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01-17-2022, 06:58 AM
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The Undying
Forum posts: 24
File comments: 170
Uploads: 20
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Re: Re: Up to date database
Quote:
Does anybody have a up to date database for the current game, as I feel I am going to have press go a lot of times to get up to date? ok I uploaded a patch
Also the scanned items don't seems to be getting saved anywhere, not in plugin data or in the main data files? OK, seems the data only gets written out to the file when I log my character out.
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Hey, sorry it's been so long for a response. I'm mid-way through a degree and my game time is non-existent at the moment. However, my current semester ends tomorrow and I am planning on getting caught up with the game in the next two weeks. Doing an update for this plugin is a priority, so I'm hoping you won't have to wait long.
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11-14-2021, 10:09 PM
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The Unscathed
Forum posts: 19
File comments: 16
Uploads: 4
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Re: Up to date database
Does anybody have a up to date database for the current game, as I feel I am going to have press go a lot of times to get up to date? ok I uploaded a patch
Also the scanned items don't seems to be getting saved anywhere, not in plugin data or in the main data files? OK, seems the data only gets written out to the file when I log my character out.
Last edited by dt192 : 11-15-2021 at 06:41 AM.
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05-31-2021, 09:40 PM
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The Undying
Forum posts: 202
File comments: 456
Uploads: 20
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Re: search for items by stats?
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05-31-2021, 07:29 AM
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The Wary
Forum posts: 0
File comments: 3
Uploads: 0
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search for items by stats?
Hello. Is it possible to search by stats? Like search for items with +X% Out of Combat Run Speed
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05-10-2021, 08:40 AM
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The Wary
Forum posts: 0
File comments: 3
Uploads: 0
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Would it be possible to add a way to bookmark items or save them to a group? I tried using your Tulkas plugin (great work there btw) for that feature but it seems that plugins database hasn't been updated since 2014 if I'm not mistaken.
Would be a godsend to anyone who does a lot with cosmetics.
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12-03-2020, 12:22 PM
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The Undefeated
Forum posts: 7
File comments: 69
Uploads: 0
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Is the scanner in 25.4.2 documented somewhere? I found the button but I'm not sure what to do. Click it once, multiple times, etc.
Last edited by bsmorgan : 12-03-2020 at 12:41 PM.
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09-18-2020, 10:16 PM
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The Undying
Forum posts: 340
File comments: 980
Uploads: 20
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Re: 2020 september 19
Quote:
v. 25.4.2
...uhadPlugins\ItemTreasury\Utils\Decode\ByteStrea m.lua:10: attempt to call global 'class' (a nil value)
...aluhadPlugins\ItemTreasury\Utils\Decode\__init_ _.lua:3: Failed to import package "GaluhadPlugins.ItemTreasury.Utils.Decode.ByteStre am".
...ugins\GaluhadPlugins\ItemTreasury\Utils\__init_ _.lua:10: Failed to import package "GaluhadPlugins.ItemTreasury.Utils.Decode".
... Online\Plugins\GaluhadPlugins\ItemTreasury\Main.lu a:24: Failed to import package "GaluhadPlugins.ItemTreasury.Utils".
...uhadPlugins\ItemTreasury\Utils\Decode\ByteStrea m.lua:10: attempt to call global 'class' (a nil value)
...aluhadPlugins\ItemTreasury\Utils\Decode\__init_ _.lua:3: Failed to import package "GaluhadPlugins.ItemTreasury.Utils.Decode.ByteStre am".
...ugins\GaluhadPlugins\ItemTreasury\Utils\__init_ _.lua:10: Failed to import package "GaluhadPlugins.ItemTreasury.Utils.Decode".
... Online\Plugins\GaluhadPlugins\ItemTreasury\Main.lu a:24: Failed to import package "GaluhadPlugins.ItemTreasury.Utils".
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See the solution in this thread:
https://www.lotrointerface.com/forum...ead.php?t=3808
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09-18-2020, 10:01 PM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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2020 september 19
v. 25.4.2
...uhadPlugins\ItemTreasury\Utils\Decode\ByteStrea m.lua:10: attempt to call global 'class' (a nil value)
...aluhadPlugins\ItemTreasury\Utils\Decode\__init_ _.lua:3: Failed to import package "GaluhadPlugins.ItemTreasury.Utils.Decode.ByteStre am".
...ugins\GaluhadPlugins\ItemTreasury\Utils\__init_ _.lua:10: Failed to import package "GaluhadPlugins.ItemTreasury.Utils.Decode".
