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Unread 12-03-2013, 10:28 PM  
Hyoss
The Undying
 
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Quote:
Hi,

at the moment I'm trying to write a improved version of this nice little plugin. It will contain all the new ports from Helms Deep and will be a multilanguage version, if everything goes well

But there is one problem: I don't use the french or english client, so if somebody wants to help me out so that I can complete my plans, that would be very kind What I need is an IndexDictionary.lua in english and french, containing all of the new ports (as ID you can just put 0x00000000 or anything else, I will change the IDs accordingly) and all the maps used in this plugin in those 2 languages. Of course you will get credit for my patch if you provide any data I need

The german part is already finished and working correctly, so all I need is the lua-file and the maps. Hope somebody will help me out
I am a German speaker playing on Belegaer but using the English client. Can help out with the necessary info, tomorrow hopefully.

Last edited by Hyoss : 12-03-2013 at 10:28 PM.
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Unread 11-28-2013, 12:56 PM  
zefy
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I just saw that you had the link to my solution above, what a bonehead.

Quote:
Okay, I restored my files from the other day and it worked, but why? I found that I loaded sometime ago a plugin called "Turbine". This Plugin needs to sit in the plugin folder and this helps run Travel and Lockslots plugin. Without this the plugin won't work. The Turbine folders has five additional folders in it called Animation, Debug, Test, UI, and Utils. I have no idea where I got this Turbine Plugin, sorry.

Last edited by zefy : 11-28-2013 at 12:57 PM.
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Unread 11-28-2013, 12:51 PM  
zefy
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Okay, I restored my files from the other day and it worked, but why? I found that I loaded sometime ago a plugin called "Turbine". This Plugin needs to sit in the plugin folder and this helps run Travel and Lockslots plugin. Without this the plugin won't work. The Turbine folders has five additional folders in it called Animation, Debug, Test, UI, and Utils. I have no idea where I got this Turbine Plugin, sorry.


Quote:
Having problems now loading this plugin. I'm getting this error. I just don't get it I been running this plugin for a long time now I needed to update my plugins. I grabbed the latest one 11.1e and it worked fine. I processed to update some my other plugins and had a problem with one of them. I decided to move the Lord of the rings Online folder in documents to the desktop and have the game re-create the folder and I created the New Plugins folder. This is where your plugin and one other plugin stop working. I get the same errors in that one as well. I'm restoring my old Plugins from the other day and I will see if that fixes the issue. I will post if it does fixes it.

...s Online\Plugins\DhorPlugins\Travel\TravelWindow.lua :2: Unable to resolve package "Turbine.Debug".
...Rings Online\Plugins\DhorPlugins\Travel\__init__.lua:2: Failed to import package "DhorPlugins.Travel.TravelWindow".
...the Rings Online\Plugins\DhorPlugins\Travel\Main.lua:2: Failed to import package "DhorPlugins.Travel".
...s Online\Plugins\DhorPlugins\Travel\TravelWindow.lua :2: Unable to resolve package "Turbine.Debug".
...Rings Online\Plugins\DhorPlugins\Travel\__init__.lua:2: Failed to import package "DhorPlugins.Travel.TravelWindow".
...the Rings Online\Plugins\DhorPlugins\Travel\Main.lua:2: Failed to import package "DhorPlugins.Travel".

Last edited by zefy : 11-28-2013 at 12:51 PM.
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Unread 11-28-2013, 12:12 PM  
zefy
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Having problems now loading this plugin. I'm getting this error. I just don't get it I been running this plugin for a long time now I needed to update my plugins. I grabbed the latest one 11.1e and it worked fine. I processed to update some my other plugins and had a problem with one of them. I decided to move the Lord of the rings Online folder in documents to the desktop and have the game re-create the folder and I created the New Plugins folder. This is where your plugin and one other plugin stop working. I get the same errors in that one as well. I'm restoring my old Plugins from the other day and I will see if that fixes the issue. I will post if it does fixes it.

...s Online\Plugins\DhorPlugins\Travel\TravelWindow.lua :2: Unable to resolve package "Turbine.Debug".
...Rings Online\Plugins\DhorPlugins\Travel\__init__.lua:2: Failed to import package "DhorPlugins.Travel.TravelWindow".
...the Rings Online\Plugins\DhorPlugins\Travel\Main.lua:2: Failed to import package "DhorPlugins.Travel".
...s Online\Plugins\DhorPlugins\Travel\TravelWindow.lua :2: Unable to resolve package "Turbine.Debug".
...Rings Online\Plugins\DhorPlugins\Travel\__init__.lua:2: Failed to import package "DhorPlugins.Travel.TravelWindow".
...the Rings Online\Plugins\DhorPlugins\Travel\Main.lua:2: Failed to import package "DhorPlugins.Travel".
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Unread 11-27-2013, 08:49 AM  
rannion
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I can help with the english if you need.
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Unread 11-25-2013, 02:25 PM  
DaBear78
The Undefeated
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Hi,

at the moment I'm trying to write a improved version of this nice little plugin. It will contain all the new ports from Helms Deep and will be a multilanguage version, if everything goes well

