep it up.
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Unread 03-28-2011, 07:53 AM  
lunarwtr
The Undying
 
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Quote:
First, it would be nice if you could filter on a user-input level range instead of the fixed ranges from the menu. Also, when you select more than one level range, it seems to use AND logic for the selections, and shows no results. A more useful behavior would be to show the combined results of both level ranges.

The other feature I'd really like to see would be the addition of item filtering by stat(s).
Thank you for trying out the beta and providing good feedback!

I do plan to make a custom range filter. I'm not sure about changing the AND behavior though as in some cases it helps.. i.e. Show me all Legendary weapons that are between level 61-70. With OR it would either show legendary's OR show items in that range (more than just legendary). While the filters do build upon eachother, I hope to make this easier by allowing users to remove particular filters. For example, where it lists out the selected fitlers, put a little [x] mark next to each, where if clicked, it is removed vs having to click reset and blow away all filters. Thoughts?

The only way I can think of off hand to allow the flexibility of searching you are asking for is to allow user full query support:
i.e. ( this or that ) and level between 30 and 34
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Unread 03-28-2011, 08:09 AM  
Lokor
The Wary

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Quote:
I do plan to make a custom range filter. I'm not sure about changing the AND behavior though as in some cases it helps.. i.e. Show me all Legendary weapons that are between level 61-70. With OR it would either show legendary's OR show items in that range (more than just legendary). While the filters do build upon eachother, I hope to make this easier by allowing users to remove particular filters. For example, where it lists out the selected fitlers, put a little [x] mark next to each, where if clicked, it is removed vs having to click reset and blow away all filters. Thoughts?
I'm glad to hear you plan to introduce a custom range filter. With that in place, leaving the current AND behavior would be just fine by me. My request about changing it was in regard to the level range filter exclusively. Your idea about allowing deselection of filters without a complete reset would be very helpful as well.

Last edited by Lokor : 03-28-2011 at 08:10 AM.
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Unread 03-29-2011, 09:20 AM  
lunarwtr
The Undying
 
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Summarizing list of todos/requests.
  • integrate with moormaps
  • quest level ranges as an input from the user instead of a pre-set range.
  • add a checkbox and filter that players could use in compendium to keep track themselves
  • allowing users to remove particular filters. Put a little [x] mark next to each, where if clicked, it is removed vs having to click reset and blow away all filter
  • The other feature I'd really like to see would be the addition of item filtering by stat(s).
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Unread 03-30-2011, 08:18 AM  
lunarwtr
The Undying
 
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began working on the level ranges last night.
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Unread 03-31-2011, 10:21 PM  
lunarwtr
The Undying
 
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Releasing custom level range addition.
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Unread 04-02-2011, 07:05 AM  
Lokor
The Wary

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Quote:
Releasing custom level range addition.
Nice work!
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Unread 04-03-2011, 04:04 PM  
maradakia
The Unscathed
 
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I am totally loving this plugin! Thank you : )

In looking through jewelery and weapons and armour, I was wondering if there's something I'm missing that lets us see where these things drop from?

If that's not part of this plugin - that would be a great addition if possible.

So when looking at the new piece of jewelery, we see listed right there which mob it drops off of, in which instance; if hard more/tier two is needed etc...
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Unread 04-03-2011, 08:24 PM  
lunarwtr
The Undying
 
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Quote:
I am totally loving this plugin! Thank you : )

In looking through jewelery and weapons and armour, I was wondering if there's something I'm missing that lets us see where these things drop from?

If that's not part of this plugin - that would be a great addition if possible.

So when looking at the new piece of jewelery, we see listed right there which mob it drops off of, in which instance..
Thank you for trying. Glad you like

Right now I only list where its from if it is "craftable" or "quest reward". I would list what drops what if I had that information. Were you thinking for all items, or just the high end loots? I've been thinking of making a "dungeon loot" tab, similar to warcraft's Atlas Loot addon. However I have not found consistent place for what drops what loot. Some of the dungeons listed on Lorebook have items, but other do not. That doesn't mean the loots don't appear in Item Compendium, I just don't have the links to what is or isn't. If someone with more knowledge than I can provide me with this info, I'd be glad to link it up.

Quote:
if hard more/tier two is needed etc...
I don't understand. Am I missing some tier two loots?
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Unread 04-04-2011, 01:21 PM  
maradakia
The Unscathed
 
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Thanks for the reply : )

I used to always use MMODB to search for where I could get the nice new weapons/jewelery/armour etc...

I would love it if when looking up Ril-Mir for example, it said:

Comes from Demafaer. This is the last boss in Sammath Gul. Frequent drop.

A note like this for any items that would be sought after, not just at end game, but at any level all along the way, would be superb. Junk drops, and vendor trash wouldn't need a note. Anything someone might be specifically trying to get, would be great to have info on where it is acquired.

a) From which mob

b) From which location, instance, or raid.

c) How rare is it.

There are tons of items which we can google this info for, either finding it on the lorebook, on a lotro-wiki page, on MMODB, or somewhere else.

I love what I can already do with your plugin : ) I spent tons of time just looking through it yesterday.

Being able to see a note right there, at our fingertips, on Compendium, on where we get the items would be great!

Last edited by maradakia : 04-04-2011 at 01:22 PM.
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Unread 04-10-2011, 04:25 PM  
bluedee
The Wary

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Love it..love it....love it!!!!

I got a chance to use this last night for the first time, and OMG I love it so much! Thanks so much for very useful and comprehensive guide!! Keep up the great work!
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