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Unread 10-27-2010, 04:44 PM  
mjk47
The Wary

Forum posts: 0
File comments: 4
Uploads: 0
Not working with New Bullroarer Build

Horsey does not seem to be working with the new Bullroarer build. Reporets that it is "unable to perform the requested operation".
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Unread 10-20-2010, 03:20 PM  
rushl
The Indomitable
Interface Author - Click to view interfaces

Forum posts: 14
File comments: 17
Uploads: 2
Quote:
Originally Posted by Volox
Is there a way to bind any of this to a key?
Sadly, no. We've not been given any access to key bindings yet.

Quote:
Originally Posted by Hazado
Do you think you could change this plugin where the mount window doesnt popup, instead when you click the random mount button you mount a random mount?
Also, sadly not that I'm aware of. The "wrapper" (the icon which stays visible) can only call the pop-up box with a random mount shortcut. There is no way for one bit of code to call and execute a shortcut - that can only be done via a player click.

If I were to put the mount icon directly on the screen, then the only way to randomize it would be to randomly change the icon at a set duration (say, every 30 seconds, or every minute). That's no good, as it would mean the script would be continuously generating random numbers, and changing the display. Also, it would mean that you wouldn't get a new mount each time. You'd only get a new mount if you waited for it to change.

While the second method is doable, it's not ideal. It would be doing alot more, all the time, not just when you want a mount. I figured adding a second click was a good tradeoff.

Besides, you'd lose the ability to quickly generate a new mount if you don't feel like using the one that's up. You'd either have to wait for it to change, or use another mount shortcut from your bar. As it is now, you can simply click on the "wrapper" icon again, and generate as many random mounts as you like until you hit one you want.

If we ever had the ability to execute a shortcut from within a script, I'd love to modify that. However, I don't think that will happen, given the ability to abuse a feature like that (say, to automate combat).

rushl
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Unread 10-20-2010, 01:58 PM  
Hazado
The Indomitable
Interface Author - Click to view interfaces

Forum posts: 10
File comments: 21
Uploads: 1
Do you think you could change this plugin where the mount window doesnt popup, instead when you click the random mount button you mount a random mount?
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Unread 10-19-2010, 11:29 PM  
Volox
The Wary

Forum posts: 0
File comments: 6
Uploads: 0
Hello,

Fantastic little plugin, here. Thank you for sharing and great work! Quick question: is there a way to bind any of this to a key? Typically, I would put my favorite mount on my quickslots and bind it to the letter X so that I can just hit X to mount/dismount. Can the same be done with this plugin?

Thanks,
Volox
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Unread 10-04-2010, 01:46 AM  
rushl
The Indomitable
Interface Author - Click to view interfaces

Forum posts: 14
File comments: 17
Uploads: 2
Sorry, the Stable's not currently set to move.

rushl
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Unread 10-03-2010, 01:00 PM  
mm128
The Wary

Forum posts: 0
File comments: 1
Uploads: 0
Placement of stable

I am having a problem moving the stable location. Is there a trick I need to know?
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Unread 09-21-2010, 05:50 AM  
rushl
The Indomitable
Interface Author - Click to view interfaces

Forum posts: 14
File comments: 17
Uploads: 2
Horsey! has been updated to 2.0!

Includes fixes and requests, so check it out.

rushl
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Unread 09-20-2010, 01:00 PM  
nolesrule
The Wary

Forum posts: 0
File comments: 2
Uploads: 0
more slots

Great plugin, but is there a way to get more than 15 slots? That's not enough for all the mounts in game.
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Unread 09-19-2010, 09:03 AM  
notebene
The Undefeated

Forum posts: 9
File comments: 22
Uploads: 0
Quote:
To begin, you'll need to right-click on the Horsey icon - that will toggle your Stable up. Select and drop the mounts you wish to randomly choose from onto the Stable bar. Once you're done, right-click the Horsey icon again to hide the Stable.
This does not work for me. I right click on the horse icon and nothing happens.
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Unread 09-17-2010, 06:47 PM  
Marll
The Undying
 
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Interface Author - Click to view interfaces

Forum posts: 51
File comments: 50
Uploads: 12
I don't really understand the code fully (trying to learn more through trial and error LOL) but I noticed this in another plugin that seems to save the window position. Not sure if it's even applicable though:

Code:
if ( X ~= settings.positionX or Y ~= settings.positionY ) then
		
	settings.positionX = X;
	settings.positionY = Y;
	SaveSettings();
		
end
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Unread 09-17-2010, 06:15 PM  
rushl
The Indomitable
Interface Author - Click to view interfaces

Forum posts: 14
File comments: 17
Uploads: 2
At the moment it's hard-coded to it's location. I'll start looking at ways for the window to stay where you put it!

rushl
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Unread 09-17-2010, 11:22 AM  
Marll
The Undying
 
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Interface Author - Click to view interfaces

Forum posts: 51
File comments: 50
Uploads: 12
Question. Is there a way to make the Horsey! window that pops up retain it's location on the screen? Each time I click on the icon for a new horse, it pops back up on the middle-left of the screen, regardless of where I moved it before.
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Unread 09-14-2010, 03:43 PM  
Marll
The Undying
 
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Interface Author - Click to view interfaces

Forum posts: 51
File comments: 50
Uploads: 12
Must test today! This is exactly what I wanted (as in randomly selected). I am working on something a bit different for mounts, but this is more like what I wanted I think.

Thanks!
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Unread 09-14-2010, 02:20 PM  
daimon
The Undying
 
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Interface Author - Click to view interfaces

Forum posts: 466
File comments: 362
Uploads: 12
This goes to my favorites ^^ Good job rushl.
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