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Category: Action Bars & Main BarSequenceBars
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Name: SequenceBars   Updated this week!   Popular!
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Date: 10-17-2019 04:08 AM
Size: 941.58 Kb
Version: 3.41
Rate File: 5 out of 5 with 8 votes  
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The sequence editor window.
 
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Showing a list of bars.
 
Description

Introduction
This plugin lets you make a sequence of skills, and moves them under your cursor one by one, so you can click them in order, without moving the mouse. In action, it looks like this:



This might come in handy if you want to do a long sequence of skills or emotes, without having to remember it all. You can also export a sequence and e-mail it to your friends, to share your favorite skill rotations.

Another way this plugin can be useful is as a gear-swapper. So, for example, you can have one sequence for equipping your DPS items, and another sequence for equipping your tanking items. This is demonstrated in the following brief video:


As shown in the video, you can configure the bars to interact with each other: When one sequence finishes, you can make that bar close and another bar open. You can also make them open or close when combat begins or ends.

Bars can be grouped together hierarchically. You can use the options panel in the plugin manager to see a list of your SequenceBars (and groups of bars). You can right-click on any item for options.

The visual appearance of the bars is highly configurable, using right-click menus.

This plugin is still under active development, so comments and suggestions are appreciated.

Have fun,
Thurallor

User Manual
The User Manual is a work in progress. The following sections are available so far:
Special Slots

Installation and Startup
To install:
  • First, unzip the archive. You will get a folder called "Thurallor". Move this folder into your Documents/The Lord of the Rings Online/Plugins folder. (If you have not previously installed any plugins, you will have to first create the Plugins folder.)
  • Or if you prefer, you may use Plugin Compendium to do the installation.
To load the plugin, use the game's built-in Plugin Manager. This can be found in the "^" menu, at the bottom of the screen. Click the icon, then choose "System" and then "Plugin Manager".

When the Plugin Manager opens, find SequenceBars in the list on the left side, then click "Load" to load the plugin. If you would like the plugin to load automatically each time you login, choose your character's name in the "Automatically Load For" pulldown menu.

