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Unread 09-10-2010, 02:26 PM  
daimon
The Undying
 
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Thanks for the feedback. Seems Codemasters have delayed european launch quite a bit (at least for a week, maybe even to the end of the month) soooo :c

..maybe I should just create a free acco for Turbine while waiting.
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Unread 09-10-2010, 10:32 AM  
Szul
The Wary

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Quote:
Thanks!

btw. can someone confirm that the store button is visible in DaimonUI and Mini as it shoudn't ? (Universal should show it)
4.0 Yes
4.0.1 - V3B2 No

Last edited by Szul : 09-10-2010 at 10:33 AM.
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Unread 09-10-2010, 07:35 AM  
Thayilis
The Undying
 
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Quote: btw. can someone confirm that the store button is visible in DaimonUI and Mini as it shoudn't ? (Universal should show it)


Always a fantastic skin . The mini version of both the MoM and SoM have no LOTRO store button as well as the standard version of the MoM skin.

I was just curious though, how difficult a color change of either of the mini skins would be and seeing as how I am such a wonderfully UNtalented artist....you wouldn't happen to have some random image laying around that I could use for the deed tabs that fits with the style of both skins? rofl

Thanks a lot Daimon!

~~Thay

Last edited by Thayilis : 09-10-2010 at 07:36 AM.
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Unread 09-10-2010, 07:20 AM  
daimon
The Undying
 
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Thanks!

btw. can someone confirm that the store button is visible in DaimonUI and Mini as it shoudn't ? (Universal should show it)
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Unread 09-09-2010, 07:38 PM  
The Old One
The Undying
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Very nice like always
Oh BTW 7ZIP can open RARs too
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Unread 09-09-2010, 06:37 AM  
daimon
The Undying
 
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Tinne: Thanks for the feedback.
1. I did this on purpose, im planning to tweak the layout a bit so they only affect the element as I want (as now they override bunch of user settings). Should have mentioned about this

2. Cheers. I'm amazed only that one is messed up so far.

To fix it now open the Skindefinition.xml in your notepad.
Search for
Code:
<!-- quest tracker -->
Replace
Code:
<Mapping ArtAssetID="questtracker_quest_button_normal" FileName="..\Buttons\questTracker.tga" />
<Mapping ArtAssetID="questtracker_quest_button_pressed" FileName="..\Buttons\questTrackerPressed.tga" />
<Mapping ArtAssetID="questtracker_quest_button_rollover" FileName="..\Buttons\questTrackerHover.tga" />
<Mapping ArtAssetID="questtracker_quest_button_ghosted" FileName="..\Buttons\questTrackerGhosted.tga" />

With
Code:
<Mapping ArtAssetID="questtracker_quest_button_normal" FileName="..\Buttons\questTrackerButton.tga" />
<Mapping ArtAssetID="questtracker_quest_button_pressed" FileName="..\Buttons\questTrackerButtonPressed.tga" />
<Mapping ArtAssetID="questtracker_quest_button_rollover" FileName="..\Buttons\questTrackerButtonHover.tga" />
<Mapping ArtAssetID="questtracker_quest_button_ghosted" FileName="..\Buttons\questTrackerButtonGhosted.tga" />
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Unread 09-09-2010, 04:18 AM  
Tinne
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Loving it

Hello, loving the UI so far. There are a couple things I did notice though:

1) The v4.0.1 RAR is missing the "UI\Layouts" folder.
(Had to D/L and extract it from v4.0 to get all elements placed properly)

2) The quest tracker is showing 4 rings to the right of the quest name instead of one. (Screenshot)


Thanks for the UI.
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Unread 09-08-2010, 04:10 PM  
daimon
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Ok. V3B2 Skin is up! read the stuff I wrote above. And use it with your own risk as I couldn't test it myself yet ;p
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Unread 09-08-2010, 09:38 AM  
daimon
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Sorry I've been working on LM Durin's Folk Revisited my spare time, at was a lot more work than I initially suspected (just couldn't leave it half-done^^)

I'll try to get an small patch updated today/tomorrow for DaimonUI. Just to fix some buttons and the store button (not that I can do much more before I get the new art asset pack).

On the other hand working on Durin's Folk remake gave me some nice ideas and inspired me to do some more detailed skinning for DaimonUI, so hopefully I can improve my skin in near future.
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Unread 09-05-2010, 10:26 PM  
Sasco
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Looking forward to the update, please keept he Lotro Store icon small/out of the way?!!
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Unread 09-04-2010, 08:14 AM  
daimon
The Undying
 
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B2 is getting close. I try to provide an update for DaimonUI as soon as the new book goes live. There wont be much new in the next update and not everything might work as I like in B2 (still waiting for the new art asset pack from Turbine).

However I was planning to redo Mini version to make the mainbar as minimal as possible. The idea is to make the bar vertical on the side of the screen (right and left versions) and as tiny as possible. Current Mini is a bit waste because of Uni as it's almost similar, just a bit smaller version of it. I'll try to release it a bit after B2 is here.
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Unread 08-27-2010, 04:40 AM  
daimon
The Undying
 
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Dynamite9 & Acleacius: please link me a screencapture of your problem (like at http://tinypic.com/) that way I am able to help you easier. Either of yours problems haven't been reported before. Btw are you using beta or live client ?
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Unread 08-27-2010, 01:32 AM  
Dynamite9
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ui problems

k im using Daimon UI3 Universal and it isnt showing my selection's target and my mounts panel correctly. anyone else having these problems?
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Unread 08-25-2010, 03:15 PM  
Acleacius
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It's at the top left of the screen, our toon name/health/power bar, there is a space that appears. Just as an example, if say we had a 100 health/mana bars, then there were be a space appear at 75% which now makes it look like the bars are divided in two. It's not all the time, happens at start of Human tutorial with the Dark Rider uses Dread.

Not sure, I think it appears becasue buff icons aren't fitting correctly, if this hasn't come up before, I must have seen it in relation to D&D online.


Thanks.
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Unread 08-24-2010, 04:25 AM  
daimon
The Undying
 
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Acleacius: Not sure what space you're referring to. Do you mean the space that is left below the vitals in Mini/Uni version or what ?
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