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11-05-2019, 08:12 AM
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The Wary
Forum posts: 0
File comments: 6
Uploads: 0
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Losing visibility of Travel Window icon
I run LotRO on monitors of varying resolution. On some, when I login to a character, the Travel Window icon is not visible. I assume this is because it is trying to be displayed at cooordinates not visible on this resolution.
Is there any way I can forcethe position of the icon back to its default, either by setting an option or by editing a configuration file?
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10-24-2019, 05:50 PM
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The Undying
Forum posts: 202
File comments: 457
Uploads: 20
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Re: Re: Error Rhovanion and Gondor Map
Quote:
Originally Posted by Kodjo
...ne\Plugins\DhorPlugins\Travel\RhovanionMapWindo w.lua:219: attempt to index field '?' (a nil value)
...nline\Plugins\DhorPlugins\Travel\GondorMapWindo w.lua:220: attempt to index field '?' (a nil value)
Someone would have a solution ?
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- Unload the plugin (or quit the game)
- Delete the file
Documents/The Lord of the Rings Online/PluginData/<account>/<server>/<character>/TravelWindowSettings.plugindata
- Load the plugin
- If that doesn't fix it, contact Thaliruth at his web site: https://reiter-von-rohan.com/kontakt
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10-24-2019, 04:41 PM
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The Wary
Forum posts: 0
File comments: 2
Uploads: 0
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Re: Error Rhovanion and Gondor Map
Someone would have a solution ?
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10-21-2019, 12:08 PM
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The Wary
Forum posts: 0
File comments: 2
Uploads: 0
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Error Rhovanion and Gondor Map
...ne\Plugins\DhorPlugins\Travel\RhovanionMapWindo w.lua:219: attempt to index field '?' (a nil value)
...nline\Plugins\DhorPlugins\Travel\GondorMapWindo w.lua:220: attempt to index field '?' (a nil value)
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10-12-2019, 01:09 PM
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The Wary
Forum posts: 0
File comments: 29
Uploads: 0
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Well... I seem to have got all races working correctly except the High Elf.
I rearranged the racials in IndexedDictionaryEn.lua to this
Code:
racialLocations:AddData("Return to Bree", "0x700062F6", "Return to Bree");
racialLocations:AddData("Return to the Shire", "0x700062C8", "Return to the Shire");
racialLocations:AddData("Return to Thorin's Gate", "0x70006346", "Return to Thorin's Gate");
racialLocations:AddData("Return to Rivendell", "0x7000631F", "Return to Rivendell");
racialLocations:AddData("Return Home (Racial)", "0x70041A22", "Return Home");
racialLocations:AddData("Return to Caras Galadhon in Lothlórien", "0x70048C8C", "Return to Caras Galadhon in Lothlórien");
racialLocations:AddData("Travel to Thorin's Hall", "0x70053C0F", "Travel to Thorin's Hall");
and also copied it into IndexedDictionary.lua to overwrite the list of original racials there.
High Elf racial isn't showing in Travel Window but it is showing in sort list in Options.
Can't test Stout Axe dwarf as I don't have one.
Last edited by Altair7 : 10-12-2019 at 01:11 PM.
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10-10-2019, 06:00 AM
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The Wary
Forum posts: 0
File comments: 29
Uploads: 0
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Seems to think my High Elf is a Beorning. Return Home (racial) is telling me I need Return to Grimbeorn's Lodge Trait equipped.
Also, Elf racial return to Rivendell is not showing in Travel window even when equipped. Return to Rivendell (rep) is unchecked in sort list. Though checking it doesn't make any difference, other than showing the rep travel skill in the window.
This is English client but I'm guessing the error is the same as the one reported for French client.
Last edited by Altair7 : 10-10-2019 at 06:52 AM.
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10-10-2019, 04:29 AM
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The Undying
Forum posts: 47
File comments: 107
Uploads: 1
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Quote:
Originally Posted by Adra
Thank you for this update.
However Rivendell (Retour ŕ Fondcombe) racial skill still doesn't work for me (french lotro client).
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at the moment the racial travels are shuffeled. the Stout-axe travel needs to be inserted as last or the the races needs to be reordered.