Revision History
  • (17-Oct-2019) Version 3.41: Release notes are here.
  • (4-Oct-2019) Version 3.39: Fixed a bug that caused a delay slot to be broken if the bar was reset while it was counting down.
  • (3-Oct-2019) Version 3.38: Release notes are here.
  • (1-Oct-2019) Version 3.37: Release notes are here.
  • (21-Sep-2019) Version 3.36: Bug fix: The "Advance when skill is executed" feature should now work for the "Improved Penetrating Shot" and "Improved Quick Shot" skills when fire/light oil is in use.
  • (28-Jan-2019) Version 3.35: Release notes are here.
  • (26-Jan-2019) Version 3.34: Release notes are here.
  • (29-Sep-2018) Version 3.33: Release notes are here.
  • (11-Sep-2018) Version 3.32: Release notes are here.
  • (22-Aug-2018) Version 3.31: Release notes are here.
  • (19-Apr-2018) Version 3.30: Fixes a bug reported by tazwhirlwind: In the previous version, sometimes the right-click menu for bars didn't work.
  • (28-Mar-2018) Version 3.29: Fixes a bug reported by Galphoglas. You can now use special characters (such as é, è, à) in chat commands.
  • (17-Feb-2018) Version 3.28: Fixed bugs introduced in 3.27.
  • (17-Feb-2018) Version 3.27: Release notes are here.
  • (14-Feb-2018) Version 3.26: Release notes are here.
  • (3-Feb-2018) Version 3.25: Fixed a bug in the color picker.
  • (13-Nov-2017) Version 3.24: Release notes are here.
  • (10-Oct-2017) Version 3.23: Release notes are here.
  • (8-Oct-2017) Version 3.22: Release notes are here.
  • (4-Oct-2017) Version 3.21: Release notes are here.
  • (1-Aug-2017) Version 3.20: Release notes are here.
  • (31-May-2017) Version 3.19: Added Runekeeper conditionals "Runekeeper attunement > x", "Runekeeper attunement < x", "Runekeeper is charged", "Runekeeper is not charged".
  • (19-May-2017) Version 3.18: Forgot to add the "/sb sort" command.
  • (19-May-2017) Version 3.17: Release notes are here.
  • (2-Apr-2017) Version 3.16: Release notes are here.
  • (26-Mar-2017) Version 3.15: Second attempt to fix stance-tracking conditionals for Wardens.
  • (25-Mar-2017) Version 3.14: Release notes are here.
  • (5-Feb-2017) Version 3.13: Release notes are here.
  • (31-Dec-2016) Version 3.12: Release notes are here.
  • (14-Nov-2016) Version 3.11: Release notes are here.
  • (4-Oct-2016) Version 3.10: Release notes are here.
  • (25-Aug-2016) Version 3.09: Release notes are here.
  • (9-Jun-2016) Version 3.08: Release notes are here.
  • (25-Mar-2016) Version 3.07: Bug fix.
  • (23-Mar-2016) Version 3.06: Quick fix for this bug.
  • (22-Mar-2016) Version 3.05: Added "Skill is/not usable" condition.
  • (22-Mar-2016) Version 3.04: Release notes are here.
  • (12-Mar-2016) Version 3.03: Bug fixes.
  • (24-Feb-2016) Version 3.02: Fixed file permissions that caused an error when updating with Plugin Compendium.
  • (23-Feb-2016) Version 3.01: Fixed a problem with upgrading old settings files.
  • (22-Feb-2016) Version 3.00: Release notes are here.
  • (14-Feb-2016) Version 2.26: Release notes are here.
  • (11-Feb-2016) Version 2.25: Release notes are here.
  • (22-Jan-2016) Version 2.24: Release notes are here.
  • (10-Jan-2016) Version 2.23: Release notes are here.
  • (11-Dec-2015) Version 2.22: Release notes are here.
  • (10-Dec-2015) Version 2.21: Release notes are here.
  • (4-Dec-2015) Version 2.20: Release notes are here.
  • (30-Nov-2015) Version 2.19: Release notes are here.
  • (20-Oct-2015) Version 2.18: Release notes are here.
  • (30-Sep-2015) Version 2.17: Release notes are here.
  • (26-Sep-2015) Version 2.16: German translations completed (thanks, Daefareth!)
  • (28-Aug-2015) Version 2.15: Release notes are here.
  • (22-Aug-2015) Version 2.14: Release notes are here.
  • (17-Aug-2015) Version 2.13: Bug fix: SequenceBars will no longer steal focus from the chat window when show/expand event behaviors are executed.
  • (15-Aug-2015) Version 2.12: Screen resize warning now has a "Don't show this message again" checkbox.
  • (11-Aug-2015) Versions 2.10 and 2.11: Release notes are here.
  • (16-Jul-2015) Version 2.09: Release notes are here.
  • (8-Jul-2015) Version 2.07: Release notes are here.
  • (11-Jun-2015) Version 2.06: Release notes are here.
  • (9-Jun-2015) Version 2.05: Release notes are here.
  • (4-Jun-2015) Version 2.04: Release notes are here.
  • (11-May-2015) Version 2.03: Added a mechanism for discovering bag slot numbers: If you move an item from one slot to another within your bag, you will see a message such as "Item moved from bag slot 103 to bag slot 45" in the chat window. This should help in assigning the bag slot in the "Set unequip destination" command.
  • (7-May-2015) Version 2.02: Fixed a bug that caused incorrect scrolling when you "skip ahead" in a sequence. Also added Cyrillic support for the Turbine client.
  • (26-Apr-2015) Version 2.01: Release notes are here.
  • (23-Apr-2015) Version 2.00: Release notes are here.
  • (10-Apr-2015) Version 1.12: Fixed a bug in the sequence editor that caused icons to disappear when you tried to drag them.
  • (3-Apr-2015) Version 1.11: Release notes are here.
  • (12-Jan-2015) Version 1.10: Reorganized the options panel.
  • (7-Jan-2015) Version 1.09:
    • Updated Russian translations.
    • Bug fix: The "Cursor Style" submenu was not displaying properly in the Bar menu.
    • Bug fix: The cursor was not being moved correctly if a bar automatically moved due to a user event during animation.
  • (6-Jan-2015) Version 1.08: Quick fix for a bug I introduced in Version 1.06 which generated an error when you tried to edit the caption of a bar or group.
  • (2-Jan-2015) Version 1.06: Release notes are here.
  • (1-Jan-2015) Version 1.05: Release notes are here.
  • (2-Nov-2014) Version 1.04: Release notes are here.
  • (30-Oct-2014) Version 1.03: Completed Russian translations. Addressed some minor GUI flakiness issues. Added "Directory" option to the Bar menu.
  • (27-Oct-2014) Version 1.02: Oops, I inadvertently messed up the .plugin file in the 1.01 version.
  • (27-Oct-2014) Version 1.01: Updated Russian translations (Thanks, DToX!) and added support for Plugin Compendium.
  • (27-Oct-2014) Version 1.00: Initial release.
  • Beta discussions were here.

