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Unread 09-26-2020, 08:10 PM  
argonui
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Buffs able to be sent to buffbar?

Quote:
In addition, you can now track Debuffs and CC that you place on Mobs if running Combat Analysis 4.1.2+ with Buffbars 2.0.1+. Select the Mob Debuff and Mob CC triggers in Buffbars to get started.
Is there a way to pass along the buffs put on friends to buffbars? In particular i'm a RK & looking to track who has DNF and when it expires. based on a day of experimenting it does not work, whereas tracking searing words application on mobs does work.

also if you point me to the code, i'm willing to patch
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Unread 08-08-2020, 10:24 AM  
Adra
The Undying
 
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Hello, in case this could help :

Long time ago, in 2016, I attempted to contribute to enhance the french translation.
Today, I've tried to update this old file to the most recent version of Combat Analysis.
The bad news is since I don't understand the code, it requires testing and audit of the parse's lines ^^

The french translation test file can downloaded here : https://uptobox.com/xddzilqab0pq

Des volontaires peuvent le tester, améliorer/compléter la traduction et/ou partir à la recherche des erreurs restantes ou ajoutées ^^.
Vigilance et maitrise du code : De ce que j'ai pu comprendre, la version FR du parse diffère de l'anglophone notamment sur les lignes concernant la manipulation (la suppression ?) des articles placés devant le nom du joueur (Le, le, l' ou rien du tout selon les cas de figure).
Une attention particulière doit être également portée sur les lignes incluant les types dégâts et le nombre de choix possibles, car il y a eu entre temps l'ajout des types "Orque" et "Maléfique".
Je ne sais pas trop non plus s'il faut finaliser le fichier avec un encodage ANSI, UTF8 ou autre.
Perso je l'ai passé au pifomètre en UTF8 (sans BOM) je ne sais pas si c'est le mieux indiqué, mais au moins ça permet de ne pas galérer avec les accents.
Autres changements que j'ai inclus pour correspondre à l'état actuel du client français : Correction des raccourcis pour les canaux de discussion de communauté, guilde et tribu, qui ont été dé-francisés et le type de dégâts lumière qui a été incorrectement re-traduit par "légère" (depuis Minas Morgul).

Last edited by Adra : 08-15-2020 at 11:51 AM.
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Unread 08-07-2020, 12:44 PM  
gjpc
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Quote:
Using v4.8.3 with FR.lua extracted from v4.8.0 it works fine.

It looks like there is an issue with coded accents in the new FR.lua file.
Thanks Adra! 4.8.4 has the old FR.lua
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Unread 08-07-2020, 05:16 AM  
Adra
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Using v4.8.3 with FR.lua extracted from v4.8.0 it works fine.

It looks like there is an issue with coded accents in the new FR.lua file.

Last edited by Adra : 08-07-2020 at 05:19 AM.
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Unread 08-02-2020, 02:07 PM  
Adra
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What is very weird is that the issue remains even when I roll back to v4.8.2 with reseting settings / clear plugindata folder (In addition, the menus are in English instead of French,). It comes back to normal when replacing with v4.8.0.

Last edited by Adra : 08-03-2020 at 07:27 PM.
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Unread 08-02-2020, 01:56 PM  
gjpc
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Quote:
updating from 4.8.2 to 4.8.3 on french client. No more statistics in OFF and DEF tabs.
Can anyone confirm?
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Unread 08-02-2020, 12:49 PM  
Adra
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Hello,
updating from 4.8.2 to 4.8.3 on french client. No more statistics in OFF and DEF tabs.

Last edited by Adra : 08-03-2020 at 05:27 AM.
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Unread 06-08-2020, 08:46 AM  
gjpc
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Re: combat data not auto-saved to disk?

Quote:
I take it you have to manually save combat data before logging off; the plugin does not auto save it?
yup
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Unread 06-08-2020, 01:45 AM  
Red Wolf
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combat data not auto-saved to disk?

I take it you have to manually save combat data before logging off; the plugin does not auto save it?
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Unread 05-27-2020, 11:41 AM  
Rail
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Beorn not working properly in any language actually

Beorn is not working at it's fullest. When I want to add a debuff for example (since the dots are not preconfiged), I choose a class, yea and the fun starts here, there es no Beorn class to choose from, so I have to choose "Other". And all the other Buffs and Debuffs that are already allocated to the Beorn class, the tab from where you pick the class is empty.

How is this even possible so many years after the class came out?

Your tool is great don't understand me wrong, but I spent a couple of hours to just find a way to give certain debuffs the right class, while it's not even choosable. I hope you can fix that at some point.
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Unread 05-27-2020, 06:52 AM  
thunderfal07
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Re: Re: Problem making Combat analysis work

Quote:
Originally Posted by thunderfal07
Hello,

I have install Combat analysis and it start perfectly but it wont calculate my DPS. the battle timer start. but no DMG are calculated.

Any one know why ?
The only way for monitoring the damage is combat log, so you have to have at least one chat tab with the combat filters enabled.

Thank you for the quick reply.

Ok i have try to enable all he chat filter, but it still wont calculate my dps. Any other things i might do to make it work ?
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Unread 05-27-2020, 02:39 AM  
Drono
The Undying
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Re: Problem making Combat analysis work

Quote:
Originally Posted by thunderfal07
Hello,

I have install Combat analysis and it start perfectly but it wont calculate my DPS. the battle timer start. but no DMG are calculated.

Any one know why ?
The only way for monitoring the damage is combat log, so you have to have at least one chat tab with the combat filters enabled.

Last edited by Drono : 05-27-2020 at 02:41 AM.
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Unread 05-26-2020, 07:22 PM  
thunderfal07
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Problem making Combat analysis work

Hello,

I have install Combat analysis and it start perfectly but it wont calculate my DPS. the battle timer start. but no DMG are calculated.

Any one know why ?
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Unread 04-15-2020, 03:03 PM  
Staerek
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Question on loading past encounters

Quick question on plugin behavior when loading past encounters

When loading a parse that you have previously saved, why does the plug in not remember the details for the encounter, ie it doesn't show min/max/avg damage for anything. It will show the dps/total/avg damage for each skill in the main window, but when you hover over the bar, it doesn't show the min/max/avg numbers for normal/crit/dev hits in the detail window. It shows percentages and overall damage, etc but no details.
.
I'm also running into issues where it's combining data from multiple parses in to one big file. IE ran Shelob Boss 1 last night and saved the last two encounters, when I loaded the file today, it only shows one encounter (it combined the two into one).
.
I stopped playing LOTRO for about 2yrs and I swear you could see the details on saved parses in the past. Foggy memory or did something change?

Thanks,
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Unread 02-07-2020, 09:23 AM  
bornfight
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There are no healing skills that are pressed or automatically get after kills, but if damage is done or if a char does nothing, he gets this message too.
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