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Unread 01-21-2012, 04:02 PM  
Galuhad
The Undying
 
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Interface Author - Click to view interfaces

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Quote:
Loving this plugin! Great, great work.

One quick question I have - how are people entering items that have no "level" associated? Should there be an option to select "No level", perhaps?

One other quick note - is there a way to add DPS to the comparison list? I was comparing bows and noticed that there doesn't appear to be a way to see the DPS change once you click compare... Would be a nice to have.

I'll be exporting as many items as I have that don't appear in the database.

Thanks much!
Thanks

With items that have no level, just enter level 1 as the min for now. I'll maybe add the option into the next update.

Last edited by Galuhad : 01-21-2012 at 06:41 PM.
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Unread 01-22-2012, 12:22 PM  
Tshakaar
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Yes i added it myself, since i didn't find how to edit items from database
So, if i update an item i created with an accent, the accent goes weird.
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Unread 01-23-2012, 03:54 PM  
Wazer95
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Wow! quite a handy tool you've made for us here! I was wondering if/begging for you to make a mini-icon button. I like having my extremely usefull plugins located on my mini-map's border and this definately fits under the "extremely useful" category, alongside MoorMaps and Compendium.

Thanks for reading, I hope you take my suggestion/plea into serious thought


PS would it also be possible to add a command to hide the window? thanks


EDIT, i made these "mini-icons" for u to use if ud like. Its border is based off the JRR UI, but it took me a while to get right, and I think it looks awesome.
Link to RAR'd set of TGA "mini-icons"

Last edited by Wazer95 : 01-25-2012 at 02:53 PM.
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Unread 01-25-2012, 05:33 PM  
Daimonicon
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Self added data and data already in database can't compare ?

is it correct that the data i added be my self can't be compare with that one already in Tulkas-Database. The ingame error report looks like:

...ings
Online\Plugins\GaluhadPlugins\Tulkas\Builds.lua:74 8: attempt to perform arithmetic on local 'd' (a string value)

is it helpful when i added data from the german client or better the same items in translatet stat ? Or is their a better way to help translating the database ?

Otherwise is it useful to add Items that need Repution only by his Data without repution reference ?

Last edited by Daimonicon : 01-25-2012 at 05:34 PM.
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Unread 01-29-2012, 02:19 PM  
vxu
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awesome plugin. if this worked for the german client it would be great!
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Unread 01-31-2012, 05:31 AM  
Sol
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Loving the new release where you can compare entire builds!

I did run into 2 little bugs though:

My crit rating seems to be exactly 1200 higher than it should be on the comparison window. (I'm a rk, dont know if that makes any difference).

The 4set bonus of the Rk's "Erebraw" set is missing. (34 will, 352 crit)

But aside from that working perfectly, keep up the good work
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Unread 01-31-2012, 05:09 PM  
Galuhad
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Thank you everyone for your comments, suggestions, messages etc. so far
Just to let you know that I am extremely busy in RL so I apologise for not getting back to each of you. I will look at fixing bugs and making some adjustments in the next couple of weeks when I get some free time again.

In the meanwhile, please keep the feedback coming.
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Unread 02-02-2012, 01:50 AM  
Daimonicon
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Some items that i missed in database (german client)

