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Unread 04-08-2011, 08:52 PM  
Vinny
The Indomitable
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Forum posts: 13
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Exclamation Version 1.2.3

This is just a minor update. DT will no longer reset the player level when using the /dtw command. It also includes a few more mob drop items.
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Unread 04-08-2011, 01:51 PM  
Vinny
The Indomitable
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Forum posts: 13
File comments: 798
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Re: trying to load dailytasks gives me an error

Quote:
if i use /plugins load DailyTasks I get an error message:
a:19: attempt to call global 'class' (a nil value)
That error occurs when you are missing the required turbine plugins. The ReadMe file provides a link to it.
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Unread 04-08-2011, 11:37 AM  
mikekangas
The Wary

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trying to load dailytasks gives me an error

if i use /plugins load DailyTasks I get an error message:

...gs
Online\Plugins\DailyTasks\DT_Window.lu
a:19: attempt to call global 'class' (a nil value)
...ings
Online\Plugins\DailyTasks\DT_Main.lua:3
6: Failed to import package
"MyPlugins.DailyTasks\.CT_Window".
Unable to load "DailyTasks".

it makes the user folder PluginData drilling down to DailyTasks_Settings.plugindata

return
{
["player"] =
{
["Eagor"] = 49.000000
},
["auto"] = true,
["names"] = true
}

so some parts are working correctly.

I can send you a screenshot if you like.
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Unread 04-08-2011, 08:53 AM  
D.H1cks
The Undying
 
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Forum posts: 162
File comments: 144
Uploads: 8
Nice plugin, comes in handy. I have one bug with it though, check your Bug report page for full details.
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Unread 04-01-2011, 10:56 PM  
Vinny
The Indomitable
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Forum posts: 13
File comments: 798
Uploads: 12
Exclamation Version 2.1.2

Here's the fix for mob names with a '-', as well several more mobs in Eregion and Forochel.
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Unread 03-30-2011, 11:24 PM  
Vinny
The Indomitable
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Forum posts: 13
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Minor bug

When using "/dtm <mob name>", I found that if the name included a '-', it wasn't being matched properly.

I've got a fix for this, but will be doing some more testing before I post another update. For the time being, just replace the '-' with a '*' and it will work.
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Unread 03-30-2011, 05:06 PM  
Vinny
The Indomitable
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Forum posts: 13
File comments: 798
Uploads: 12
Exclamation Version 2.1

Here is the official release of the mob drop addition to DT. I've mentioned it for a while now and if you've been looking in DT_Data, you'll have seen the mob list gradually expanding with each update. While its far from complete, I've got all the command options implemented and enough mob data to make it useful. I'll continue to expand the mob list with periodic updates.

Be sure to check the ReadMe file for details on how to use the new /dtm command.
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Unread 03-29-2011, 10:50 AM  
Vinny
The Indomitable
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Re: Error on enable

Quote:
I get the following in my chat window when loading my plugins:

DT: Bad data for Stone-crawler Devourer, 0DAEC
You can ignore it. Its a data validation check for the new mob info I've been adding (but not yet documented). I'd fixed my copy and it will disappear with the next update.
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Unread 03-28-2011, 04:28 PM  
Firedancer
The Undefeated
 
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Forum posts: 7
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Error on enable

I get the following in my chat window when loading my plugins:

DT: Bad data for Stone-crawler Devourer, 0DAEC

Just thought you'd want to know. I deleted the plugin and settings, re-downloaded/re-installed (in case it was an upgrade problem), and it still occurred.
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Unread 03-24-2011, 11:27 PM  
Vinny
The Indomitable
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File comments: 798
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Version 1.9 (IMPORTANT UPDATE)

As promised, here's the rest of the changes for LOTRO update 2. I took a little extra time to verify the Evendim changes because they were a bit drastic:
- all the tasks below level 28 were removed from Oatbarton!
- 4 trophies no longer have any tasks associated with them!
- level ranges for tasks can be as high as 11 (Soft Skin)!
- the level 48 tasks at Annuminas have been replaced with 38s.

As Turbine has shown that they are going to continue with variable level ranges, I decided that I needed to revise the data structure to better support it. I also added support for variable item counts so that I wouldn't need to patch the main code with special cases ( it now displays an extra /# for exceptions).

I decided to add a name sort to location listings to make it easier locate items.

Note for translators: I've changed the encoding to UTF-8 to make it easier to use accented characters. Also location and item names are no longer used in the main script.

