Methods
Name | Description | |
---|---|---|
![]() | GetCapacity | Gets the number of items that the bank can hold. (Inherited from Bank) |
![]() | GetChestCount | Gets the number of chest that are available. (Inherited from Bank) |
![]() | GetChestName | Gets the name of a chest. (Inherited from Bank) |
![]() | GetCount | Gets the numbers of items in the bank. (Inherited from Bank) |
![]() | GetItem | Gets and item from the player's bank. (Inherited from Bank) |
![]() | IsAvailable | Gets a flag indicating if the bank is currently available. (Inherited from Bank) |
![]() | PerformShortcutDrop | Handles the dropping of items into a bank. (Inherited from Bank) |
Events
Name | Description | |
---|---|---|
![]() | CapacityChanged | Event fired when the capacity of the bank has changed. (Inherited from Bank) |
![]() | ChestNameChanged | Event fired when the name of a chest has changed. (Inherited from Bank) |
![]() | CountChanged | Event fired when the count of items in the bank changes. (Inherited from Bank) |
![]() | IsAvailableChanged | Event fired when the availability of the bank changes. (Inherited from Bank) |
![]() | ItemAdded | Event fired when an item is added to a bank. (Inherited from Bank) |
![]() | ItemMoved | Event fired when an item is moved from one chest to another. (Inherited from Bank) |
![]() | ItemRemoved | Event fired when an item is removed from a bank. (Inherited from Bank) |
![]() | ItemsRefreshed | Event fired when the contents of the bank has been refreshed. (Inherited from Bank) |