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Unread 11-01-2020, 10:28 AM  
Drono
The Undying
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Re: Unload PrimePlugin only

Quote:
Heya I like your plugin and have a question.

I am only loading the plugin from Plugins Manager if I am doing instances/raids where the plugin is working.

Is there any option to unload the plugin after finishing the instance, because I don't need it when doing solo landscape quests etc. and it is not an option in plugins manager, only unload all and this I don't want to do.

Right now I relog my character for unload and would like to avoid having to do so.
You should be able to do it with command like /plugins unload PrimePlugin
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Unread 11-01-2020, 08:00 AM  
Jethpriel
The Wary

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Unload PrimePlugin only

Heya I like your plugin and have a question.

I am only loading the plugin from Plugins Manager if I am doing instances/raids where the plugin is working.

Is there any option to unload the plugin after finishing the instance, because I don't need it when doing solo landscape quests etc. and it is not an option in plugins manager, only unload all and this I don't want to do.

Right now I relog my character for unload and would like to avoid having to do so.
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Unread 10-28-2020, 02:08 PM  
Rolo
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Re: Found a couple bugs

Quote:
Found a couple bugs.

1. Adding chat effects using the in-game interface and then reloading will cause PrimePlugins to crash.

2. After updating any PrimeAdded*.plugindata files, if you reload the plugin using the in-game interface, it will wipe out what you edited. Workaround is to set the files you edited as read-only, reload the plugin in-game and then remove the read-only property. It's possible that this bug also exists for all the rest of the plugindata files.
The bug should be resolved in 7.03.

As for your 2nd point the plugin keeps your added alerts in its memory. If you cahnge them when it is open it will overwrite the file again. The plugin needs to be unloaded in order for your changes to fix.
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Unread 10-28-2020, 02:06 PM  
Rolo
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Quote:
Nice re-work. More tedious overall.
There is a message in chat and on screen window, when temporary immune state is expired. I cannot see how I can remove that message if I don't want that to appear.
Overall excellent and keep up the good work!!
This is part of the skill alerts timers, you can find it on page 9 on the setup, if you do not want the alerts untick the alerts box.

Quote:
edit: tbh, I have some issues fixing swap item message too. I add the swap item, but no message when I equip it. I will search it more, but any help would be awesome.
edit 2: I figured out the new swap item configuration. No message now, just icons, ok. Cheers!
I added some stuff to the weapon swap options that should help in 7.03
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Unread 10-22-2020, 02:41 AM  
Pablems
The Wary

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Found a couple bugs

Found a couple bugs.

1. Adding chat effects using the in-game interface and then reloading will cause PrimePlugins to crash.

2. After updating any PrimeAdded*.plugindata files, if you reload the plugin using the in-game interface, it will wipe out what you edited. Workaround is to set the files you edited as read-only, reload the plugin in-game and then remove the read-only property. It's possible that this bug also exists for all the rest of the plugindata files.

Last edited by Pablems : 10-22-2020 at 02:43 AM.
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Unread 10-21-2020, 03:48 PM  
Zah
The Wary

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Nice re-work. More tedious overall.
There is a message in chat and on screen window, when temporary immune state is expired. I cannot see how I can remove that message if I don't want that to appear.
Overall excellent and keep up the good work!!

edit: tbh, I have some issues fixing swap item message too. I add the swap item, but no message when I equip it. I will search it more, but any help would be awesome.
edit 2: I figured out the new swap item configuration. No message now, just icons, ok. Cheers!

Last edited by Zah : 10-21-2020 at 06:33 PM.
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Unread 10-19-2020, 07:45 PM  
Rolo
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Re: Re: Swap Warner not working

Quote:
I can't get SwapWarner working either (version 6.46)
Version 7.00 has a completely reworked version of it. See the options to configure it.
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Unread 10-16-2020, 07:45 AM  
Jethpriel
The Wary

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Re: Swap Warner not working

Quote:
I've been using PrimePlugin for a few months and it has been invaluable for our group in getting through Remmorchant.

