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Unread 08-26-2015, 02:39 PM  
Arandir_rus
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It's very nice! Very thanks! It's the most nice map of lotro!
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Unread 08-26-2015, 01:28 PM  
Ekis
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Here it is :



and HD here (TDM2 110 Mo)
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Unread 08-22-2015, 02:44 PM  
Garan
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Missing tiles in Eriador

I just realized that someone at Turbine recently changed some tiles in Eriador and in the process they broke one of the tiles between Michel Delving and Little Delving (the radar shows the wrong image in-game, already /bug reported). I have a fix for the missing tiles in the barrow downs but I'm waiting for Turbine to fix the broken tile in the shire before I publish an update (it only affects 11 or 12 tiles in Eriador) since there is no new terrain, just some tweaks to existing terrain.

Last edited by Garan : 08-22-2015 at 02:45 PM.
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Unread 08-22-2015, 08:16 AM  
Arandir_rus
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This plugin - my favourite from all plugins of LotRO. I even recently translated into Russian a guide about this plugin. Garan, thanks!
Ekis, I very much wait for your map. First, I in general very much love maps. Secondly, I am going to create gallery of 3D-panoramas of Middle-Earth. It would be excellent if I could realize it not simply in the form of the list of links, but in the form of the big map on which there would be links to panoramas. Of course, I will specify your authorship.
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Unread 08-21-2015, 03:18 PM  
Ekis
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Quote:
psst... ver 1.11 was published June 23rd
Oops
I'll do it as soon as I returned from vacation
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Unread 08-21-2015, 10:23 AM  
Garan
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Quote:
Originally Posted by Ekis
Hi,
nop, i'm waiting for vers 1.11 from Garan to finish East Gondor.
psst... ver 1.11 was published June 23rd
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Unread 08-21-2015, 08:55 AM  
Ekis
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Quote:
Hello! Nice plugin! May I to know, full version of map from Ekis is ready?
Hi,
nop, i'm waiting for vers 1.11 from Garan to finish East Gondor.
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Unread 08-20-2015, 10:22 AM  
Arandir_rus
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Hello! Nice plugin! May I to know, full version of map from Ekis is ready?
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Unread 05-12-2015, 12:01 PM  
Garan
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For those looking for a U16 Eastern Gondor update, I just found the time to track down the last four missing map tiles - it turns out Turbine accidentally changed four of the tiles in the last beta to duplicates of other tiles so the correct tiles are missing I will now begin the process of running around the new area to collect the default data for MoorMap & TerrainMap and once done I will publish an update without the missing tiles. Hopefully I will find time to get the update out in a week or so.

FWIW, the offending tiles (already /bug reported) are in Eastern Gondor centered at:
(80.0S, 24.0W), (76.0S, 27.2W), (75.2S, 28.0W) and (76.8S, 23.2W).
It makes it a bit confusing exploring those areas since they show the wrong terrain in the compass

EDIT:
Turbine fixed 3 of the missing 4 tiles in 16.1.1 Of course, I had already moved them to my junk pile and couldn't remember how to bring them back yay for developers that forget how to use the tools they wrote... so, anyway, I recreated the fourth tile from an old screencap used for the pre-zoomed tiles and Eastern Gondor is now updated, along with some other stuff...

Last edited by Garan : 06-23-2015 at 09:37 PM.
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Unread 04-22-2015, 12:27 PM  
Ekis
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oh yes, sorry, I misspoke ...
I did not write that it's because of TerrainMap that I couldn't publish the map, but of course because Turbine is still in beta with U16.
I have no doubt about the update with the release.
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Unread 04-22-2015, 12:17 PM  
Garan
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Quote:
Originally Posted by Ekis
And for the moment, TerrainMap (v. 1.10) does not see the map correctly on Bullroarer...
That's because the map info is not exposed via Lua and updating the map requires IRV and MapMaker, a couple of maintenance plugins I wrote for this purpose, and a significant number of hours. IRV helps identify the new map tiles (as well as identifying other new image resources) and MapMaker allows me to position them in the map while keeping track of which tiles are duplicates, etc. There is no way to programmatically update the map without violating the EULA, thus the need for manual intervention. TerrainMap should be updated shortly after update 16 is published on the live servers.

FWIW, I try to avoid offending Turbine so I don't publish the version of the plugins that work with Bullroarer. The Eastern Gondor/Osgiliath preview in TerrainMap 1.10 only uses the resources from the live client - a technicality but a fairly important one.

As to Edugorn's request for a large image, anyone can simply generate their own by setting their resolution as high as their system can handle and capture screenshots of the map and paste them together. I could generate the images via MapMaker the same way I generate the pre-zoomed tiles and then programmatically fit the resulting screenshots together but that wouldn't save all that much time and would require more time than I can currently allocate.

Ekis's world map is pretty nice as he worked in a nice background/border.

Last edited by Garan : 04-22-2015 at 12:29 PM.
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Unread 04-22-2015, 10:59 AM  
Ekis
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Quote:
Would be posible a super hyper mega ultra HD map of that image below?
My Idea is print it and put in a picture in my room´s wall
The resolution of the image is that of the game: not very high ...
But the image still weighs about 60 MB. I'll look where host to make it available.
But before that, I'll wait to add East Gondor.

And for the moment, TerrainMap (v. 1.10) does not see the map correctly on Bullroarer...

here is the result :

And just for fun, i made this map too (low def here) :

Last edited by Ekis : 04-22-2015 at 11:32 AM.
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Unread 04-16-2015, 11:17 AM  
Edugorn
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Would be posible a super hyper mega ultra HD map of that image below?
My Idea is print it and put in a picture in my room´s wall

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Unread 03-30-2015, 04:30 PM  
Thurallor
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This is extremely cool.
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Unread 03-25-2015, 04:43 PM  
Garan
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Re: Simply Amazing!

Quote:
Originally Posted by Rrys
I've been playing around with the latest version of Terrain Map!

It's like having a satellite view that you can zoom in and out on. "Google Earth" for LoTRO! I love it!
Thanks for the compliment. Glad you like it
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