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Unread 11-30-2010, 09:47 AM  
Deusdictum
The Wary
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 25
Uploads: 4
Re: Possible Error on 29 Nov Patch

Quote:
Awesome program, but I noticed after loading the new Wardenease for the Nov 29 patch, the Gambit Default button no longer appears in the gambit string Wardenease loads for you. Actually the Gambit default button is gone altogether...Are others seeing this problem?
Uh... oops. This should be fixed in 0.4a. Thanks for the report!
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Unread 11-29-2010, 02:32 PM  
Lost-N-Found
The Wary

Forum posts: 0
File comments: 3
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Possible Error on 29 Nov Patch

Awesome program, but I noticed after loading the new Wardenease for the Nov 29 patch, the Gambit Default button no longer appears in the gambit string Wardenease loads for you. Actually the Gambit default button is gone altogether. I did all the usual fixes: unload, reload, delete, re-install Wardenease, but the Gambit Default button is gone.

Are others seeing this problem?
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Unread 11-21-2010, 09:37 AM  
Deusdictum
The Wary
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 25
Uploads: 4
Quote:
It would be a great plugin if you could see the tool-tip for the gambit on mouse-over. I can get the tips for the skills that fill the boxes when I click on a gambit, but I can't see the tip for the actual gambit.
Tooltips are on the list of things to add, however they will not be the tooltips you see in the character panel. Duplicating the game's tooltips for the gambits would mean I'd basically have to build them from scratch. At this point I do not want to attempt to include damage or buff numbers, as these could vary with stats, gear, level, legendary items, etc. Some of these we do not have access to through the API.
Quote:
The Default Gambit also does not update with the gambit I clicked - it just shows me the "recipe" and the gambit box stays Default.

Am I missing something or is this how it is meant to be?
That is how it is meant to be / has to be given the limitations of the API. The API won't tell me what gambit sequence has already been built. Any system of working around the limitations to do what you want could get out of sync with what is really happening due to skills failing to fire or other issues.

Currently, the gambit box will change from Default to the gambit you clicked as you build the gambit by using the gambit building skills. This uses the game's gambit execution skill, which automatically changes appearance / tooltip based on the current gambit sequence.
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Unread 11-08-2010, 12:21 AM  
Southpa
The Wary

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Nice idea, but it's either not WAI or there is a major omission keeping me from getting much use out of it.

It would be a great plugin if you could see the tool-tip for the gambit on mouse-over. I can get the tips for the skills that fill the boxes when I click on a gambit, but I can't see the tip for the actual gambit. Without a plugin-associated tip for the gambit, you may as well look at your character panel.

The Default Gambit also does not update with the gambit I clicked - it just shows me the "recipe" and the gambit box stays Default.

Am I missing something or is this how it is meant to be?

Last edited by Southpa : 11-08-2010 at 12:27 AM.
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Unread 11-07-2010, 11:27 PM  
Lost-N-Found
The Wary

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File comments: 3
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Problem with WardenEase and DragBars

I'm using Vista 64 and I have several other plugins loaded and all have dragbar functionality. I have Wardenease loaded and working, and the dragbar works for the WardenEase Main Window, but I cannot get the dragbar to work with the Spear, Shield and Fist windows. Functionality is perfect otherwise. I've unloaded and loaded the plugin several times, but I can't seem to find a solution to allow me to re-position the Spear, Fist, Shield windows. Can you give me some suggestions.

Thanks in advance,

Lost-N-Found

***EDIT***
I was able to find a solution. Brilliant program; thanks for taking the time to author it. I do agree that tooltip visability for the skills would give additonal functionality for learning wardens; however, it is not a mandatory correction.

Last edited by Lost-N-Found : 11-10-2010 at 06:38 PM.
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Unread 10-22-2010, 08:30 PM  
Ziifnabald
The Wary

Forum posts: 0
File comments: 4
Uploads: 0
Re: Re: Missing Gambit

Quote:
Are you sure you've downloaded the latest version? (I know, I have a bad habit of not updating the .plugin file for minor versions like 0.3a...) It should have been fixed in 0.3a...
0.3a is the one I have, that was the release that fixed my other missing gambit. I will try re-installing in just a bit.