I downloaded the latest version today and saw that there is something called a "Swap Warner", which would let me know when I've equipped a swap item. I can't figure out how to get this to work. When I type /prime help in game, the list of available commands does not include any of the Swap commands. Any help would be greatly appreciated. I've pasted the result of /prime help below.

[09/02 03:21:21 PM] Help for PrimePlugin Version 6.46
Commands:
/prime help: Brings up this help message
/prime reload: Reloads the plugin
/prime move: Unlocks all windows
/prime lock: Locks all windows
/prime loot: Opens/Closes the lootlock window
/prime dungeon: Opens/Closes the dungeon log
/prime party: Opens party window
/prime reset: Resets settings to default
/prime clear: Clears the UI
/prime ready: Get the readycheck button
/prime soundtest: plays a soundeffect
prime noteClear: clear the contents of the note window
prime time: PRIMETIME BABY
Change the plugin options in the plugins managers option panel
I can't get SwapWarner working either (version 6.46)
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Unread 09-02-2020, 03:23 PM  
Faelasdros
The Wary

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Swap Warner not working

I've been using PrimePlugin for a few months and it has been invaluable for our group in getting through Remmorchant.

I downloaded the latest version today and saw that there is something called a "Swap Warner", which would let me know when I've equipped a swap item. I can't figure out how to get this to work. When I type /prime help in game, the list of available commands does not include any of the Swap commands. Any help would be greatly appreciated. I've pasted the result of /prime help below.

[09/02 03:21:21 PM] Help for PrimePlugin Version 6.46
Commands:
/prime help: Brings up this help message
/prime reload: Reloads the plugin
/prime move: Unlocks all windows
/prime lock: Locks all windows
/prime loot: Opens/Closes the lootlock window
/prime dungeon: Opens/Closes the dungeon log
/prime party: Opens party window
/prime reset: Resets settings to default
/prime clear: Clears the UI
/prime ready: Get the readycheck button
/prime soundtest: plays a soundeffect
prime noteClear: clear the contents of the note window
prime time: PRIMETIME BABY
Change the plugin options in the plugins managers option panel
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Unread 08-15-2020, 07:20 PM  
Suuito
The Wary

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Re: Re: Error

Quote:
Newest version should fix that (6.46), tell me if it doesn't
Yes, everything works. Thank you very much for your help and thank you for such a quick response!
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Unread 08-15-2020, 07:13 PM  
Rolo
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Re: Error

Quote:
Help please. When you log in to the game you get this error:
Newest version should fix that (6.46), tell me if it doesn't
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Unread 08-15-2020, 04:13 PM  
Suuito
The Wary

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Error

Help please. When you log in to the game you get this error:

Quote:
bad argument #1 to '?' (table expected, got nil)
...ings Online\Plugins\PrimePlugins\RaidTools\Utils.lua:15 7: attempt to compare nil with number
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Unread 07-11-2020, 11:28 PM  
tanlis
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Not a bad idea. Just seems odd that you're including the wav files, but don't actually play the sound.

Quote:
It is not included on this site because it is a seperate executable, if people really want it I can probably find somewhere to host it
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Unread 07-11-2020, 11:30 AM  
Rolo
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Re: Resolution error/Skill overlay can't be resized

Quote:
I run into an issue where I can't select a number of skills because the window where I select the skill for skill overlay is off screen due to my bad resolution (1360X768). And also, I can't seem to find an option to decrease the size of the skill overlay so I can't even use the skill overlay because it's too big for my bar.
As for the skill problem I have to change the way to select skills due to a large amount of (mostly useless) skills that is too big for your screen.

The screen size is a different problem and honestly hadnt thought about that, will try to make the UI scale I suppose
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Unread 07-11-2020, 11:28 AM  
Rolo
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Quote:
I'm really appreciate your work on this.

I was wondering if the sound playing functionality is working? Or if there's something you have to do to get them to play?

I'm on a Mac and I'm not hearing any sounds when events say they are outputting a sound. I'm not sure if it's Mac related or something else.
It is not included on this site because it is a seperate executable, if people really want it I can probably find somewhere to host it
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