But there is one problem: I don't use the french or english client, so if somebody wants to help me out so that I can complete my plans, that would be very kind What I need is an IndexDictionary.lua in english and french, containing all of the new ports (as ID you can just put 0x00000000 or anything else, I will change the IDs accordingly) and all the maps used in this plugin in those 2 languages. Of course you will get credit for my patch if you provide any data I need

The german part is already finished and working correctly, so all I need is the lua-file and the maps. Hope somebody will help me out
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Unread 07-08-2013, 02:07 PM  
Rrys
LUA Patcher
 
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Travel Sort panel, Moors Map and other things

Travel Window Plugin Patch (EN) ver 11.1e - extended length of Sort Options panel scrolling list

Patch also includes modifications from patch 11.1b that added Lalia's Market and Forlaw Travel Locations, patch 11.1c that fixed the Tirith Rhaw Poor and Good Map Reversal and patch 11.1d that restored the Crude Map to Gramsfoot

Last edited by Rrys : 07-10-2013 at 11:05 AM.
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Unread 06-24-2013, 02:35 PM  
Xanthor
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Re: Re: moors map

Quote:
Wrong lua... you want "Travel Locations Reference" by Vinny.
No, this LUA has a Moors map, but the good and poor (or maybe the crude and good, not sure of the names) TR map locations are reversed. The one just to the NW of TR is the good, and the one SW of TR is the other one. I looked at the file MoorMapWindow but cant figure out which two need to be switched.
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Unread 06-19-2013, 03:13 PM  
magill
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Re: moors map

Quote:
Anyone have a fix for the moors map that shows the wrong TR places?
Wrong lua... you want "Travel Locations Reference" by Vinny.
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Unread 06-18-2013, 10:09 AM  
Xardo
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I updated patch also with Lalia's Market. Enjoy.
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Unread 06-18-2013, 05:11 AM  
Xanthor
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moors map

Anyone have a fix for the moors map that shows the wrong TR places?
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Unread 06-17-2013, 12:20 PM  
Xardo
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Quote:
Most likely, when you edited and saved the file, it was saved with the wrong encoding.

lua files should be in plain ASCII if only non accented latin characters are used, or in UTF8 *without* BOM (Byte Order Mark) otherwise.

IndexedDictionary.lua in the plugin is encoded in UTF8 without BOM, if the text editor you use decides it knows better and saves the file in UTF8 *with* BOM, that file won't load in Lotro.

Better get a proper text editor that won't mess up with your files. I suggest Notepad++.
Thx for explanation, now I am little bit smarter again.
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Unread 06-17-2013, 12:08 PM  
Equendil
The Undying
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Forum posts: 52
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Quote:
Xardo said: Nevermind. I fixed that. All is working fine.

Actually I'd appreciate knowing what you've done as I appear to have exactly the same error messages.

I added the 2 lines, tested it, got the errors.
Commented out the 2 new lines, tested it, got the errors.
Most likely, when you edited and saved the file, it was saved with the wrong encoding.

lua files should be in plain ASCII if only non accented latin characters are used, or in UTF8 *without* BOM (Byte Order Mark) otherwise.

IndexedDictionary.lua in the plugin is encoded in UTF8 without BOM, if the text editor you use decides it knows better and saves the file in UTF8 *with* BOM, that file won't load in Lotro.

Better get a proper text editor that won't mess up with your files. I suggest Notepad++.
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Unread 06-17-2013, 09:35 AM  
Xardo
The Wary
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Quote:
Xardo said: Nevermind. I fixed that. All is working fine.

Actually I'd appreciate knowing what you've done as I appear to have exactly the same error messages.

I added the 2 lines, tested it, got the errors.
Commented out the 2 new lines, tested it, got the errors.
I used different program for editing of the file. First I used just notepad, then I used PSPad and with that one it was working. I guess notepad somehow messed up formating of the file. I can upload modified file somewhere if you want but I am no author so I am not sure if I am allowed to upload it here.

EDIT: I just uploaded modified files as a patch, enjoy.

Last edited by Xardo : 06-17-2013 at 10:47 AM.
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Unread 06-17-2013, 03:32 AM  
Cosmin-Coral
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Xardo said: Nevermind. I fixed that. All is working fine.

Actually I'd appreciate knowing what you've done as I appear to have exactly the same error messages.

I added the 2 lines, tested it, got the errors.
Commented out the 2 new lines, tested it, got the errors.
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