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11-04-2012, 11:55 PM
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The Undying
Forum posts: 172
File comments: 693
Uploads: 13
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Hi and thanks for the feedback.
There is no easy way to toggle back on the store buttons in the skins from the JRR pack.
To get it back, the method consists into editing the skindefinition.xml files (with wordpad, notepad or any other text editor) for each skin you wanna customize, and delete every paragraph indicated as a dedicated lotro store button removal.
But, it is much more complicated concerning non-dedicated store buttons removal code, as crafting panel, extended quest book panel, re-organised virtues panel, auction house...
I already thought about releasing such an alternate edition, but maintaining 2 JRR packs side by side would quickly lead me in an asylum
Nevertheless, concerning Extended & enhanced panels, thats very different, I can easily include in its next update a second profile with store buttons restored to default... And I start working on it right now !
This profile could even be used as a panel replacement code source for someone who'd wish to produce a JRR alternate pack with store buttons untouched (and as a hidden bonus, in the JRR pack most of the store button are already skinned !).
Last edited by Adra : 11-05-2012 at 11:27 AM.
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03-07-2013, 10:43 AM
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The Wary
Forum posts: 1
File comments: 3
Uploads: 0
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Thanks for the update! I'm just getting back into LotRO after being away, and this is a godsend.
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07-16-2013, 02:00 PM
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The Undying
Forum posts: 172
File comments: 693
Uploads: 13
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v.4.8d July 16 21013
- UPDATED again the dressing room : Dragbar more handy and right rotate button better centered.
v.4.8c July 16 21013
- UPDATED the dressing room to make the dye panel cleaner.
v.4.8b July 15 21013
- UPDATED : Enlarged the crafting panel
- ADDED : Taller Legacy Extraction panel
- ADDED : Extended legendary item dismantling result window
- REMOVED : Deed log "accelerate" buttons removal (outdated)
- REMOVED : Customized Instance finder panel (outdated)
Last edited by Adra : 07-17-2013 at 03:00 AM.
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07-24-2013, 04:33 PM
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The Undying
Forum posts: 172
File comments: 693
Uploads: 13
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V4.9 is released.
I reworked the quest log to fix some French localization issues with the new "buy now" mithril buttons.
Last edited by Adra : 07-25-2013 at 08:55 AM.
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07-25-2013, 08:46 AM
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The Undying
Forum posts: 172
File comments: 693
Uploads: 13
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V4.9-2 is out :
I reworked the quest log a bit more to optimize its differents localizations :
English
German
French
Last edited by Adra : 07-25-2013 at 11:28 AM.
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07-25-2013, 06:00 PM
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The Undying
Forum posts: 172
File comments: 693
Uploads: 13
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v.4.9-3 released. Its panels are included in JRR skin collection v4.9 and JRR Azure Glass v4.9.
- UPDATED the auction panel to fix as many German localization issues as possible.
Last edited by Adra : 07-25-2013 at 06:39 PM.
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10-14-2013, 11:43 AM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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Feeling stupid
When I open the map it opens full screen. I checked the code and it still had the correct code in there. I am on an eyefinity setup 6040x1080 and the full screen map drives me crazy.
Last edited by Bouvi : 10-14-2013 at 12:23 PM.
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10-14-2013, 12:24 PM
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The Undying
Forum posts: 172
File comments: 693
Uploads: 13
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@ Bouvi
Hi, have you logged off then logged back in your character ?
Last edited by Adra : 10-14-2013 at 12:30 PM.
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11-10-2013, 01:50 PM
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The Wary
Forum posts: 0
File comments: 8
Uploads: 0
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Hi,
Ive been using extended panels for a while now with Nvidia surround running at 5964x1080 (bezel corrected, 3x 1920x1080 monitors)), However I've been trying to setup the map so that it goes full screen on the left monitor. I have tried editing the skinDefinitions file but it doesn't seem to work as I expected, I would be grateful if you could point me in the right direction
Code:
<!-- Map Window, by Eclipse -->
<PanelFile ID="ID_UISkin_MapPanel">
<Element ID="MapBackground" X="0" Y="0" Width="1920" Height="1080"> </Element>
</PanelFile>
<!-- End of Map Window -->
Thanks
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11-11-2013, 03:17 PM
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The Undying
Forum posts: 172
File comments: 693
Uploads: 13
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@ Coolit
Hi, I just have one monitor connected, but all the tests I tried to play with the map were buggy. At best, the map did what I expected, but the coordinates it indicated were wrong each time the map was not located to the top left corner of the screen.
I think the map is simply not intended to be moved.
Concerning the difference between displaying the map in full screen or windowed, the content is strictly the same. I mean there is no loss in windowed map. To the contrary, the maps pictures are shown in their REAL size. The fullscreen mode consists into blurry zoom.
Last edited by Adra : 11-12-2013 at 02:30 PM.
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12-17-2013, 10:48 AM
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The Wary
Forum posts: 3
File comments: 2
Uploads: 0
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Are you able to extend the buyback panel after selling the wrong items?
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12-17-2013, 11:01 AM
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The Undying
Forum posts: 172
File comments: 693
Uploads: 13
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@ Layanor
Hi, the vendor panel is already extended, buyback is a tab of it.
But if your question is can I extend the number of recoverable sold items, it is no, skinning don't make possible to modify the game mechanics.
Last edited by Adra : 02-01-2014 at 08:09 PM.
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02-09-2014, 03:06 PM
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The Undying
Forum posts: 202
File comments: 458
Uploads: 20
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This is really great, thanks.
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02-05-2015, 01:29 AM
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The Wary
Forum posts: 0
File comments: 11
Uploads: 0
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does this allow for the crafting panel to be resize at all ?
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02-05-2015, 09:33 AM
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The Undying
Forum posts: 172
File comments: 693
Uploads: 13
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The crafting panel is extended, but its size is fixed. You cannot resize it in real time with the mouse cursor.
Last edited by Adra : 02-05-2015 at 09:43 AM.
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