Code:
racialLocations:AddData("Retour ŕ Bree", "0x700062F6", "Retour ŕ Bree");
racialLocations:AddData("Retournez dans la Comté", "0x700062C8", "Retournez dans la Comté");
racialLocations:AddData("Retour ŕ la porte de Thorin", "0x70006346", "Retour : Porte de Thorin");
racialLocations:AddData("Revenir au Palais de Thorin", "0x70053C0F", "Aller au Palais de Thorin");
racialLocations:AddData("Retour ŕ Fondcombe", "0x7000631F", "Retour ŕ Fondcombe");
racialLocations:AddData("Retour ŕ la maison", "0x70041a22", "Retour ŕ la maison");
racialLocations:AddData("Retour ŕ Caras Galadhon dans Lothlórien", "0x70048C8C", "Voyage vers Caras Galadhon, en Lothlórien");
Code:
if (playerRace == Turbine.Gameplay.Race.Dwarf) then self.racetype = 3;
elseif (playerRace == Turbine.Gameplay.Race.Elf) then self.racetype = 4;
elseif (playerRace == Turbine.Gameplay.Race.Hobbit) then self.racetype = 2;
elseif (playerRace == Turbine.Gameplay.Race.Man) then self.racetype = 1;
elseif (playerRace == Turbine.Gameplay.Race.Beorning) then self.racetype = 5;
elseif (playerRace == Turbine.Gameplay.Race.HighElf) then self.racetype = 6;
elseif (playerRace == Turbine.Gameplay.Race.StoutAxe) then self.racetype = 7;
else self.racetype = 8;
end
Eg. Elf is trying to get StoutAxe racial
Not sure why it was not working for you before, but my guess would be that there are two skills Return to Rivendell, one is Elf racial, one is reputation skill for other races - they are exclusive. However since the function for checking trained skills is comparing names, it will find both skills, since you cant get the reputation one you can just disable it in options.
(Note: Since currently the racial skills are shuffeled, it will recognize only the incorrect reputation skill)
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10-09-2019, 03:02 PM
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The Undying
Forum posts: 171
File comments: 678
Uploads: 13
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Thank you for this update.
However Rivendell (Retour ŕ Fondcombe) racial skill still doesn't work for me (french lotro client).
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10-03-2019, 04:46 AM
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The Wary
Forum posts: 0
File comments: 14
Uploads: 0
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Many thanks to Drono and all - it works!
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10-02-2019, 02:50 PM
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The Undying
Forum posts: 47
File comments: 107
Uploads: 1
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Quote:
In TravelWindow.lua I coded this, otherwise the there would be two ways to set "7"
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There are two similar ifs, i meant the other one (around lines 1160) in the reset function, this one will just cause the trouble again if they release new race.
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10-02-2019, 11:08 AM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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I can confirm that the changes stated below work.
In TravelWindow.lua I coded this, otherwise the there would be two ways to set "7"
Code:
elseif (playerRace == Turbine.Gameplay.Race.StoutAxe) then
self.racetype = 7;
else
self.racetype = 8;
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10-01-2019, 03:26 PM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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I made the changes suggested by DRONO, and it appears to be working now. I don't have many travel skills yet, but the windows all display now and the milestone works.
Thanks for maintaining this!
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10-01-2019, 05:57 AM
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The Wary
Forum posts: 0
File comments: 79
Uploads: 1
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@MatthiM I haven't tested this breed yet either. But it would be very helpful if you could try what the DRONO writes.
If it works let me know! Then I will make to Travel Window times an update
Last edited by Thaliruth : 10-01-2019 at 05:58 AM.
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10-01-2019, 02:25 AM
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The Undying
Forum posts: 47
File comments: 107
Uploads: 1
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Might be dirty but should work, dont have the race yet to test tho:
Travel/IndexedDictionaryEn.lua line 203 - or other language file you use, add StoutAxe racial travel to the end of racial travels
Code:
racialLocations:AddData("Travel to Thorin's Hall", "0x70053C0F", "Travel to Thorin's Hall");
This will however break the MapWindow files, if you want to use those than you will need add the new skill into the map positioning
Travel/EriadorMapWindow.lua line 157:
Code:
{ 330, 330 }, -- Thorin's Hall
similarly {-1,-1} for the other map windows (Gondor/Rhovanion)
finally for reset settings button will need to add
Travel/TravelWindow.lua:
Code:
elseif (playerRace == Turbine.Gameplay.Race.StoutAxe) then
self.racetype = 7;
Again, dont have the race yet so havent tested and might have overlooked something.
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09-30-2019, 03:32 AM
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The Wary
Forum posts: 0
File comments: 14
Uploads: 0
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I use Travel Window on all of my chars - couldn't travel around ME without it!
So it was a big shock when I saw that I can't use it on my new Stout-Axe beauty - when trying to load I got the message "Online\Plugins\DhorPlugins\Tr avel\TravelWindow.lua:945: table index is nil"
Any chance that someone out there can make it available to the poor refugees from Mordor too? Pretty please?
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