Code:
{["Name"]="Edler staehlerner Rundschild";["Level"]=22;["ItemLevel"]=22;["Slot"]="Shield";["SubSlot"]="Light";["Type"]="";["Class"]="";["Color"]="Purple";["Stats"] = {["Maximum Power"]=23;["Armour"]=249;["Fate"]=4;["Critical Defence"]=208;};};
{["Name"]="Majestaetischer Helm des Hueters der Mark";["Level"]=58;["ItemLevel"]=58;["Slot"]="Head";["SubSlot"]="";["Type"]="Medium";["Class"]="";["Color"]="Teal";["Stats"] = {["Agility"]=19;["Fate"]=19;["Vitality"]=38;["Maximum Morale"]=162;["Might"]=19;["Armour"]=248;};};
{["Name"]="Dunedain-Umhang des Jaegers";["Level"]=41;["ItemLevel"]=41;["Slot"]="Back";["SubSlot"]="";["Type"]="Medium";["Class"]="";["Color"]="Purple";["Stats"] = {["Maximum Power"]=12;["Agility"]=10;["Armour"]=185;["Maximum Morale"]=12;};};
{["Name"]="Majestaetische Schulterschuetzer des Hueters der Mark";["Level"]=58;["ItemLevel"]=58;["Slot"]="Shoulder";["SubSlot"]="";["Type"]="Medium";["Class"]="";["Color"]="Teal";["Stats"] = {["Agility"]=19;["Armour"]=248;["Maximum Power"]=146;["Might"]=38;["Fate"]=38;};};
{["Name"]="Umhang der Unauffaelligkeit";["Level"]=1;["ItemLevel"]=1;["Slot"]="Back";["SubSlot"]="";["Type"]="";["Class"]="";["Color"]="Purple";["Stats"] = {["Stealth Level"]=2;["Armour"]=338;["Agility"]=19;["Evade Rating"]=120;["Might"]=38;["Fate"]=8;};};
{["Name"]="Majestaetische Ruestung des Hueters der Mark";["Level"]=58;["ItemLevel"]=58;["Slot"]="Chest";["SubSlot"]="";["Type"]="Medium";["Class"]="";["Color"]="Teal";["Stats"] = {["Agility"]=19;["Armour"]=826;["Maximum Power"]=73;["Vitality"]=38;["Might"]=38;["Fate"]=19;};};
{["Name"]="Majestaetische Handschuhe des Hueters der Mark";["Level"]=58;["ItemLevel"]=58;["Slot"]="Hand";["SubSlot"]="";["Type"]="Medium";["Class"]="";["Color"]="Teal";["Stats"] = {["Agility"]=38;["Armour"]=413;["Maximum Morale"]=162;["Might"]=38;["Fate"]=19;};};
{["Name"]="Majestaetische Ueberhose des Hueters der Mark";["Level"]=58;["ItemLevel"]=58;["Slot"]="Leg";["SubSlot"]="";["Type"]="Medium";["Class"]="";["Color"]="Teal";["Stats"] = {["Agility"]=38;["Armour"]=689;["Will"]=38;["Might"]=19;["in-Combat Morale Regen"]=78;};};
{["Name"]="Halskette der versunkenen Stadt";["Level"]=41;["ItemLevel"]=41;["Slot"]="Neck";["SubSlot"]="";["Type"]="";["Class"]="";["Color"]="Teal";["Stats"] = {["Fate"]=12;["Maximum Morale"]=73;["Will"]=12;["non-Combat Power Regen"]=225;};};
{["Name"]="Uralte Annuminas-Statue";["Level"]=40;["ItemLevel"]=40;["Slot"]="Pocket";["SubSlot"]="";["Type"]="";["Class"]="";["Color"]="Teal";["Stats"] = {["Agility"]=11;["Vitality"]=11;["Will"]=11;["Might"]=11;["Fate"]=11;};};
{["Name"]="Taushakhs Verderben";["Level"]=40;["ItemLevel"]=40;["Slot"]="Melee Weapon";["SubSlot"]="Dagger";["Type"]="";["Class"]="";["Color"]="Purple";["Stats"] = {["Agility"]=13;["Critical Rating"]=168;["Might"]=13;["Damage"]={["TypeDMG"]="Common";["MaxDMG"]=75;["MinDMG"]=45;["DPS"]=31.5;};};};
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Unread 02-02-2012, 03:15 AM  
Daimonicon
The Wary

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Moria Set I (Burglar)

