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Unread 02-09-2020, 03:35 PM  
Darf
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New update version 1.1, changelog is in the description.
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Unread 02-05-2020, 12:38 PM  
Darf
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I don't, but now that you mention it i can indeed see the resemblance.
Pure coincidence ^^

Cheers for the feedback, you do make some great points i will be sure to add them!

Perhaps it's not as clear as i thought but the 1-3/4-6/7-12/13-18/19-24 is the amount of players in the fellowship/raid, which gives you 5 unique layouts depending on how many players you have. It'll work regardless of the party size 1-24, be it fellowship or raid.

It doesn't exactly show the item twice in the combobox it's just that the top one is whats selected and dark grey when you have it opened, and rather than hiding the actual item in the drop down list it's also greyed out, it's perhaps a bit weird when there is only two available options.

All settings are saved per character.

Yes the unique player morale and name color are both two separate options if you want to be able to highlight yourself in the layout.

If you change the morale threshold slider to 0 ( 50 by default ) you essentially disable it.

The threshold color is the same for everyone regardless of what morale color settings you're using.

Power bar position can't be changed at the moment, but I'll add it.

While the colors are a bit bright sure, they are mainly there as a default option for the user to easily differentiate between the different elements, and you can literally change every single color used. But i can certainly look into changing the default into something that blends in more nicely.

Last edited by Darf : 02-05-2020 at 02:19 PM.
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Unread 02-05-2020, 12:34 PM  
Myrthian
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Do you also mod for Skyrim?
The options UI really does resemble the Skyrim style.

Feedback:
- Drag&drop of the layout preview instead of only having sliders to adjust the position
- The whole options UI should be categorized and simplified using panels to display/hide options, because currently I'm overwhelmed by a plethora of options, e.g. 1 panel each for frame color, font and unique class color, like BuffMonitor does: panel header are clickable, and upon clicking they display the options hidden within https://i.imgur.com/lbDcjiq.jpg
- Maybe if didn't fully grasp the functionality quite yet, but for me only the 7-12 sliders under group layout do something, while the rest of them don't -> Got it: depending on the preview player layout count certain sliders become active
- Why do both layout direction comboboxes display their current value twice when opening the combobox?
- Can the layout also be used for 2/3/6 man content, or is it exclusively used for raids? -> Got it: can also be used for party size
- The raid layout preview could use dummy entries to better display changes similar like for the frame preview
- Are the plugin settings saved per character or per account?
- Moral text format should offer abbreviation for 1000, e.g. 230k instead of 230.000, because displaying current/max + % overloads the frame in terms of text
- Is unique player morale color just some sort of highlighting to find my frame in the raid layout?
- Can the moral threshold color be disabled?
- What happens if I use unique class morale color in combination with morale threshold color: will every class color use the same threshold color?
- Is the power bar always to the left of the frame, or can it be moved to have the MMORPG default of top bar HP, bottom bar power?
- Maybe text fields to input values instead of only having sliders
- The colors are too bright for Lotro's dark and earthy colors, as currently they remind me more of ESO's bright colors https://i.imgur.com/Nbtho1y.jpg

So much for the first quick assessment.

I really like it so far as the default party/raid UI is just awkward if you're used to modding it in other games (ESO/WoW), or it's just far superior in its default state (FF14).

Last edited by Myrthian : 02-05-2020 at 01:20 PM.
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