Methods
| Name | Description | |
|---|---|---|
| GetCapacity | Gets the number of items that the bank can hold. (Inherited from Bank) | |
| GetChestCount | Gets the number of chest that are available. (Inherited from Bank) | |
| GetChestName | Gets the name of a chest. (Inherited from Bank) | |
| GetCount | Gets the numbers of items in the bank. (Inherited from Bank) | |
| GetItem | Gets and item from the player's bank. (Inherited from Bank) | |
| IsAvailable | Gets a flag indicating if the bank is currently available. (Inherited from Bank) | |
| PerformShortcutDrop | Handles the dropping of items into a bank. (Inherited from Bank) |
Events
| Name | Description | |
|---|---|---|
| CapacityChanged | Event fired when the capacity of the bank has changed. (Inherited from Bank) | |
| ChestNameChanged | Event fired when the name of a chest has changed. (Inherited from Bank) | |
| CountChanged | Event fired when the count of items in the bank changes. (Inherited from Bank) | |
| IsAvailableChanged | Event fired when the availability of the bank changes. (Inherited from Bank) | |
| ItemAdded | Event fired when an item is added to a bank. (Inherited from Bank) | |
| ItemMoved | Event fired when an item is moved from one chest to another. (Inherited from Bank) | |
| ItemRemoved | Event fired when an item is removed from a bank. (Inherited from Bank) | |
| ItemsRefreshed | Event fired when the contents of the bank has been refreshed. (Inherited from Bank) |