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01-05-2013, 09:19 AM
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The Wary
Forum posts: 0
File comments: 11
Uploads: 0
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Button size?
The maximum button size seems to be 36, after that the spacing gets bigger, but not the button itself.
Is that a bug or WAI or is there a way I can change that?
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01-06-2013, 10:14 AM
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The Wary
Forum posts: 4
File comments: 15
Uploads: 0
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I have found why only the top half of the inventory config panel is showing.
Lines 58-65 in Tonic\TonicBars\Menu\InventoryMenu.lua:
Code:
function InventoryMenu:AddSettings()
self.settingsBox = self.utils:AddAutoListBox( self, Turbine.UI.Orientation.Vertical );
self.SizeChanged = function( sender, args )
self.settingsBox:SetSize(self:GetWidth(), self:GetHeight());
end
self.utils:AddLabelBox( self.settingsBox, "", 50, selectionHeight );
Need to be changed to:
Code:
function InventoryMenu:AddSettings()
self.settingsBox = self.utils:AddAutoListBox( self, Turbine.UI.Orientation.Vertical, 0, 0, 0, 0 );
self.utils:AddLabelBox( self.settingsBox, "", 50, selectionHeight );
The reason the quickslots don't grow bigger then 36 is that to be able to scale an image you need to use SetStretchMode(1) on it, and that must be done after everytime you update the shortcut in the quickslot. You also need to update the quickslot size after updating the shortcut. The author have started implementing it but it's not finished.
I've tried to do those changes, but there are a lots of places that needs to be changed, and I've not been able to find them all. Just hope the author will be able to solve it, because I really need quicklots to be bigger. (Running the game in 1920*1280 mode)
I also noticed that for Captains the skills "Routing Cry" (0x70002F61) and "Shadow's Lament" (0x7000FF8B) have been mixed up in the class config file. Just switch places on those hex codes to get the EasyBars working for Captains.
Last edited by wmrojer : 01-06-2013 at 10:18 AM.
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01-06-2013, 09:59 PM
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The Undefeated
Forum posts: 8
File comments: 247
Uploads: 1
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There was a reason that I had to remove that. I allowed the strectching, but it broke something and I had to remove it... I can try putting it back and see if Turbine addressed the bug. I think it was something like it was causing the Client to crash randomly... (because memory for the images wasn't getting cleaned up after they were stretched).
Last edited by NuclearTonic : 01-06-2013 at 10:01 PM.
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01-11-2013, 08:55 AM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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Help with extension bar
Hoping someone can help me with usage of extension bars. I have created a single row quickslot with 6 columns and added skills for each quickslot. I tried adding an extension bar but when I right-click the quickslot nothing happens.
Can anyone advise as to what the issue may be?
Last edited by MercilessFir : 01-17-2013 at 09:37 PM.
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01-16-2013, 05:14 PM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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Disregard. User error.
Great plugin. Thank you!
Last edited by Norahcdir : 01-16-2013 at 05:19 PM.
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01-20-2013, 02:09 PM
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The Wary
Forum posts: 4
File comments: 15
Uploads: 0
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Stretch
I have been running a modified version of Tonic Bars where the Quickslot images are stretch for a couple of weeks now, and I haven't had any problems with crashes.
Do you think it would be possible the get an "AND" option for when bars should be shown. Like being In Combat and your health is below 25%. Of course there must still be possible to use it as OR as it is now.
Thanks for a great mod.
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02-11-2013, 06:55 AM
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The Wary
Forum posts: 2
File comments: 2
Uploads: 0
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Problem since Riders of Rohan update.
First of all, I love tonic bars. They unclutter your screen but still allow you to access skills/items quickly. However, since the RoR update I've noticed icons flashing on the screen when I run tonic bars. Is this a known issue?
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03-07-2013, 05:44 AM
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The Undying
Forum posts: 85
File comments: 165
Uploads: 0
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The flickering icons is a Direct X issue, which may have been fixed in Update 10. (I have not seen the problem, so I can't tell.)
From the release notes:
* Effect icons and map notes should no longer flicker when running with DX10 and DX11.
Last edited by magill : 03-07-2013 at 05:46 AM.
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03-18-2013, 05:17 PM
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The Wary
Forum posts: 1
File comments: 3
Uploads: 0
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Mac Issues Con't
Hey Magil,
I am having the same problem. The bar will not move towards the right side of the screen. This was also true for Hugebag, but that wasn't a huge deal for me since I have Hugebag on the left side. Hugebag works fine when you set it for the left side, but if you set it for the right, it is right in the middle of the screen.
Not sure why both plugins react this way.
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03-19-2013, 01:27 AM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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Re: Mac Issues Con't
Quote:
Hey Magil,
I am having the same problem. The bar will not move towards the right side of the screen. This was also true for Hugebag, but that wasn't a huge deal for me since I have Hugebag on the left side. Hugebag works fine when you set it for the left side, but if you set it for the right, it is right in the middle of the screen.
Not sure why both plugins react this way.
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I am having the same issue, even using Dragbar. Can't get Tonicbar extensions or Hugebag to the right side of the screen (max screen resolution).
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04-01-2013, 06:24 PM
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The Undying
Forum posts: 183
File comments: 108
Uploads: 3
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On my minstrel I cannot slot "Tale of the Elements" (tactical mitigation aura). It's the improved version of "Tale of Frost and Flame" (frost+fire mitigation aura).
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04-15-2013, 06:12 PM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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I don't know what I'm doing wrong but I got the plugin loaded up, it added some bars onto my screen, but the goblet isn't there for me to click on so I can't customize anything.
Last edited by Millor : 04-15-2013 at 06:13 PM.
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04-19-2013, 08:39 AM
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The Wary
Forum posts: 4
File comments: 15
Uploads: 0
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Nice Idea, bad implementation
I really like the idea behind this plugin, but it seems to be so riddled with bugs it's not even funny.
It forgets recently made shortcuts when you reload.
It puts the wrong shortcut in the bars sometimes. (Usually the first time you drag a shortcut to that bar, it moves and existing shortcut to that place instead of the shortcut you dragged there.)
The Options panelen is extremly slow.
When switching to the mode to mode windows around the TonicBar windows seems to use alot of processing power.
I sure would hope someone would take this idea and write a new implementation
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04-22-2013, 11:03 AM
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The Wary
Forum posts: 0
File comments: 2
Uploads: 0
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Hi,
Great add on, really helps with screen clutter. I am having a slight issue with extensions not working once they are set. After I reload the character or restart the game, the extension bar is there but the slots are all empty. Am I doing something wrong when making the settings or not getting them saved?
Thanks for the contribution.
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05-22-2013, 07:35 PM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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Warden Stance
i use Tonicbars for 6 months now on my champ, i love the stance bar which i have to choose a stance to let the bar go invisible, week ago i decided to start a Warden, saw that the Determination Stance dont make the bar go invisible, only Recklessness Stance works and the bar go invisible, i updated the plugin to 2.9.1 still the problem exists.
i was thinking its the most place i would get help with this issue.
so please if u got any solution as u faced this issue before i would be glad to post it
Thanks
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