Code:
{["Name"]="Panzerhandschuh des Lautlosen Messers";["Level"]=60;["ItemLevel"]=60;["Slot"]="Hand";["SubSlot"]="";["Type"]="Medium";["Class"]="Burglar";["Color"]="Teal";["Stats"] = {["Agility"]=42;["Armour"]=441;["Vitality"]=21;["Maximum Morale"]=190;["Might"]=42;};};
{["Name"]="Jacke des Lautlosen Messers";["Level"]=59;["ItemLevel"]=59;["Slot"]="Chest";["SubSlot"]="";["Type"]="Medium";["Class"]="Burglar";["Color"]="Teal";["Stats"] = {["Agility"]=42;["Fate"]=20;["Vitality"]=41;["Might"]=21;["Will"]=20;["Armour"]=868;};};
{["Name"]="Schulterpolster des lautlosen Messers";["Level"]=60;["ItemLevel"]=60;["Slot"]="Shoulder";["SubSlot"]="";["Type"]="Medium";["Class"]="Burglar";["Color"]="Teal";["Stats"] = {["Agility"]=43;["Armour"]=264;["Fate"]=21;["Might"]=22;["Vitality"]=21;};};
{["Name"]="Ueberhose des Lautlosen Messers";["Level"]=60;["ItemLevel"]=60;["Slot"]="Leg";["SubSlot"]="";["Type"]="Medium";["Class"]="Burglar";["Color"]="Teal";["Stats"] = {["Agility"]=42;["Fate"]=21;["Armour"]=734;["Might"]=21;["in-Combat Morale Regen"]=42.6;["Vitality"]=21;};};
{["Name"]="Helm des lautlosen Messers";["Level"]=60;["ItemLevel"]=60;["Slot"]="Head";["SubSlot"]="";["Type"]="Medium";["Class"]="Burglar";["Color"]="Teal";["Stats"] = {["Agility"]=21;["Armour"]=264;["Resistance Rating"]=768;["Vitality"]=42;["Might"]=21;["Maximum Morale"]=190;};};
{["Name"]="Stiefel des Lautlosen Messers";["Level"]=60;["ItemLevel"]=60;["Slot"]="Feet";["SubSlot"]="";["Type"]="Medium";["Class"]="Burglar";["Color"]="Teal";["Stats"] = {["Agility"]=40;["Armour"]=341;["Vitality"]=40;["Might"]=20;["Will"]=20;["Fate"]=20;};};
Set Bonus (english):
2 item's equipped = +20 Agility
3 item's equipped = +720 Damage reduction against acid
4 item's equipped = +20 Might / +19 Vitality
6 item's equipped = Cooldown "ability to exploit" has been changed

Set Bonus (german):
2 item's equipped = +20 Beweglichkeit
3 item's equipped = +720 Schadensreduzierung gegen Säure
4 item's equipped = +20 Macht / +19 Vitalität
6 item's equipped = Abklingzeit von "Möglichkeit ausnutzen" wurde veringert

Last edited by Daimonicon : 02-02-2012 at 03:16 AM.
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Unread 02-03-2012, 06:02 AM  
Onori
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Burglar Sets Dinhigil & Riddle Teller (Level 75)

Code:
{["Name"]="Gloves of the Riddle Teller";["Level"]=75;["ItemLevel"]=75;["Slot"]="Hand";["SubSlot"]="";["Type"]="Medium";["Class"]="Burglar";["Color"]="Teal";["Stats"] = {["Armour"]=565;["Agility"]=122;["Vitality"]=61;["Finesse Rating"]=996;};};
{["Name"]="Leggings of the Riddle Teller";["Level"]=75;["ItemLevel"]=75;["Slot"]="Leg";["SubSlot"]="";["Type"]="Medium";["Class"]="Burglar";["Color"]="Teal";["Stats"] = {["Armour"]=942;["Agility"]=122;["Fate"]=61;["in-Combat Power Regen"]=55.2;};};
