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09-26-2011, 08:12 PM
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The Undying
Forum posts: 162
File comments: 144
Uploads: 8
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Quote:
Seems this plugin also causes a client crash in RoI
Its the only plugin I loaded and its crashed my client to the desktop each time after about 30 mins of being loaded.
Edit: Not confirmed, but it seems that when travel cooldowns reset, it causes the client to crash.
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Interesting. All the info I had before was there could be an issue when looting/backpack problem. If it is an issue when the cooldowns reset, then there is nothing I can do to fix it.
I am about to update to a new version that disables the backpack access though, hoping that will make it work for the time being.
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09-26-2011, 07:42 PM
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The Undefeated
Forum posts: 5
File comments: 7
Uploads: 0
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Seems this plugin also causes a client crash in RoI
Its the only plugin I loaded and its crashed my client to the desktop each time after about 30 mins of being loaded.
Edit: Not confirmed, but it seems that when travel cooldowns reset, it causes the client to crash.
Last edited by Zyriel : 09-26-2011 at 07:47 PM.
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08-31-2011, 04:30 PM
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The Undying
Forum posts: 162
File comments: 144
Uploads: 8
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Quote:
The Plugin loads fine when I delete the Settings file, but it's kind of a hassle to do that every time I start up LotrO.
Note that I'm using the german client of Lotro.
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Yup, saving the settings with comma's instead of periods is a problem. This should be fixed with the next release.
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08-27-2011, 08:47 AM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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I love the plugin, it saves so much space! However I'm having a problem when it tries to load the Settings:
.../TravelWindowSettings.plugindata:5: ']' expected near ','
...s Online\Plugins\DhorPlugins\Travel\TravelWindow.lua :329: Unable to parse file!
The Plugin loads fine when I delete the Settings file, but it's kind of a hassle to do that every time I start up LotrO.
Note that I'm using the german client of Lotro.
Last edited by Smugmug : 08-27-2011 at 08:48 AM.
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08-21-2011, 11:53 AM
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The Undying
Forum posts: 162
File comments: 144
Uploads: 8
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Re: Thank you!
Hi, and thank you for the nice comments. I have thought about doing other windows for pets and mounts, however I am really too busy to be able to work on them right now.
Maybe someday a bit later. Or if someone else wished, they could modify my code for them.
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08-05-2011, 11:44 AM
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The Wary
Forum posts: 0
File comments: 11
Uploads: 0
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Thank you!
I have just started using this plugin, and I absolutely love it! It frees up some much needed quickslot space!
I'm sure you have plenty to work on, but if you could ever see your way clear to designing something very similar for loremaster pets and for mounts, I would be in heaven! /beg (I don't care for the pet and mount carousels, or the random mount selector....)
Thanks so much for a terrific plugin!
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06-10-2011, 09:37 PM
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Premium Member
Forum posts: 2
File comments: 7
Uploads: 0
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Quote:
Have you tried to deselect the racial travel filter in the context menu?
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Of course I didnt... that would make things too easy.
LOL, I hadnt noticed that option, thank ye. All's good now.
Last edited by Linmor : 06-10-2011 at 11:52 PM.
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06-10-2011, 05:28 AM
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The Undying
Forum posts: 162
File comments: 144
Uploads: 8
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Quote:
Might it be possible to include an option to not show the return to hometown skill (the race trait version)
With the availability of rep ports like the class traits, I can unslot the race trait and just use the rep port, but the race skill stays in the icon grid/carousel/etc, just greyed out.
I am guessing the LUA wont allow you to check our traits and only show the port if it is slotted, so an option to hide it would be handy if its not too much trouble
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Have you tried to deselect the racial travel filter in the context menu?
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06-10-2011, 05:15 AM
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Premium Member
Forum posts: 2
File comments: 7
Uploads: 0
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Might it be possible to include an option to not show the return to hometown skill (the race trait version)
With the availability of rep ports like the class traits, I can unslot the race trait and just use the rep port, but the race skill stays in the icon grid/carousel/etc, just greyed out.
I am guessing the LUA wont allow you to check our traits and only show the port if it is slotted, so an option to hide it would be handy if its not too much trouble
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06-09-2011, 05:15 AM
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The Undying
Forum posts: 162
File comments: 144
Uploads: 8
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Quote:
Would it be possible to add support for the ESC key, i.e. hitting ESC will close the travel popup window? Great plugin nevertheless!
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Thanks.
I have thought about this in the past, and have not looked at it in a long time. The problem was that if there are no other UI windows open, when you hit ESC, the main menu window will open.
I don't believe anything has changed in that regard. I will check into it again, and maybe add it as an option.
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06-08-2011, 09:56 AM
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The Wary
Forum posts: 0
File comments: 16
Uploads: 0
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Would it be possible to add support for the ESC key, i.e. hitting ESC will close the travel popup window? Great plugin nevertheless!
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04-12-2011, 09:04 AM
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The Undying
Forum posts: 162
File comments: 144
Uploads: 8
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Re: F12 - Hide Interface
Quote:
The Travel button (the little suitcase icon) does not disappear from my screen when I press F12. It should.
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Edit. This is done.
Last edited by D.H1cks : 04-16-2011 at 03:54 PM.
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04-11-2011, 08:04 AM
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The Wary
Forum posts: 0
File comments: 2
Uploads: 0
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F12 - Hide Interface
The Travel button (the little suitcase icon) does not disappear from my screen when I press F12. It should.
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04-08-2011, 05:40 PM
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The Wary
Forum posts: 0
File comments: 5
Uploads: 0
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Yup, after I stopped being retarded and pulled my head out of my tuckish I realized that I didn't unzip the ZIP file. LOL. Got it earlier today.
Thanks for the help!
This thing ROCKS! I can finally see my 'backside' after 2+years.
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04-08-2011, 03:54 PM
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The Undying
Forum posts: 85
File comments: 165
Uploads: 0
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Quote:
1. Where (what folder) does the utilities file 7z go into?
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The 7z folder has to be "unziped" first. The contents then go into the Plugins folder. (You may need to download the program "7zip" first.)
Details are burried in this thread:
http://forums.lotro.com/showthread.p...Lua-UI-plugins
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