... Online\Plugins\GaluhadPlugins\ItemTreasury\Main.lu a:24: Failed to import package "GaluhadPlugins.ItemTreasury.Utils".
...uhadPlugins\ItemTreasury\Utils\Decode\ByteStrea m.lua:10: attempt to call global 'class' (a nil value)
...aluhadPlugins\ItemTreasury\Utils\Decode\__init_ _.lua:3: Failed to import package "GaluhadPlugins.ItemTreasury.Utils.Decode.ByteStre am".
...ugins\GaluhadPlugins\ItemTreasury\Utils\__init_ _.lua:10: Failed to import package "GaluhadPlugins.ItemTreasury.Utils.Decode".
... Online\Plugins\GaluhadPlugins\ItemTreasury\Main.lu a:24: Failed to import package "GaluhadPlugins.ItemTreasury.Utils".
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05-30-2020, 04:38 PM
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The Undying
Forum posts: 24
File comments: 170
Uploads: 20
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Quote:
As I'm currently browsing outfit styles in ESO: I can preview them either with double-click on the item or by pressing E while hovering over the item, as in the outfit preview panel E has that shortcut functionality.
Is something like that feasible?
Re-binding the default preview function of CTRL + left-click to be executed by pressing a single button while hovering over an item in ItemTreasury?
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Unfortunately this is not possibly with the API calls SSG gives us Sorry
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05-30-2020, 09:01 AM
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The Wary
Forum posts: 3
File comments: 35
Uploads: 0
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As I'm currently browsing outfit styles in ESO: I can preview them either with double-click on the item or by pressing E while hovering over the item, as in the outfit preview panel E has that shortcut functionality.
Is something like that feasible?
Re-binding the default preview function of CTRL + left-click to be executed by pressing a single button while hovering over an item in ItemTreasury?
Last edited by Myrthian : 05-30-2020 at 09:02 AM.
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05-23-2020, 02:26 PM
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The Undying
Forum posts: 24
File comments: 170
Uploads: 20
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Quote:
Feature request(which might be outside of the scope of your addon):
- A way to quickly preview lots of items without having to CTRL + left-click every single one: I'm currently browsing all head items, and having to CTRL+left-click 190 pages of items is more than utterly tedious
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Hi, thanks for the suggestion. Unfortunately this is not something that is at all possible within the scope of what we have access to, and I doubt we ever will. It has been years since we have had any new APIs to play with so I fear it has long been abandoned by the devs.
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05-22-2020, 06:46 AM
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The Wary
Forum posts: 3
File comments: 35
Uploads: 0
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Feature request(which might be outside of the scope of your addon):
- A way to quickly preview lots of items without having to CTRL + left-click every single one: I'm currently browsing all head items, and having to CTRL+left-click 190 pages of items is more than utterly tedious
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04-18-2020, 04:47 AM
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The Undying
Forum posts: 24
File comments: 170
Uploads: 20
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Quote:
Galuhad
Thank you very much!
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You are most welcome!
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04-15-2020, 02:19 PM
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The Undefeated
Forum posts: 5
File comments: 33
Uploads: 0
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Quote:
v.25.4.2 - Big update!- New feature: Item and skill scanner. This scans live game data to find new items that have not yet been added to the plugin, these can be saved automatically into a new Saved Items database for future reference and searching. This will allow the plugin to be used alongside new game updates without needing an official update first.
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Galuhad
Thank you very much!
Last edited by Pulse : 04-15-2020 at 02:20 PM.
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04-15-2020, 11:04 AM
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The Undying
Forum posts: 24
File comments: 170
Uploads: 20
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v.25.4.2 - Big update!- New feature: Item and skill scanner. This scans live game data to find new items that have not yet been added to the plugin, these can be saved automatically into a new Saved Items database for future reference and searching. This will allow the plugin to be used alongside new game updates without needing an official update first.
- Scanner will also show skills that it finds, this is more for developer reference for other plugins. Note that limitations in the API prevent auto-generating skill name so it will have to be noted manually outside the plugin.
- Items found in the scanner have a share icon which will print the item ID and name to the chat console.
- Saved scanned items will automatically be removed from save once added to the official plugin database.
- Added a desktop icon to easier access the plugin window instead of using the command. This icon can be dragged to reposition on the screen, and double clicked to open the window.
- Plugin now responds to F12 and ESC key events to hide the window
Last edited by Galuhad : 04-15-2020 at 11:06 AM.
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