Last edited by Vinny : 03-24-2011 at 11:32 PM.
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Unread 03-23-2011, 12:26 PM  
Droibo
The Wary

Forum posts: 0
File comments: 5
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Re: Re: Re: Re: Re: load error

Quote:
This error occurs when
Code:
import "Turbine.UI"
import "Turbine.UI.Lotro"
fails to define it.

Its puzzling that the plugin manager would cause this...

About the only thing that i can think of atm to try is deleting the Plugins\Turbine directory and re-loading it from the link I provide in the ReadMe file.
That was my problem, I still had the original turbine directory from when they launced the LUA scripting. When I replaced it with the turbine directory from the link in your readme that fixed it right up and it works perfectly now. Thanks for the super fast response! Who knows what else that fixed with the other 2 addons I use lol.
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Unread 03-23-2011, 04:10 AM  
Vinny
The Indomitable
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Forum posts: 13
File comments: 798
Uploads: 12
Re: Re: Re: Re: load error

Quote:
... attempt to call global 'class' (a nil value)
This error occurs when
Code:
import "Turbine.UI"
import "Turbine.UI.Lotro"
fails to define it.

Its puzzling that the plugin manager would cause this...

About the only thing that i can think of atm to try is deleting the Plugins\Turbine directory and re-loading it from the link I provide in the ReadMe file.
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Unread 03-22-2011, 05:01 PM  
Droibo
The Wary

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Re: Re: Re: load error

First off just wanted to say great job on this plugin, it is one of the most useful plugins out there that I use on all my characters.

I'm also having issues using the Plugin Manager as well (at first I thought it was because I was running an older version of the plugin manager (0.1), but then I just now updated to 0.4 and still get the following 2 error messages:

DT: Daily Task settings loaded.

...gs Online\Plugins\MyPlugins\DailyTasks\DT_Window.lua: 18: attempt to call global 'class' (a nil value)

...ings Online\Plugins\MyPlugins\DailyTasks\DT_Main.lua:35 : Failed to import package "MyPlugins.DailyTasks.DT_Window".


Not sure if it matters but the only other 2 plugins I use are BuffBars and CJTome.

Also if I manually load it it loads up just fine.
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Unread 03-22-2011, 04:57 PM  
Droibo
The Wary

Forum posts: 0
File comments: 5
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Re: Re: load error

First off just wanted to say great job on this plugin, it is one of the most useful plugins out there that I use on all my characters.

I'm also having issues using the Plugin Manager as well (at first I thought it was because I was running an older version of the plugin manager (0.1), but then I just now updated to 0.4 and still get the following 2 error messages:

DT: Daily Task settings loaded.

...gs Online\Plugins\MyPlugins\DailyTasks\DT_Window.lua: 18: attempt to call global 'class' (a nil value)

...ings Online\Plugins\MyPlugins\DailyTasks\DT_Main.lua:35 : Failed to import package "MyPlugins.DailyTasks.DT_Window".


Not sure if it matters but the only other 2 plugins I use are BuffBars and CJTome.

Last edited by Droibo : 03-22-2011 at 04:59 PM.
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Unread 03-22-2011, 03:03 AM  
Vinny
The Indomitable
Interface Author - Click to view interfaces

Forum posts: 13
File comments: 798
Uploads: 12
Exclamation Version 1.8.8 (IMPORTANT UPDATE)

Ok, here are most of the changes made with the lOTRO update 2, but I know that it still includes some items that were removed. I was hoping to post this update sooner, but there were a lot more changes than I expected. I decided to error on the side of caution, adding new tasks that I know are now there, but not deleting any until I can really be sure that they don't show up at all.

So consider this the first pass at implementing the changes. I'll be making a 2nd pass after I've taken the time to double-check on removed tasks. If needed, I may make a 3rd pass based on user reports. To do this in a timely manner, I'll need help from the users reporting any inconsistencies between what DT displays and what is seen on the boards. Please include your user level in your reports.

Here are the main changes that I've found:
1) Shire tasks now give Mathom Society reputation.
2) Corrected the name "Broken Wooden Hatchets" in Bree.
3) Renamed the Bree version of "Decrepit Finger Bone".
4) Added 3 new tasks in Oatbarton and may have removed up to 7.
5) Added 3 new tasks in Tinnudir and may have removed up to 5.
6) Both Oatbarton and Tinnudir now have multiple duplicate tasks.
7) A few counts and levels were changed.

Only the first 3 were clearly mentioned in the update notes. Due to "6)", I expect that there will be further changes in Evendim tasks. I've noticed that "3)" may still not display properly in your bag if you have some old ones, but DT will list them correctly and the task recognizes them.
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