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06-22-2011, 02:15 PM
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The Undying
Forum posts: 52
File comments: 125
Uploads: 5
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Quote:
Hm, most of the plugins (at least the most downloaded ones) are working fine, since they are using more or less the same workarround for this issue.
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Fair enough, I'll just handle my own case then. I'll have an update up later today.
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06-22-2011, 11:15 PM
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The Undying
Forum posts: 52
File comments: 125
Uploads: 5
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Version 1.2 has been uploaded. Bootstrap *should* work properly on French and German clients. I wasn't able to test on an actual French and German client however, so shoot me if it does not.
If you did run previous versions of Bootstrap before, on a French or German client, and encountered errors, you will have to delete the following files (if they exist) from your "My Documents\The Lord of the Rings Online\PluginData\<account>" folder (well, the equivalent in your language):
- AllServers\EQ_Bootstrap_plugins.plugindata
- AllServers\EQ_Bootstrap_commands.plugindata
And for individual characters on which you loaded bootstrap previously:
- <server>\<character>\EQ_Bootstrap_autoload.plugind ata
- <server>\<character>\EQ_Bootstrap_menu.plugindat a
- <server>\<character>\EQ_Bootstrap_window.plugindat a
Last edited by Equendil : 06-23-2011 at 07:13 AM.
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06-23-2011, 06:00 AM
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The Wary
Forum posts: 2
File comments: 38
Uploads: 2
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Quote:
Version 1.2 has been uploaded. Bootstrap *should* work properly on French and German clients. I wasn't able to test on an actual French and German client however, so shoot me if it does not.
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I've tested this on my german game client and had no errors on (re)loading bootstrap. Seems to work just fine.
Well, now that the plugin is up and running I have a feature request:
Similar to the launch button, I like to have something to unload/reload only the selected plugin.
regards
ptweety
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06-23-2011, 12:01 PM
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The Undying
Forum posts: 52
File comments: 125
Uploads: 5
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Quote:
It simply does not load that pluging.
When there is two plugins in a folder, he only load one.
------------------------------------------------------------------Lotropad:This plugins is not loaded by Bootstrap
lotropad.plugin
Folder CHiran = Songbook: This plugins is loaded by Bootstrap
songbook.plugin
------------------------------------------------------------------
In the configuration menu Lotropad does not exist for Bootstrap
tried to explain better
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I'm still entirely confused as to what your specific problem is. I understand that Songbook and Lotropad are in the same folder, I have those, and I assure you that them being in the same folder is not an issue as such.
You say that Lotropad does not 'exist' for Bootstrap and at the same time that it does not 'load' that plugin. Questions:
- Do you mean that bootstrap does not display an entry for Lotropad at all in the list of plugins ?
- If so, do you see it listed when you type "/plugins list" in the chat ?
- Do you mean that bootstrap displays Lotropad in the list of plugins, but fails to load it when you select it and click the 'launch' button ?
- If so, does it work if you type "/plugins load Lotropad" in the chat ?
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06-23-2011, 01:03 PM
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The Undying
Forum posts: 52
File comments: 125
Uploads: 5
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Quote:
I've tested this on my german game client and had no errors on (re)loading bootstrap. Seems to work just fine.
Well, now that the plugin is up and running I have a feature request:
Similar to the launch button, I like to have something to unload/reload only the selected plugin.
regards
ptweety
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Unfortunately, it is not currently possible to unload a given plugin through Turbine's API without unloading *all* plugins that were loaded in the same environment, in more specific terms, it is only possible to unload individual plugins that have a "Configuration Apartment" (in the xml definition file) set to something other than "Default", provided no other plugin shares the same 'apartment'.
Having said that, I can do it for the few plugins that Bootstrap could unload individually (although I do not encourage plugin authors to set a non default environment for their plugins unless strictly necessary, that can only increase the collective footprint of loaded plugins).
Ultimately, I *could* bypass Turbine's API entirely, giving me slightly more control to 'terminate' plugins, but even then I'm not entirely sure I could force plugins out of memory and it would likely have unforeseen consequences, plus a foreseen one: Turbine's own runtime wouldn't know which plugins are loaded. That's one of those "bad ideas" I've discarded so far.
Thanks for the feedback, I didn't have the patience to install a French and German client to make absolutely sure the workaround worked
Last edited by Equendil : 06-23-2011 at 01:06 PM.
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06-24-2011, 12:43 PM
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The Undying
Forum posts: 26
File comments: 138
Uploads: 2
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Excellent work. Nice clean interface, good features, the menu is a nice touch (clearing up a lot of shortcuts off my bars). Top notch. 5/5 voted!
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06-25-2011, 04:02 PM
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The Undying
Forum posts: 72
File comments: 53
Uploads: 1
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Very nice plugin/interface.
I'd like to request a few things for following patches/updates if i may - Allow the button to fit better at the top of the screen, also to be scaled. (Check SortPack for this functionality).