Thanks
Assistance from the following contributors is gratefully acknowledged:
  • fade2gray, for extensive testing and debugging help
  • DToX for Russian translations, testing, and ContextMenu
  • Galphoglas and Bigdid for French translations
  • Daefareth for German translations (assisted by Elrigh and Riggie1000)
  • Elrigh and Riggie1000 for beta testing
  • Galuhad for Drop Down Menu
  • moebius92 for SkillData
  • Many plugin authors whose work I have learned from and emulated
Archive List (Old Versions)
File Name
Version
Size
Author
Date
3.39
941.17 Kb
Thurallor
10-04-2019 06:04 PM
2.26
772.96 Kb
Thurallor
02-14-2016 09:15 AM
File Statistics
User Rating:
5 out of 5 with 8 votes
Downloads: 79019
Views: 202418
Favorites: 40
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Last Modified: 10-17-2019 04:08 AM by Thurallor    

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Unread 10-10-2019, 08:41 PM  
Kossorri
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Yeah the reset on combat end doesn't work it seems with the new build.

Debug says combat resets but it advances right to the same slot soon as the mob is dead and the character still has combat stance. will send you the logs in PM along with the video link.
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Unread 10-07-2019, 04:56 PM  
Thurallor
The Undying
 
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Re: Re: Re: Delay issue..

Quote:
Originally Posted by Kossorri
Seems on occasion sometimes my ballads (set to advance on execute) don't execute and just get skipped. Much like they are set to click to advance. Will try get a capture of it when it happens next along with the debug logs. Doesn't happen often though.
An occasional problem, my favorite kind. The debug logs/capture will be helpful.

Quote:
Originally Posted by danglor
okay, thank you. Your plugin is very good
I'm glad you like it.
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Unread 10-06-2019, 12:36 PM  
Kossorri
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Re: Re: Delay issue..

Seems on occasion sometimes my ballads (set to advance on execute) don't execute and just get skipped. Much like they are set to click to advance. Will try get a capture of it when it happens next along with the debug logs. Doesn't happen often though.

Delay has been working good since I set it to auto advance. Will try click advance tonight.
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Unread 10-05-2019, 01:31 AM  
danglor
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Re: Re: Re: Re: Delay issue..

okay, thank you. Your plugin is very good
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Unread 10-04-2019, 08:38 PM  
Thurallor
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Re: Re: Re: Delay issue..

Quote:
Originally Posted by danglor
Normal is target health is below 70% unlocks “Improved Merciful Shot” skill
SequenceBars is target health is below 50% unlocks “Improved Merciful Shot” skill
If that is true, then it is a bug in the LOTRO client that I cannot do anything about. I am sorry.

I use a built-in function (Turbine.Gameplay.ActiveSkill.IsUsable) to determine whether a skill is usable. If it is returning the wrong value, I can't fix it.

I would suggest that you try changing your "If" slot's condition from
Skill is usable:
Improved Merciful Shot
to
Target morale < x%:
x = 70

Last edited by Thurallor : 10-04-2019 at 08:39 PM.
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Unread 10-04-2019, 07:12 PM  
danglor
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Re: Re: Delay issue..

