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Unread 09-28-2019, 12:01 PM  
Drono
The Undying
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Forum posts: 47
File comments: 107
Uploads: 1
Re: Re: Re: Re: Results sent to chat randomly

Hello, i played with the plugin today to find out what cause the bug and i found the following:

not so important - you can overwrite the send to chat quickslot by draging something onto it.
Could be fixed by adding
Code:
self.chatSend.DragDrop=function()
	self.chatSend:SetShortcut(chatSendShortcut)
end
to StatOverview/StatOverviewPanel.lua after line 243

important - i set the chatSendWindow Opacity to 0.5 and bgcolor to red and found out that the hidden window will apear on screen even if the plugin is minimized to icon. This is caused because minimized in the context of overview window means, that the window is minimized to titlebar.
Could be fixed by modifying if:
Code:
if (self.window ~= nil and self.window.selected == self and not self.window.minimized and not self.window:GetWantsUpdates() and self.showSendChat) and self.window:IsVisible()  then
	self.panel.chatSendWindow:SetSize(100,19);
end
StatOverview/StatOverviewTab.lua lines 242 - 244
since the line is quite long, for clarity, i added the following to the if:
Code:
and self.window:IsVisible() 
Hopefully this will fix the bug people are seeing.

Last edited by Drono : 09-28-2019 at 12:07 PM.
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Unread 09-27-2019, 10:10 AM  
gjpc
The Indomitable
 
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Forum posts: 11
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Re: Re: Re: Results sent to chat randomly

Quote:
ALIAS:/SAY <RGB=#FFFF99>JOKULL</RGB><RGB=#FFFF99>
(12.3s)</RGB><RGB=#FFFF00>:</RGB=#FFF533>JETRETH</RGB>
<RGB=#FFFF00>-</RGG=#FF0000>DMG:</RGB>
<RGB=#FFFF99>279.7K</RGB><RGB=#FFFF00>:</RGB>
<RGB=#FF0000>DPS:</RGB>
<RGB=#FFFF99>22.700<</RGB><RGB=#FFFF00>:</RGB>
This is the perfectly normal preview
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Unread 09-25-2019, 05:42 PM  
Jethpriel
The Wary

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File comments: 73
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Re: Re: Results sent to chat randomly

Quote:
It should not be possible for the plugin to send anything to chat unless you click on it.

Are you sure it is completely random? Is there no further information you can give about when it occurs?
Just checked here if any answer to my question and I see now.
Not sure if I can explain this.
First of all I dont have any macros for the plugin and yes it is minimized.

What I did notice though, is that sometimes I see some codes on the screen where the "send to chat" box will pop up, and I got the feeling if accidentally clicking in this area when playing, the result is sent to chat.
I wish I could post a picture of it here, but I dont know how to do it.

For examble I just saw this code. It looks like html code to me, but why is this showing up at all, I wonder. If you take a closer look, it is actually the result

ALIAS:/SAY <RGB=#FFFF99>JOKULL</RGB><RGB=#FFFF99>
(12.3s)</RGB><RGB=#FFFF00>:</RGB=#FFF533>JETRETH</RGB>
<RGB=#FFFF00>-</RGG=#FF0000>DMG:</RGB>
<RGB=#FFFF99>279.7K</RGB><RGB=#FFFF00>:</RGB>
<RGB=#FF0000>DPS:</RGB>
<RGB=#FFFF99>22.700<</RGB><RGB=#FFFF00>:</RGB>
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Unread 08-30-2019, 05:30 PM  
Drono
The Undying
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Forum posts: 47
File comments: 107
Uploads: 1
Re: Re: Re: Results sent to chat randomly

Quote:
Plugins can't do that. He must be accidentally clicking on it somehow.
Even when you have he plugin minimized, there is like 1px invisible quickslot that sends the data to the chat and you can accidently click it. Sometimes when you get lucky you can get the mouseover from it and drag it around (will show the full square than) to confirm this.
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Unread 08-30-2019, 05:26 PM  
gjpc
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Re: Re: Re: Results sent to chat randomly

Quote:
Plugins can't do that. He must be accidentally clicking on it somehow.
Yup, plugin can't but a mouse macro may...
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Unread 08-30-2019, 05:24 PM  
Thurallor
The Undying
 
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Re: Re: Results sent to chat randomly

Quote:
There is a send to chat button at the bottom of the main window that sends your current stats (results?) to the chat window.

