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11-13-2012, 03:34 PM
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The Wary
Forum posts: 1
File comments: 19
Uploads: 0
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Any chance it could track the level of the mob instead of the player level?
I'd like to use this to get an idea of the drop rates of ancient riddermark scrolls. Or lootboxes in a given level range (vs other level ranges) etc..
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11-13-2012, 04:22 PM
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The Undying
Forum posts: 34
File comments: 30
Uploads: 1
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Quote:
Any chance it could track the level of the mob instead of the player level?
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Short answer is unfortunately no...certainly would have done that and more the first time around if it was possible.
I haven't had a chance to explore the new GetTarget() method, but from what I read it's pretty limited and unreliable. Even if it could let me get the player's target's level, I really couldn't reliably tie the kill messages that I parse from the chat log with GetTarget(). The creature killed may or may not have been the current target, which would mean I'd have to try to keep a log of every target the player ever had and it's level and try to match that by name to the kill messages...blech, and even that would have holes.
So much I'd like to do with this plugin, but the limitations of the API and my now long-standing lack of access to Bullroarer to test are seriously limiting my interest. For the moment I'm just taking a breather and waiting to see what the next update brings.
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11-28-2012, 02:47 PM
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The Undying
Forum posts: 34
File comments: 30
Uploads: 1
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Well...I finally have access to Bullroarer again, and I looked through the Update 9 notes. Nothing LUA/API related in the notes, but that may not be final.
I have to say, as a player I like what they're doing with the game - I see a lot of good changes that I think will improve gameplay, smooth things out and generally make playing more about playing.
As a plugin developer, I do like the progress they made with the RoR update, but I find the whole experience of trying to develop, test and evolve a quality plugin quite painful. I was obviously willing to accept that there was no API method for what I was trying to do, but with the significance of the changes being made to the game and the API lately, and my lack of access to Bullroarer for many months at a time, my enthusiasm has dropped to near-zero.
I'll try to find some time by the end of the year to get my current build tested again on Bullroarer with Update 9, but then I think I'm going to take a longer break and see how things develop.
Last edited by K1R4D3L : 11-28-2012 at 02:48 PM.
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02-20-2013, 12:54 PM
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The Undying
Forum posts: 34
File comments: 30
Uploads: 1
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Well, I just spent 10 minutes carefully crafting a post only to have it blow up because of some issue with IE and this site, so now I'm back on Chrome, and here's the short version....
I've finally accepted that I'm really not going to maintain/develop this or any other plugins at this point. Life, the reasons below...reality is that I'm barely spending any time in-game, let alone on development, and that's not going to change in the foreseeable future.
If anyone wants to pick this up, be my guest and you have my thanks. The code should be well laid out and documented, as well as my plans for the future, but feel free to do whatever you want with it - maintain, enhance, redesign...whatever.
Thanks to the great community, and maybe I'll see you in-game!
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05-20-2013, 06:09 AM
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The Wary
Forum posts: 0
File comments: 8
Uploads: 0
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Hello,
Killtracker makes my Lotro unplay. Every kill, the game stand for a few seconds. I checked the killtracker datafile. It is now 2,4 MB on my System, its maybe a little big. Can i do every thing, or only one its delete it?
greetings
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06-05-2013, 11:53 AM
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The Undying
Forum posts: 34
File comments: 30
Uploads: 1
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Quote:
Hello,
Killtracker makes my Lotro unplay. Every kill, the game stand for a few seconds. I checked the killtracker datafile. It is now 2,4 MB on my System, its maybe a little big. Can i do every thing, or only one its delete it?
greetings
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If you're using the latest version, I'm afraid there's not much else you can do. There was an issue with an older version where performance degraded over time, but I believe I addressed that as well as possible in the latest version. It should upgrade without data loss if you're not on the latest version.
Fair warning, however - I'm no longer maintaining this plugin, and it is very possible that a game change since I last worked on it has made it unusable.
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08-28-2013, 02:49 PM
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The Wary
Forum posts: 0
File comments: 3
Uploads: 0
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Hi all!
Today i am started translate for russian server and have first beta with all(en, de, fr and ru) lang. Coming soon full version with all language.