{["Name"]="Hood of the Dinhigil";["Level"]=75;["ItemLevel"]=75;["Slot"]="Head";["SubSlot"]="";["Type"]="Medium";["Class"]="Burglar";["Color"]="Teal";["Stats"] = {["Critical Rating"]=352;["Vitality"]=67;["Armour"]=365;["Physical Mastery Rating"]=141;["Agility"]=121;};};
{["Name"]="Shoulder Guards of the Dinhigil";["Level"]=75;["ItemLevel"]=75;["Slot"]="Shoulder";["SubSlot"]="";["Type"]="Medium";["Class"]="Burglar";["Color"]="Teal";["Stats"] = {["Agility"]=121;["Vitality"]=54;["Maximum Power"]=160;["Maximum Morale"]=146;["Armour"]=365;};};
{["Name"]="Jacket of the Riddle Teller";["Level"]=75;["ItemLevel"]=75;["Slot"]="Chest";["SubSlot"]="";["Type"]="Medium";["Class"]="Burglar";["Color"]="Teal";["Stats"] = {["Vitality"]=61;["Critical Rating"]=328;["Armour"]=1130;["Agility"]=122;};};
{["Name"]="Boots of the Riddle Teller";["Level"]=75;["ItemLevel"]=75;["Slot"]="Feet";["SubSlot"]="";["Type"]="Medium";["Class"]="Burglar";["Color"]="Teal";["Stats"] = {["Physical Mastery Rating"]=328;["Agility"]=122;["Armour"]=453;["Fate"]=61;};};
{["Name"]="Jacket of the Dinhigil";["Level"]=75;["ItemLevel"]=75;["Slot"]="Chest";["SubSlot"]="";["Type"]="Medium";["Class"]="Burglar";["Color"]="Teal";["Stats"] = {["Agility"]=121;["Armour"]=1216;["Fate"]=54;["Critical Rating"]=352;["Finesse Rating"]=854;};};
{["Name"]="Gloves of the Dinhigil";["Level"]=75;["ItemLevel"]=75;["Slot"]="Hand";["SubSlot"]="";["Type"]="Medium";["Class"]="Burglar";["Color"]="Teal";["Stats"] = {["Agility"]=101;["Armour"]=608;["Vitality"]=81;["Physical Mastery Rating"]=211;["Finesse Rating"]=1068;};};
{["Name"]="Trousers of the Dinhigil";["Level"]=75;["ItemLevel"]=75;["Slot"]="Leg";["SubSlot"]="";["Type"]="Medium";["Class"]="Burglar";["Color"]="Teal";["Stats"] = {["Agility"]=101;["Armour"]=1013;["Fate"]=67;["Maximum Morale"]=183;["Physical Mastery Rating"]=352;};};
{["Name"]="Boots of the Dinhigil";["Level"]=75;["ItemLevel"]=75;["Slot"]="Feet";["SubSlot"]="";["Type"]="Medium";["Class"]="Burglar";["Color"]="Teal";["Stats"] = {["Agility"]=101;["Fate"]=67;["Armour"]=487;["Physical Mastery Rating"]=352;["in-Combat Power Regen"]=57;};};
{["Name"]="Helm of the Riddle Teller";["Level"]=75;["ItemLevel"]=75;["Slot"]="Head";["SubSlot"]="";["Type"]="Medium";["Class"]="Burglar";["Color"]="Teal";["Stats"] = {["Armour"]=340;["Agility"]=122;["Vitality"]=61;["Finesse Rating"]=996;};};
{["Name"]="Shoulder pads of the Riddle Teller";["Level"]=75;["ItemLevel"]=75;["Slot"]="Shoulder";["SubSlot"]="";["Type"]="Medium";["Class"]="Burglar";["Color"]="Teal";["Stats"] = {["Maximum Power"]=142;["Agility"]=122;["Armour"]=340;["Fate"]=61;};};
Set Bonus (Dinhigil)
2: +34 Agility | +1068 Finesse Rating
3: -10% Melee Skill Power Cost
4: +34 Agility | +352 Physical Mastery Rating
5: Aim causes your next attack to be a Devastate