Do you have other game helpers that may be triggering it?
Plugins can't do that. He must be accidentally clicking on it somehow.
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Unread 08-30-2019, 04:23 PM  
gjpc
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Re: Results sent to chat randomly

Quote:
Randomly the plugin is putting results to chat.
Anyone knows why and how to avoid/fix this?
There is a send to chat button at the bottom of the main window that sends your current stats (results?) to the chat window.

Do you have other game helpers that may be triggering it?
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Unread 08-30-2019, 02:29 PM  
Thurallor
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Re: Results sent to chat randomly

Quote:
Randomly the plugin is putting results to chat.
Anyone knows why and how to avoid/fix this?
It should not be possible for the plugin to send anything to chat unless you click on it.

Are you sure it is completely random? Is there no further information you can give about when it occurs?
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Unread 08-30-2019, 12:22 PM  
Jethpriel
The Wary

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File comments: 73
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Results sent to chat randomly

Randomly the plugin is putting results to chat.
Anyone knows why and how to avoid/fix this?
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Unread 04-28-2019, 08:52 PM  
Tioz
The Wary

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Hey guys, i have a little problem with the enemy debuff tracking. I use Combat Analysis and Buffbars. I want to track Barbed Arrow and it does work, but everytime it does one tick, the timer just resets and starts again. does anyone know what i am doing wrong?^^ EDIT: if i set it to "Conflicts with barbed arrow" it does not reset anymore, but now it does not refresh when i reapply the dot. :/ EDIT2: The weird thing is. barbed arrow gets automatically added in the "Removes" category. when i remove the skill from that category, it gets automatically added to the category "Conflicts with". why does it do that? i just want to track barbed arrow on the target.^^

Last edited by Tioz : 04-28-2019 at 09:31 PM.
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Unread 03-23-2019, 03:14 PM  
gjpc
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Many thanks Thurallor! I'll gen up V 4.7.2 and test and release.

Last edited by gjpc : 03-24-2019 at 08:32 AM.
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Unread 03-22-2019, 08:52 PM  
Thurallor
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Looking through the combat log parsing code, I found a couple of minor bugs, apparently introduced in 4.4.1 when Fell-wrought and Orc-craft damage types were added, or earlier.

The dmgType value representing "none/unspecified" was increased to 13. Corrections:
  • en.lua, line 562 is currently
    dmgType = 12;
    but should be
    dmgType = 13;
  • en.lua, line 681 is currently
    return 1,initiatorName,targetName,skillName,0,avoidType,1 ,10;
    but should be
    return 1,initiatorName,targetName,skillName,0,avoidType,1 ,13;
  • en.lua, line 707 is currently
    dmgType == "Ancient Dwarf-make " and 10 or 11;
    but should be
    dmgType == "Ancient Dwarf-make " and 10 or
    dmgType == "Orc-craft " and 11 or
    dmgType == "Fell-wrought " and 12 or 13;

Similar bugs appear in de.lua (lines 568, 664, 676) and fr.lua (lines 587, 685, 695, 720).

I doubt any of these bugs are significantly affecting the statistics reported.

Last edited by Thurallor : 03-22-2019 at 09:09 PM.
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Unread 05-06-2018, 09:55 AM  
gjpc
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Re: Failed to Load

Quote:
I am getting this message when I login to a toon I created after I installed Combat Analysis: Online\Plugins\CombatAnalysis\Utils\Misc.lua:487: attempt to index field '?' (a nil value)

I reset and it seems to work fine. For my other toons I do not have this issue. As I said, the toon where it fails to load was created after I installed the plugin.
Hmmm, do you have to reset every time or just had to once?
If it happens every time, what type of toon did you create?
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Unread 05-06-2018, 09:48 AM  
Aarfon
The Wary

Forum posts: 0
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Failed to Load

I am getting this message when I login to a toon I created after I installed Combat Analysis: Online\Plugins\CombatAnalysis\Utils\Misc.lua:487: attempt to index field '?' (a nil value)

I reset and it seems to work fine. For my other toons I do not have this issue. As I said, the toon where it fails to load was created after I installed the plugin.

Thoughts?

Thanks!
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Unread 09-14-2016, 08:49 AM  
gjpc
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Forum posts: 11
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Uploads: 4
Quote:
Not get the "send to chat" button anywhere on the interface as per the pics above... any ideas?
Press the chat baloon next to the send text button and select "say".
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