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Unread 11-18-2011, 04:44 AM  
Tshakaar
The Wary
 
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Great work, i love using your SmallBar.

I have a little request : is it possible to have the level number ON the portrait and not below?
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Unread 11-04-2011, 05:44 AM  
Adra
The Undying
 
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JRR 1.7 c released (minor update), and :

--> Addon for JRR : GreySkin's toolbar <--



Last edited by Adra : 11-07-2011 at 02:00 PM.
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Unread 10-14-2011, 10:20 AM  
Adra
The Undying
 
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V1.7b released !
Included a new White Hand skin featuring a small toolbar !

Last edited by Adra : 10-24-2011 at 10:18 PM.
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Unread 10-08-2011, 07:27 AM  
Adra
The Undying
 
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Hi,

Don't bother to credit me for a simple fragment of a wallpaper ^^

Glad to know you back in the woods

Last edited by Adra : 10-08-2011 at 07:40 AM.
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Unread 10-08-2011, 01:49 AM  
Elfheart
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I feel honored that you included my reworked bar in your interface. I hope you don't mind if I use your biography panel graphic for my UI. I think it will look nice with my theme. I'll be sure to credit you
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Unread 10-06-2011, 11:29 PM  
Adra
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JRR v1.7 released !

Last edited by Adra : 10-06-2011 at 11:52 PM.
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Unread 10-06-2011, 12:42 PM  
Adra
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For low resolution screens, you can use the JRR addon "SmallBar" on "no-ext" profile which contains no extended panel.

Or you can restore the original auction panel by editing with Windows Notepad the skindefinition.xml file located in :

c:\Documents\The Lord of the Rings Online\ui\skins\JRR\_Black Glass Mix\

- Delete the lines :

<!-- Thrashfinger's Larger Auction Panel v2.0.6 (part 1 of 3) --><!-- (Width+195) -->
to </PanelFile>

- Same thing with part2 and part3

- Then delete the line :

<Mapping ArtAssetID="Auction_Base_BG" FileName="..\full\auction\larger_auction_backgroun d2.jpg"></Mapping>

- Save the modified XML file, relaunch the game if it wasn't closed.
- You're done

Last edited by Adra : 10-06-2011 at 11:44 PM.
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Unread 10-06-2011, 12:29 PM  
KeyshaJ
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I love your skins, especially BGM but have one problem with it. The auction house is too tall for my computer. I run at 1360 x 768 windowed, so the top of that panel is above the top of my screen. Any way you can tell me what to change in the xml document to shorten that a bit?

Thanks, and keep up the good work.
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Unread 10-03-2011, 03:54 PM  
Goldnessel
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Quote:
I just realised your question has no link with JRR skin.

You should start a thread on developper's forum, or ask to original author.
I know, but i hoped, you could help me with this
But IŽll try on the dev part also
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Unread 10-03-2011, 03:47 PM  
Adra
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I just realised your question has no link with JRR skin.

I'm not familiar with those kind or custom placements.

You should start a thread on developper's forum, or ask the original author.

Last edited by Adra : 10-03-2011 at 04:14 PM.
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Unread 10-03-2011, 03:30 PM  
Goldnessel
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I have done more than one relogg...
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Unread 10-03-2011, 02:29 PM  
Goldnessel
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Hi,
great UI!

But all of your toolbars are not suitable for me (I like all the buttons far right).
And I like to have my levelmeter at full screen width.
And here comes my problem (Look at screenshot)

How can I center the current/next EP text?

Here is my toolbar:
Quote:
<PanelFile ID="ID_UISkin_Toolbar">
<Element ID="ToolbarField" X="0" Y="1200" Width="1920" Height="200" Detach="1">
<Element ID="ToolbarFieldMain" X="0" Y="114" Width="1920" Height="90" />
<Element ID="GamePlay_FervorPipDisplay" X="751" Y="129" Width="428" Height="17" />
<Element ID="GamePlay_AimPipDisplay" X="751" Y="129" Width="428" Height="17" />
<Element ID="ViolentModeIndicator" X="249" Y="128" Width="1" Height="1" />

<Element ID="LevelMeter" X="0" Y="184" Width="1920" Height="15">
<Element ID="LevelMeterFill" X="10" Y="7" Width="1900" Height="10"><!-- 10 -->
<Element ID="LevelMeter_BonusMeter" X="10" Y="0" Width="1900" Height="10" />
</Element>
<Element ID="ToolbarButton_RestXP_TutorialHighlight" X="10" Y="7" Width="1900" Height="12" /><!-- 12 -->
<Element ID="ToolbarButoon_LevelUpXP_TutorialHighlight" X="10" Y="7" Width="1900" Height="12" />
<Element ID="ToolbarButton_Experience_TutorialHighlicht" X="10" Y="7" Width="1900" Height="12" />
<Element ID="LevelMeterText" X="10" Y="10" Width="1900" Height="12" />
</Element>

