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Unread 05-27-2012, 01:03 PM  
Theftwind
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Rune Keeper error

Hi Lumbra.

Yesterday I was running a solo instance in Dolen view with my Runekeeper when I tried to use a platinum inlay from my inventory. It immediately crashed me out of the game. I reloaded today, unloaded any other plugin and tried to use a platinum inlay. Although it did not crash me out I received the following error messages.

Online\Plugins\KragenBars2\KragenBars\RuneBars.lua :273: attempt to index field 'Inlay' (a nil value)

Online\Plugins\KragenBars2\KragenBars\RuneBars.lua :305: attempt to index field 'Inlay' (a nil value)

Other than that thanks for maintaining this plugin (this part edited as I found my answer )
Thanks again!

Last edited by Theftwind : 05-27-2012 at 01:08 PM.
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Unread 05-18-2012, 04:47 PM  
Lumbra
The Undefeated
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I'm using a custom skin too - that can't be the error. The plugin creates the bars, so I think it is an error of the engine or some interference with other plugins.
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Unread 05-18-2012, 04:42 PM  
Caerfinon
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So deleted the settings file and loaded only kragenbars2 plugin.

On first load same issue see screenshot;



After unloading and loading it again, it seems to be working with the Improved Guardian Defense. Odd. Will keep an eye on it.

Only other thing going on is that I'm using the JRR custom skin.
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Unread 05-18-2012, 06:25 AM  
Lumbra
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Hmm, I don't know why the error occurs. I'm playing a guardian myself and it's working there.

The General Error 0x10000281 seems to occur, when you try to use a skill which you don't have learned already - but I think you have learned it.

Please delete your KragenBarsSettings.plugindata but make a backup before and try it again.
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Unread 05-18-2012, 05:46 AM  
Caerfinon
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Trying out on my lvl 75 guardian.

I have skill "Improved Guardian Defence" but skill "Guardian Defence" gets populated in stances slot.

This causes a General Error 0x10000281 when attempting to execute it.

When the plugin loads, the correct skill is initially loaded in the stances slot, but when ever I go to change my stance, the older skill replaces it.

Otherwise great plugin, glad to see it continue.

Last edited by Caerfinon : 05-18-2012 at 05:50 AM.
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Unread 04-30-2012, 12:02 PM  
zbycho
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Rebooting computer helped - thx for suggestion

Last edited by zbycho : 04-30-2012 at 12:03 PM.
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Unread 04-30-2012, 11:38 AM  
Lumbra
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Have you tried to reload the plugin? If you're loading the plugins with the ingame manager, try Bootstrap instead. There you can reload all addons.

I already have had the same issue in my client too, but I wasn't able to fix that.

For me, reloading was working as a temporary fix.

Quote:
In version 5.18 for hunter when skill "Improved Focus" pressed there is "General Error 0x10000281" and no focus gained...

Last edited by Lumbra : 04-30-2012 at 11:40 AM.
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Unread 04-30-2012, 11:24 AM  
zbycho
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In version 5.18 for hunter when skill "Improved Focus" pressed there is "General Error 0x10000281" and no focus gained...
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Unread 04-23-2012, 08:47 AM  
Lumbra
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Re: no coda for minstrel

Sorry for that, I have found the issue, but just try to fix another tooltip issue with the runekeeper. I will upload a new version soon.

Quote:
in ver 5.16 for minstrel there is no coda after 3 ballads or chorus -
the last more or less properly working version for minstrel was 5.14
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Unread 04-22-2012, 06:50 PM  
zbycho
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no coda for minstrel

in ver 5.16 for minstrel there is no coda after 3 ballads or chorus -
the last more or less properly working version for minstrel was 5.14

Last edited by zbycho : 04-22-2012 at 08:35 PM.
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Unread 04-20-2012, 01:38 PM  
Lumbra
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Thank you, but I already have corrected that
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Unread 04-20-2012, 01:36 PM  
Setharnas
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Great job taking over maintenance! Thumbs up. Just had one small issue with the latest version:

Quote:
...ien\The Lord of the Rings Online\Plugins\KragenBars2\KragenBars\Main.lua:10: malformed number near '5.15.1'
LUA doesn't like a number with two decimal points, it seems - and doesn't think of interpreting it as a string, either. Changing the value to '5.16' got it to work.
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Unread 04-20-2012, 12:10 PM  
Lumbra
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It would be better to integrate this in the existing functions - but my target was to provide a fast solution. Maybe I try to integrate it - and solve the problem with the false activated skills.
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Unread 04-20-2012, 12:00 PM  
Stever1388
The Undying
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Quote:
Just uploaded a "new" version with comments to new code.
This is really helpful. Thanks a bunch! Great work!
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Unread 04-19-2012, 09:26 PM  
Lumbra
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Just uploaded a "new" version with comments to new code.

Last edited by Lumbra : 04-20-2012 at 07:33 AM.
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