- Enable Bootstrap Window to close when clicking the button and selecting BootStrap in the button list, if/when the window is open. So instead of the command being /bootstrap show, have it as /bootstrap toggle.
- Introduce hide/show plugins in the list, with a toggle to see whats hidden in the list, so it can be brought back out of hiding.
Thanks
-Fortunis
Last edited by Fortunis : 06-25-2011 at 04:18 PM.
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07-12-2011, 11:55 PM
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The Undying
Forum posts: 52
File comments: 125
Uploads: 5
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Version 1.3 uploaded introducing various improvements and requested features.
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07-13-2011, 01:57 AM
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The Wary
Forum posts: 0
File comments: 8
Uploads: 0
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got 2 errors
hi,
thx for this plugin
with version 1.3 i got 2 errors (german client)
.. the Rings Online\Plugins\Equendil\PluginMng\App.lua:859: bad argument #1 to 'ipairs' (table expected, got nil)
.. Rings Online\Plugins\Equendil\UI\VirtualListBox.lua:63: attempt to perform arithmetic on field 'itemHeight' (a nil value)
as workaround i copied the files from version 1.2 (app.lua and virtuallistbox.lua) to the plugin folder and the plugin is working again
and again thx for this very useful plugin
Last edited by Pesti : 07-13-2011 at 01:58 AM.
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07-13-2011, 09:42 AM
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The Undying
Forum posts: 159
File comments: 177
Uploads: 13
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Quote:
- Do you mean that bootstrap does not display an entry for Lotropad at all in the list of plugins ?
- If so, do you see it listed when you type "/plugins list" in the chat ?
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Sorry i was away from computers for some time and could not answer before.
So to answer your question, in the /plugins list i can see Lotropad listed, but Bootstrap does not put it on his list in its own window, while it is listing all the others plugins in the window, including Songbook.
I can load Lotropad manually with its own command but not with Bootstrap.
If i disable Bootstrap and use my old Manager plugin, then both plugins Lotropad and Songbook are loaded at the same time.
ATTENTION : DISREGARD THIS for some times, as i have not yet tested the new version. I will test again and will come back here to post the result.
Last edited by Eili : 07-13-2011 at 09:46 AM.
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07-13-2011, 07:34 PM
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The Undying
Forum posts: 52
File comments: 125
Uploads: 5
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Re: got 2 errors
Quote:
hi,
thx for this plugin
with version 1.3 i got 2 errors (german client)
.. the Rings Online\Plugins\Equendil\PluginMng\App.lua:859: bad argument #1 to 'ipairs' (table expected, got nil)
.. Rings Online\Plugins\Equendil\UI\VirtualListBox.lua:63: attempt to perform arithmetic on field 'itemHeight' (a nil value)
as workaround i copied the files from version 1.2 (app.lua and virtuallistbox.lua) to the plugin folder and the plugin is working again
and again thx for this very useful plugin
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Ah thanks, my QA team messed up ! Sorry about that. Should be fixed in 1.3b. Second error was from replacing app.lua with an older version.
Last edited by Equendil : 07-13-2011 at 07:36 PM.
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07-14-2011, 02:20 AM
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The Wary
Forum posts: 0
File comments: 8
Uploads: 0
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oki doki and thx
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07-14-2011, 08:33 PM
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The Undying
Forum posts: 26
File comments: 138
Uploads: 2
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I've been using this for a while now and I love it. Great work!!
I noticed that BusyBee doesn't allow any configuration options on the Menu. I would like to able able to /busybee toggle, but only option is launch. Is this something that can be fixed from Bootstrap, or does it have to be fixed in BusyBee?
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07-14-2011, 10:52 PM
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The Undying
Forum posts: 52
File comments: 125
Uploads: 5
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Quote:
I've been using this for a while now and I love it. Great work!!
I noticed that BusyBee doesn't allow any configuration options on the Menu. I would like to able able to /busybee toggle, but only option is launch. Is this something that can be fixed from Bootstrap, or does it have to be fixed in BusyBee?
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It's one of those plugins that use their own separate space and are essentially invisible to Bootstrap. Now you have a few options here:
1) Wait for the next release of Bootstrap that will use yet another 'trick' to run commands on such plugins from the menu.
2) Make BusyBee run in the default environment. You can do so by opening the file "BusyBee.plugin" and deleting the line : "<Configuration Apartment="BusyBee"></Configuration>". Make a backup first and be aware that this may cause conflicts with other plugins. If so, you can revert to the backup.
3) The author of BusyBee *might* be able to make the plugin perfectly safe to run in the default environment, but given the reason it's not is because of issues on the Turbine side of things, I'd say, leave him alone
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07-15-2011, 05:25 PM
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The Unscathed
Forum posts: 15
File comments: 66
Uploads: 0
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I put off using this because I already had a manager.
Boy, I am sorry I waited. This plugin manager does EXACTLY what I wished it would... the menu is awesome for all those plugins that don't have a gui or a button... wow... can't say thank you enough for this.
GREAT JOB!!
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