Oh nice. Targets are finally going in. Target vitals have been one of the suppressible UI elements for ... quite a while. I was actually expecting it to show up earlier.
Edit: Hmm. I'd swear I'm getting some sort of memory leak that's impacting performance when I track targets and target effects.
Further edit: The quirks/bugs in target effects are down right interesting this time around.
Last edited by moebius92 : 09-16-2012 at 05:28 AM.
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