::EDIT::
Well sorry for the false alarm. Re-installed and the gambit is showing correctly.
Love the tool

Last edited by Ziifnabald : 10-22-2010 at 08:54 PM.
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Unread 10-22-2010, 12:57 PM  
Deusdictum
The Wary
Interface Author - Click to view interfaces

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File comments: 25
Uploads: 4
Re: Error

Quote:
cant download turbine utilities? can anyone give me a hand?
You should right click and select "Save Target As...". Just left clicking on it may not work (it doesn't for me). Alternatively, there are places on the forums with links to the file and .zip versions.
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Unread 10-22-2010, 12:55 PM  
Deusdictum
The Wary
Interface Author - Click to view interfaces

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File comments: 25
Uploads: 4
Re: Keybindings?

Quote:
Is it possible to apply keybindings to these bars?
As far as I am aware, there is no way to apply custom keybindings to any Lua scripting. The API only allows you to listen for Turbine defined events.

So, for example, I could listen for you toggling your inventory and react to that in some way. I suppose I could play around and see if I can listen for the keys 0 - 9, -, and = being pressed. If Turbine translates the key presses into events, it may be possible to "double-up" on a key-binding. As long as you don't mind whatever else is on the key-binding happening simultaneously...

Unfortunately, there are other features I would rather work on first.
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Unread 10-22-2010, 12:50 PM  
Deusdictum
The Wary
Interface Author - Click to view interfaces

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File comments: 25
Uploads: 4
Re: Missing Gambit

Quote:
Hey Deusdictum, found another one for you. Level 19 "Combination Strike" Spear Gambit not showing up at appropriate level.
Are you sure you've downloaded the latest version? (I know, I have a bad habit of not updating the .plugin file for minor versions like 0.3a...) It should have been fixed in 0.3a...
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Unread 10-20-2010, 09:40 PM  
Ziifnabald
The Wary

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Missing Gambit

Hey Deusdictum, found another one for you. Level 19 "Combination Strike" Spear Gambit not showing up at appropriate level.
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Unread 10-19-2010, 05:26 PM  
Spearfreak
The Wary

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Error

cant download turbine utilities? can anyone give me a hand?
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Unread 10-19-2010, 02:57 PM  
FastEddieLB
The Wary

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File comments: 1
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Error

...ugins\Deusdictum\Plugins\WardenEase\WEControlle r.lua:4: Unable to resolve package "Turbine.UI.Extensions".
...e\Plugins\Deusdictum\Plugins\WardenEase/__init__.lua:5: Failed to import package "Deusdictum.Plugins.WardenEase.WEController"
...nline\Plugins\Deusdictum\Plugins\WardenEase\Mai n.lua:2: Failed to import package "Deusdictum.Plugins.WardenEase"
Unable to load "WardenEase".

Getting these every time I try to just load the plugin.

Note: Entirely my fault for not reading the instructions properly: I was missing the required download linked at the very top of the description page. Works fine now.

Last edited by FastEddieLB : 10-19-2010 at 04:16 PM.
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Unread 10-19-2010, 06:44 AM  
Shadimar
The Undefeated
 
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Forum posts: 6
File comments: 16
Uploads: 0
Keybindings?

Is it possible to apply keybindings to these bars?
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Unread 10-18-2010, 12:46 PM  
Valdacil
The Undying
 
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Interface Author - Click to view interfaces

Forum posts: 26
File comments: 138
Uploads: 2
I just wanted to say that this is exactly the kind of thing I was looking for to use with my warden. I had no problem remembering what my gambits were once I narrowed down the list, but the process of clicking 4 buttons over and over again got monotonous and I was looking for some way to break that drag.

Unfortunately, you released about 2 days after I decided to kill off my warden. But I am tracking this project and if I ever decide to try another warden I will surely use this. Biggest thing I can see as a request is already on your intended features list: ability to customize which gambits show up on each bar... there are some I never use therefore don't need to see.

Thanks for your excellent work and in answering the call for a tool like this.
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Unread 10-18-2010, 09:42 AM  
Ziifnabald
The Wary

Forum posts: 0
File comments: 4
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Re: Re: Missing Gambit

Ah, makes sense. I will look forward to the next release then. Keep up the good work!

::EDIT::

You fixed it too fast

Last edited by Ziifnabald : 10-18-2010 at 09:43 AM.
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