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11-05-2010, 11:49 AM
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The Wary
Forum posts: 0
File comments: 2
Uploads: 1
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Very nice plugin indeed
The only problem I have so far is that described by Dreadnaught: its seems there is a problem saving the positions of the extensions. After reloading they sometime come back at a wrong position....
Anyway, my hunter thank you very much for all the hard work you've done !
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11-05-2010, 10:30 AM
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The Wary
Forum posts: 0
File comments: 4
Uploads: 0
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Hey there, after messing around with the plugin for nothing on my German client, I finally get everything to work now thanks to v1.5.2.
There are only few minor things to consider maybe:
1. The goblet main-menu button is often not responding if you click on it
2. The goblet main-menu icon should start (optionally) transparent without the need to click on it first
3. The goblet main-menu icon would look nicer in the same square-form as other icons, so you can place it between or next to other icons, like the connection chain-icon
4. The checkbox "Display?" isn’t very helpful if it makes the button vanish permanently, so you can’t configure anything anymore afterwards. The only way to make it appear again is to edit the PluginData file? Maybe a special command like /tonicbars hide/show would be more useful then
5. The Import feature with v1.5.2 won’t show the bars immediately like it did before. Only after reloading the plugin
These are at least issues on my German client.
With v1.5.2, I deleted the old PluginData file, remade all bars and have no position issues with the extensions on my custom vertical 5-slot bar, unlike what the previous poster Dreadnaught mentioned.
Anyway, great plugin you did there. The very first I’m going to use and highly recommend everyone to use as well. Thanks a lot!
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11-05-2010, 07:22 AM
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The Undefeated
Forum posts: 5
File comments: 3
Uploads: 0
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Just tested your V1.5.2 on a german client and reloading data worked out fine. But evertime I restart the client the "Bar Extensions" don't appear at the "Mainbar" (which I have moved to the bottom of the screen) but on the center of the screen. Only after slightly moving the "Mainbar" the "Bar Extensions" redock correctly. I have to say this behavior could also be observed on TonicBar Verisons before.
great job !
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11-05-2010, 07:05 AM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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Hi.
it works. Didnt know what was wrong.
Other Question:
Is there a plan to use different languages?
edit: I translate it now in german for myself. Hope its ok.
Last edited by Taralas : 11-05-2010 at 01:32 PM.
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11-05-2010, 05:06 AM
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The Undefeated
Forum posts: 8
File comments: 218
Uploads: 1
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Great, was hoping that would do it! Not a pretty solution, but it works! :P
Last edited by NuclearTonic : 11-05-2010 at 05:18 AM.
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11-05-2010, 03:07 AM
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The Wary
Forum posts: 0
File comments: 2
Uploads: 0
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Sorry for getting back to you so late and a big hugh from my side
IT IS WORKING FOR THE GERMAN CLIENT NOW  
Thank you so much for taking the time investigating this issue and finding a solution.
I love those bars - you really made my day.
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11-04-2010, 07:46 PM
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The Undefeated
Forum posts: 8
File comments: 218
Uploads: 1
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Re: TonicBars on Bullroarer
Quote:
Hi, have you created a working version of your plugin for upcoming update?
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I have, but haven't uploaded it for one of many reasons. I'm thinking I'll branch my SVN and push it in there, not tonight, but soon. I'll let you know.
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11-04-2010, 07:03 PM
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The Wary
Forum posts: 0
File comments: 29
Uploads: 2
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TonicBars on Bullroarer
Hi, have you created a working version of your plugin for upcoming update?
I tried to make it work for version of Lua that is in Bullroarer's version of Lotro, by modifying call to LocalPlayer. But I still get the annoying "The game is unable to perform the requested operation" error message for 1 of the calls to Turbine.PluginData.Load
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11-04-2010, 02:31 PM
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The Undefeated
Forum posts: 8
File comments: 218
Uploads: 1
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Quote:
Aha! As a workaround I had also told it to only show when Shift was pressed, which automatically unchecked the Visible box, so I missed it - thanks!