Normal is target health is below 70% unlocks “Improved Merciful Shot” skill
SequenceBars is target health is below 50% unlocks “Improved Merciful Shot” skill

Last edited by danglor : 10-04-2019 at 08:13 PM.
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Unread 10-04-2019, 05:29 PM  
Thurallor
The Undying
 
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Re: Delay issue..

Quote:
Originally Posted by Kossorri
Not sure if it's related but testing in the training hall in bree. Combat seems to reset sporadically while mid spam testing on the dummies there. Debug shows the log for combat status changes often.
Yeah, training dummies are kind of annoying in that regard. I'll do some testing with training dummies to try to reproduce the remaining issue.

Edit: Got it. The scenario seems to be: While the delay timer is counting down, combat ends, and the bar resets. The next time you reach that delay slot, it is frozen up. Seems to be a race condition, looking into it.

Edit 2: I believe this is fixed in version 3.39.

Quote:
Originally Posted by danglor
Improved Merciful Shot skill is usable, when the target is below
70% health(not 50% health) for red line hunter.
Yes, okay, I believe you. But what is your point? What does this have to do with SequenceBars?

I'm sorry, but I am unable to guess your request. You will have to state it explicitly.

Last edited by Thurallor : 10-04-2019 at 06:05 PM.
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Unread 10-04-2019, 10:30 AM  
Kossorri
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Delay issue..

Setting delay to automatic seems more reliable, will test this further this weekend.
Although the reset on combat end seems not to register now and then.
It's frustrating when the next slot to execute requires 3 ballads and doesnt reset when combat ends and the ballads fade.
Not sure if it's related but testing in the training hall in bree. Combat seems to reset sporadically while mid spam testing on the dummies there. Debug shows the log for combat status changes often.
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Unread 10-03-2019, 11:39 PM  
danglor
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Improved Merciful Shot skill is usable, when the target is below
70% health(not 50% health) for red line hunter.

Last edited by danglor : 10-03-2019 at 11:40 PM.
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Unread 10-03-2019, 09:09 PM  
Thurallor
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Danglor, I just tried "Improved Merciful Shot" with the "Advance when skill is executed" option, and it works for me. The name of this skill does not change when you apply fire/light oil. What problem are you having with it?

Please try version 3.38 and let me know of any remaining problems.

Last edited by Thurallor : 10-03-2019 at 09:09 PM.
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Unread 10-03-2019, 03:48 AM  
danglor
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delay try it automatic
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Unread 10-02-2019, 09:08 PM  
Kossorri
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Info sent along with the files/videos to your email.
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Unread 10-02-2019, 02:06 AM  
Thurallor
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Re: Re: Re:

Quote:
IMPROVED MERCIFUL SHOT
Fast 40m
Range Ranged Skill
A massively damaging shot that unlocks when the target is below 70% health, removing Corruptions.
Ah, I think I understand your question now: Why doesn't the "Advance when skill is executed" option work for this skill?

Because you are using light oil or fire oil, and this changes the name of the skill in the combat log.

Like I said before: I have to manually add support for such skills, one at a time. You did not request me to add support for "Improved Merciful Shot" -- you only requested "Improved Penetrating Shot" and "Improved Quick Shot".

I will add "Improved Merciful Shot" in the next release. If you have any other skills whose names change in the combat log when light/fire oil is applied, and you wish to use them with the "Advance when skill is executed" option enabled, let me know.
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Unread 10-02-2019, 01:48 AM  
danglor
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Re: Re:

IMPROVED MERCIFUL SHOT
Fast 40m
Range Ranged Skill
A massively damaging shot that unlocks when the target is below 70% health, removing Corruptions.
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Unread 10-02-2019, 12:52 AM  
Thurallor
The Undying
 
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Re:

Quote:
Originally Posted by danglor
Why is 50% blood available, not 70% blood available?
I'm sorry, I don't understand the question. Maybe it is obvious to someone who plays hunter, but not me. Can you be more precise?

Quote:
Originally Posted by Kossorri
Still doesn't advance on execute when Anthem of the Third age- resonance is fired.

Delay freezing still occurs as well when set to left-click. Automatic just bypasses it as though it isn't there.
Something really strange is going on for you. I'll send you a PM with some questions.
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