I am replace language check to
Quote:
--**v Detect Game Language v**
-- Legend: 0 = invalid / 2 = English / 268435457 = EnglishGB / 268435459 = Francais / 268435460 = Deutsch / 268435463 = Russian
_G.locale = Turbine.Engine.GetLanguage();
if _G.locale == 0 or _G.locale == 2 or _G.locale == 268435457 then _G.locale = "en";
elseif _G.locale == 268435459 then _G.locale = "fr";
elseif _G.locale == 268435460 then _G.locale = "de";
elseif _G.locale == 268435463 then _G.locale = "ru"; end
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Create ru.lua and translate all strings for interface, translate find mob kills by character. At now it`s works for killed mobs on russian-servers.
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01-28-2014, 02:44 PM
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The Wary
Forum posts: 0
File comments: 5
Uploads: 0
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Load Error
Recently (I noticed it during the Yule festival) I started getting an error when trying to load the plugin. I'm using the latest version, and I tried an uninstall/reinstall (with no luck). Here's the error:
...ne\Plugins\K1R4D3L\KillTracker\Utils\DataManage r.lua:146: attempt to index local 'arg2' (a nil value)
I'd love to get this working again. Any ideas?
Edit = I just noticed the message below that the plugin isn't being maintained But, I did resolve the issue I was having (described above) by deleting the plugin data file and letting the plugin rebuild it. (PluginData > me > AllServers > KillTracker.plugindata)
Last edited by vaelarin : 02-25-2014 at 11:12 AM.
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04-14-2019, 06:45 PM
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The Wary
Forum posts: 0
File comments: 9
Uploads: 0
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Stored data ?
I know this is old but I love t, anyone know where the data is stored ? I need to repair.
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04-14-2019, 11:30 PM
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The Undying
Forum posts: 202
File comments: 458
Uploads: 20
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Re: Stored data ?
Quote:
I know this is old but I love t, anyone know where the data is stored ? I need to repair.
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Looks like it has several possible data files:
- Character-specific data in
Documents/The Lord of the Rings Online/PluginData/<account>/<server>/<character>/KillTracker.plugindata
- Server-specific data in
Documents/The Lord of the Rings Online/PluginData/<account>/<server>/AllCharacters/KillTracker.plugindata
- Account-wide data in
Documents/The Lord of the Rings Online/PluginData/<account>/AllServers/KillTracker.plugindata
Documents/The Lord of the Rings Online/PluginData/<account>/AllServers/KillTrackerServers.plugindata
Last edited by Thurallor : 04-14-2019 at 11:33 PM.
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04-15-2019, 11:23 PM
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The Wary
Forum posts: 0
File comments: 9
Uploads: 0
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Re: Re: Stored data ?
Looks like it has several possible data files:
- Character-specific data in
Documents/The Lord of the Rings Online/PluginData/<account>/<server>/<character>/KillTracker.plugindata
- Server-specific data in
Documents/The Lord of the Rings Online/PluginData/<account>/<server>/AllCharacters/KillTracker.plugindata
- Account-wide data in
Documents/The Lord of the Rings Online/PluginData/<account>/AllServers/KillTracker.plugindata
Documents/The Lord of the Rings Online/PluginData/<account>/AllServers/KillTrackerServers.plugindata
Yeh, I actually tried all of these by over writing from a backup I had but still cant get my data back.
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04-16-2019, 12:36 PM
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The Undying
Forum posts: 202
File comments: 458
Uploads: 20
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Re: Re: Re: Stored data ?
Quote:
Yeh, I actually tried all of these by over writing from a backup I had but still cant get my data back.
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What symptoms do you see that cause you to believe you "need to repair" and "can't get my data"?
Did you recently change the client language (English / German / French)?
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04-16-2019, 11:31 PM
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The Wary
Forum posts: 0
File comments: 9
Uploads: 0
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Re: Re: Re: Re: Stored data ?
What symptoms do you see that cause you to believe you "need to repair" and "can't get my data"?
Did you recently change the client language (English / German / French)?
I actually had to reinstall and was trying to get my kill list back, but It was only for my own interest, so not a matter of life and death.
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04-17-2019, 11:52 AM
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The Undying
Forum posts: 202
File comments: 458
Uploads: 20
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Re: Re: Re: Re: Re: Stored data ?
Quote:
I actually had to reinstall and was trying to get my kill list back, but It was only for my own interest, so not a matter of life and death.
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Be sure the plugin is not running when you copy the data files into place. The plugin will overwrite them.
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