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Yeah, I need to add the logic in to uncheck visible when the other types are pressed ( it will currently uncheck visible for, In-Combat, Alt, Ctrl, and Shift) the new additions it doesn't have that logic.
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11-04-2010, 02:03 PM
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The Wary
Forum posts: 0
File comments: 6
Uploads: 0
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Aha! As a workaround I had also told it to only show when Shift was pressed, which automatically unchecked the Visible box, so I missed it - thanks!
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11-04-2010, 01:43 PM
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The Undefeated
Forum posts: 8
File comments: 218
Uploads: 1
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Quote:
As soon as I exit out of Tonicbars setup, it is visible, and always visible, even at full power. What am I missing?
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The bar has a "Visible" checkbox at the top. This means, disregard my other settings. Make me visible always. Uncheck that and you should be good to go.
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11-04-2010, 01:29 PM
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The Wary
Forum posts: 0
File comments: 6
Uploads: 0
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I am having an issue with the diseased/wounded/poisoned/feared as well as the % morale/% power triggers. It is entirely possible I am doing something stupid, but I have set up a bar with one slot for a power potion, and set it to trigger at 50% power. As soon as I exit out of Tonicbars setup, it is visible, and always visible, even at full power. What am I missing? This happens for all 6 of the above trigger functions for me.
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11-04-2010, 01:00 PM
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The Wary
Forum posts: 0
File comments: 29
Uploads: 2
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-->
- If I choose one of the pre-defined horses bars, I can't click on every icon because I don't own all of the horses. Is it possible to check which horses I have and put only those on the quick slot bar? It's such a nice feature, but clicking through the icons just to find one I can use is  .
<--
Hi, as the one that spend my time putting together those "horse" bars, I'm sad that people do not realize, that they can cycle through those mount skills.
But a simple solution for people who want to see only the mounts they have with one click, is the following:
open Options : UI settings : Toolbar Slots :
pick ToolBar left slot "number" with menu showing link to window that you do not need, like Character (accessed easily by pressing 'C'), and scroll through the menu to pick "Mounts"
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11-04-2010, 10:55 AM
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The Undefeated
Forum posts: 6
File comments: 38
Uploads: 1
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Quote:
(Sadly for Germany and France there is a LUA bug with re-loading a plugin's saved data, but I have and idea to fix it for you all, but it'll be a HACK)
Well, I'll let you all know when I get a fix up for Germany & France to test. Thanks!
Tonic
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Hi out there,
according to the information I was able to gather until now, I tried to change the character used as "decimal separator" (is it the english word?) to the dot "." on a complete german system (OS and client).
Loading the saved parameters is working now. Maybe its no choice for you out there, but me it is ok right now.
Best Regards,
Lumbra
Last edited by Lumbra : 11-04-2010 at 10:56 AM.
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11-04-2010, 08:40 AM
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The Undefeated
Forum posts: 8
File comments: 218
Uploads: 1
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Quote:
- Deleting the last custom bar doesn't work. There remains always one custom bar.
- If I choose one of the pre-defined horses bars, I can't click on every icon because I don't own all of the horses. Is it possible to check which horses I have and put only those on the quick slot bar? It's such a nice feature, but clicking through the icons just to find one I can use is .
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Greetings. Thanks for the comments. I'll look into the deletion of the last bar, this might be an artifact. In the sense that if you reset your bars it would go away. (Sadly for Germany and France there is a LUA bug with re-loading a plugin's saved data, but I have and idea to fix it for you all, but it'll be a HACK)
As to only showing horses that you have, there is no way to determine if a skill is applicable. Meaning I can't tell if you already have the horse, so I can't remove the ones you don't have.
Sorry.
Well, I'll let you all know when I get a fix up for Germany & France to test. Thanks!
Tonic
Last edited by NuclearTonic : 11-04-2010 at 10:02 AM.
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