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11-07-2010, 01:01 PM
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The Undying
Forum posts: 162
File comments: 144
Uploads: 8
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Quote:
Hi D.H1cks.
Great work! Is it possible that you put all the strings you used for the GUI in an seperate file? In this way translation would be very easy. For my german client i searched the corresponding strings and replaced them, but rather thats a dirty solution, espeacially for later updates
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I have been thinking about this request, and I think for the time being I will not implement this. All of the text for the shortcuts are located in one file already, called IndexedDictionary.lua. To pull them all out of this file to create a new file would add another level of complexity that I don't wish to have.
However, I think I will open up mods for the Travel Window to allow other authors to submit different language packs.
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11-07-2010, 05:48 PM
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The Wary
Forum posts: 0
File comments: 7
Uploads: 4
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Yes, the portnames in the IndexedDictionary.lua are very easy to translate. But for controls, travel rations and user defined maps a little more work is necessary.
However, thank you for your answer! Loca for german client should by working.
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11-07-2010, 06:40 PM
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The Undying
Forum posts: 162
File comments: 144
Uploads: 8
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Quote:
Yes, the portnames in the IndexedDictionary.lua are very easy to translate. But for controls, travel rations and user defined maps a little more work is necessary.
However, thank you for your answer! Loca for german client should by working.
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Good point. I think I might be able to add some of those items to the same file.
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11-08-2010, 09:47 AM
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The Unscathed
Forum posts: 18
File comments: 22
Uploads: 0
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After playing around a bit with this plugin, I found it the right one for Travel. The different modes available I'm very fond off. I'm using Carousel mode myself .But this one has so much more potential.
I've tried Horsey and Mountcarousel and they don't do what I want them to do and I don't like how they look. I would like to see the option to have more then one (Travel)window. Something like "Horse Window" and "Skill Window". Right now it's already possible to add maps to the travel window. An extra window with just this functionality to add skills or other stuff would be nice.
Other handy functions:
* Fade out
* In/Out combat mode
* Toggle Button
* The ability to create multiple Windows
Last edited by Elentir : 11-08-2010 at 09:53 AM.
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11-08-2010, 05:19 PM
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The Wary
Forum posts: 0
File comments: 7
Uploads: 4
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I uploaded the german version. Hope its ok
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11-08-2010, 08:30 PM
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The Undying
Forum posts: 162
File comments: 144
Uploads: 8
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Quote:
I uploaded the german version. Hope its ok
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Looks good. When I get the other text moved, I will let you know what changes I made....
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11-29-2010, 09:58 AM
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The Undying
Forum posts: 162
File comments: 144
Uploads: 8
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In case you skim through the notes above, version 6 will only work with the Nov. Update. Codemaster players will need to continue to use 5 until the update is done there too.
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11-30-2010, 02:45 AM
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The Wary
Forum posts: 0
File comments: 3
Uploads: 0
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Nov Update issues
Having trouble loading Travel since the update:
....Online\Plugins\DhorPlugins\Travel\Main.lua:2: Failed to import package "DhorPlugins.Travel".
Any ideas?? I believe I have v.6.0
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11-30-2010, 07:48 AM
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The Undying
Forum posts: 162
File comments: 144
Uploads: 8
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Re: Nov Update issues
Quote:
Having trouble loading Travel since the update:
....Online\Plugins\DhorPlugins\Travel\Main.lua:2: Failed to import package "DhorPlugins.Travel".
Any ideas?? I believe I have v.6.0
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That is very odd. Your folder layout appears to be correct? Are there no other messages at all when it fails?
When you updated the plugin, did you just overwrite the existing folder? One thing to try is to completely delete the DhorPlugins folder, then unzip the new version. You shouldn't have to do that, but maybe something odd happened.
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11-30-2010, 09:23 AM
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The Wary
Forum posts: 1
File comments: 7
Uploads: 0
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Cant load new version too:
...s Online\Plugins\DhorPlugins\Travel\TravelWindow.lua :79: attempt to call field 'GetInstance' (a nil value)
Thats message what i got, deleted old folder and tried "fresh install", sill same. Clueless.
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11-30-2010, 10:01 AM
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The Wary
Forum posts: 0
File comments: 3
Uploads: 0
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Very strange
I completely deleted it and replaced it, same issue.
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11-30-2010, 10:25 AM
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The Undying
Forum posts: 162
File comments: 144
Uploads: 8
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Quote:
Cant load new version too:
...s Online\Plugins\DhorPlugins\Travel\TravelWindow.lua :79: attempt to call field 'GetInstance' (a nil value)
Thats message what i got, deleted old folder and tried "fresh install", sill same. Clueless.
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Are you on Codemasters?
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11-30-2010, 12:02 PM
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The Wary
Forum posts: 1
File comments: 7
Uploads: 0
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Yep, lotro EU and already saw your red message, thanks
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11-30-2010, 03:35 PM
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The Undying
Forum posts: 162
File comments: 144
Uploads: 8
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Quote:
Yep, lotro EU and already saw your red message, thanks
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Sorry about that. I did have it in there, but not noticable enough.
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12-01-2010, 02:44 PM
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The Undying
Forum posts: 159
File comments: 177
Uploads: 13
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applying the new Turbineplugins = Travel not loading anymore
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All times are GMT -5. The time now is 12:37 PM.
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