Set Bonus (Riddle Teller)
2: +52.8 in-Combat Power Regen
3: -85% Well-placed Strike Induction Time
4: +600 Physical Mastery Rating
5: -50% Tricks Power Cost

Last edited by Onori : 02-06-2012 at 11:35 AM.
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Unread 03-13-2012, 01:12 PM  
delaFuzz
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Thumbs up Amazing stuff, Galuhad

SUPERB! I wonder how I've been able to play without this plugin. Excellent job, Galuhad! Thanks a lot.

These here are the new T7 Jewellery Guild Great River items. In about 3 months I'll probably be wearing them all

Code:
{["Name"]="Exquisite Great River Bracelet of Strength";["Level"]=75;["ItemLevel"]=75;["Slot"]="Wrist";["SubSlot"]="";["Type"]="";["Class"]="";["Color"]="Teal";["Stats"] = {["Maximum Power"]=296;["Critical Rating"]=336;["Vitality"]=63;["Might"]=63;};};
{["Name"]="Exquisite Great River Bracelet of Skill";["Level"]=75;["ItemLevel"]=75;["Slot"]="Wrist";["SubSlot"]="";["Type"]="";["Class"]="";["Color"]="Teal";["Stats"] = {["Agility"]=63;["Critical Rating"]=336;["Vitality"]=63;["in-Combat Power Regen"]=111;};};
{["Name"]="Exquisite Great River Bracelet of Power";["Level"]=75;["ItemLevel"]=75;["Slot"]="Wrist";["SubSlot"]="";["Type"]="";["Class"]="";["Color"]="Teal";["Stats"] = {["Vitality"]=63;["Critical Rating"]=336;["Will"]=63;["in-Combat Power Regen"]=111;};};
{["Name"]="Exquisite Great River Earring of Might";["Level"]=75;["ItemLevel"]=75;["Slot"]="Ear";["SubSlot"]="";["Type"]="";["Class"]="";["Color"]="Teal";["Stats"] = {["Maximum Morale"]=337;["Critical Rating"]=336;["Might"]=63;["Physical Mastery Rating"]=672;};};
{["Name"]="Exquisite Great River Earring of Will";["Level"]=75;["ItemLevel"]=75;["Slot"]="Ear";["SubSlot"]="";["Type"]="";["Class"]="";["Color"]="Teal";["Stats"] = {["Maximum Morale"]=337;["Critical Rating"]=336;["Will"]=63;["Tactical Mastery Rating"]=672;};};
{["Name"]="Exquisite Great River Earring of Agility";["Level"]=75;["ItemLevel"]=75;["Slot"]="Ear";["SubSlot"]="";["Type"]="";["Class"]="";["Color"]="Teal";["Stats"] = {["Agility"]=63;["Critical Rating"]=336;["Maximum Morale"]=337;["Physical Mastery Rating"]=672;};};
{["Name"]="Exquisite Great River Necklace of Morale";["Level"]=75;["ItemLevel"]=75;["Slot"]="Neck";["SubSlot"]="";["Type"]="";["Class"]="";["Color"]="Teal";["Stats"] = {["Tactical Mitigation"]=681;["Vitality"]=63;["Physical Mitigation"]=681;["Maximum Morale"]=236;["Incoming Healing Rating"]=1075;};};
{["Name"]="Exquisite Great River Necklace of Succor";["Level"]=75;["ItemLevel"]=75;["Slot"]="Neck";["SubSlot"]="";["Type"]="";["Class"]="";["Color"]="Teal";["Stats"] = {["Fate"]=63;["Vitality"]=32;["Tactical Mastery Rating"]=336;["Maximum Morale"]=337;["Will"]=32;};};
{["Name"]="Exquisite Great River Necklace of Precision";["Level"]=75;["ItemLevel"]=75;["Slot"]="Neck";["SubSlot"]="";["Type"]="";["Class"]="";["Color"]="Teal";["Stats"] = {["Agility"]=63;["Fate"]=32;["Maximum Morale"]=337;["Physical Mastery Rating"]=336;["Vitality"]=32;};};
{["Name"]="Exquisite Great River Ring of Valour";["Level"]=75;["ItemLevel"]=75;["Slot"]="Finger";["SubSlot"]="";["Type"]="";["Class"]="";["Color"]="Teal";["Stats"] = {["Finesse Rating"]=1020;["Vitality"]=32;["Maximum Power"]=148;["Physical Mastery Rating"]=336;["Might"]=63;["Agility"]=32;};};
{["Name"]="Exquisite Great River Ring of Resolve";["Level"]=75;["ItemLevel"]=75;["Slot"]="Finger";["SubSlot"]="";["Type"]="";["Class"]="";["Color"]="Teal";["Stats"] = {["Agility"]=63;["Vitality"]=32;["Fate"]=32;["Finesse Rating"]=1020;["Physical Mastery Rating"]=336;["in-Combat Power Regen"]=55.8;};};
{["Name"]="Exquisite Great River Ring of Tactics";["Level"]=75;["ItemLevel"]=75;["Slot"]="Finger";["SubSlot"]="";["Type"]="";["Class"]="";["Color"]="Teal";["Stats"] = {["Finesse Rating"]=1020;["Vitality"]=32;["Fate"]=32;["Tactical Mastery Rating"]=336;["Will"]=63;["in-Combat Power Regen"]=55.8;};};
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Unread 04-13-2012, 07:35 PM  
Rook
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GREAT PLUGIN THANKS.

any news on an update with the great river/limelight stuff included?
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Unread 05-28-2012, 08:06 PM  
DaemonSambe
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Adding Sets

How do i add set bonuses to items? Trying to add all of the LimeLight/Orthanc gear, all of which have bonuses that i can't add.
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Unread 05-30-2012, 12:01 AM  
Glorrond
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HELP!

Ok i dont understand this plugin could somebody please help me understand? I am going to post a link and have you guys look at it. I am trying to figure out why my physical and tactical mitigation is going down if i equip item one when there is nothing about that in either of the Equipped item nor the item one. I have tired everything i can think of to try and understand where there getting the -48 physical drop off and the -96 tactical drop off. PLEASE HELP!

https://picasaweb.google.com/1058079...84659138186738
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Unread 05-30-2012, 08:45 PM  
DaemonSambe
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Vit gives phys/tact mitigation. You loose vit when equipping the Rohirric lore book. Check your stats on the paperdoll, you should see an explanation of stats.
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