<Element ID="ToolbarFieldMain_LevelMeter_Left_Cap" X="0" Y="500" Width="1" Height="1" /><!-- Made invisible -->
<Element ID="ToolbarFieldMain_LevelMeter_Mid_Left_Cap" X="0" Y="500" Width="1" Height="1" /><!-- Made invisible -->
<Element ID="ToolbarFieldMain_LevelMeter_Glass_Overlay" X="0" Y="500" Width="1" Height="1" /><!-- Made invisible -->
<Element ID="ToolbarFieldMain_LevelMeter_Mid_Right_Cap" X="0" Y="500" Width="1" Height="1" /><!-- Made invisible -->
<Element ID="ToolbarFieldMain_LevelMeter_Right_Cap" X="0" Y="500" Width="1" Height="1" /><!-- Made invisible -->

<Element ID="AutoAttackIndicatorButton" X="680" Y="120" Width="63" Height="63" />
<Element ID="ToolbarButton_AutoAttack_TutorialHighlight" X="680" Y="120" Width="63" Height="63" />

<Element ID="Gameplay_AtunementUI" X="210" Y="1" Width="88" Height="60">
<Element ID="PipDisplay_Atunement_Pips" X="0" Y="0" Width="88" Height="60" />
</Element>

<Element ID="ToolbarButton_Slot_1" X="1720" Y="167" Width="25" Height="25" />
<Element ID="ToolbarButton_Slot_2" X="1745" Y="167" Width="25" Height="25" />
<Element ID="ToolbarButton_Slot_3" X="1770" Y="167" Width="25" Height="25" />
<Element ID="ToolbarButton_Slot_4" X="1795" Y="167" Width="25" Height="25" />
<Element ID="ToolbarButton_Slot_5" X="1820" Y="167" Width="25" Height="25" />
<Element ID="ToolbarButton_Slot_6" X="1845" Y="167" Width="25" Height="25" />
<Element ID="ToolbarButton_Slot_7" X="1870" Y="167" Width="25" Height="25" />

<Element ID="ToolbarButton_RightSlot_1" X="1720" Y="138" Width="25" Height="25" />
<Element ID="ToolbarButton_RightSlot_2" X="1745" Y="138" Width="25" Height="25" />
<Element ID="ToolbarButton_RightSlot_3" X="1770" Y="138" Width="25" Height="25" />
<Element ID="ToolbarButton_RightSlot_4" X="1795" Y="138" Width="25" Height="25" />
<Element ID="ToolbarButton_RightSlot_5" X="1820" Y="138" Width="25" Height="25" />
<Element ID="ToolbarButton_RightSlot_6" X="1845" Y="138" Width="25" Height="25" />
<Element ID="ToolbarButton_RightSlot_7" X="1870" Y="138" Width="25" Height="25" />

<Element ID="Toolbar_WebstoreButton" X="1657" Y="127" Width="63" Height="66" />
<Element ID="Toolbar_Quickslot" X="750" Y="149" Width="420" Height="35" />
<Element ID="ToolbarButton_CustomizeSlots" X="1" Y="1" Width="1" Height="1" /><!-- Made Invisible -->
<Element ID="ToolbarButton_MainMenu" X="1895" Y="167" Width="25" Height="25" />
</Element>
</PanelFile>
I hope, someone of you can help me with this.
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Unread 10-01-2011, 05:09 PM  
Adra
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I've posted v1.6b with the missing file restored.
(and yes this was the cause )

Last edited by Adra : 10-01-2011 at 05:19 PM.
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Unread 10-01-2011, 05:06 PM  
dreamingxashley
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I think I found your problem with the hope button. You have the no-hope-no-dread setting referencing a tga file that doesnt exist (gem_neutral.tga), but you have the neutral gem file listed as no-hope-no-dread. So I just renamed the tga file to gem-neutral.

I haven't tested it out though.
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Unread 10-01-2011, 04:20 PM  
Adra
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Hi, and thanks for reporting bug and suggestions.

Effectively, the hope/dread gem is bugged, I publish a fixed release right now.

The ^ menu and lotro store are displayed at default position due to the fact all JRR included skins share the same setting and based on universal toobar, allowing to be correctly displayed on any screen resolution, without configuring anything, and allowing to swich from a skin to another without requiring any logout to apply the new settings.

Smallbar and artybar addons work diffrently and have custom buttons placements, which may satisfy users looking for a compact bar.

Concerning the icons at the bottom of the character panel of eorlingas mini, Jappme and eorlibngas grey, it's not a bug.
For these skins the icons inside the circles are turned invisible, because they are the same icons potentially displayed at the right and at the left of the main toolbar.
But I take your comment in consideration, and I'll work to turn the white circle invisible too on the next JRR update.

Last edited by Adra : 10-01-2011 at 10:51 PM.
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