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04-07-2023, 05:57 PM
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The Undying
Forum posts: 202
File comments: 458
Uploads: 20
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Re: Warden -
Quote:
Originally Posted by akourbat
These three new warden's skills (well, actually it is one skill that changes it flavor based on last executed gambit) appear to be missing from the skills database - "The Way of the Spear/Shield/Fist". At least when dragged onto the bar, the skill options show only "Require Target" tick option, and nothing else. They got added during UPD 35 as part of warden rework ( https://www.lotro.com/update-notes/l...lease-notes-en)
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I have now updated the skills database (in version 4.19).
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04-07-2023, 01:34 PM
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The Wary
Forum posts: 0
File comments: 46
Uploads: 0
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Warden -
Hi Thurallor,
These three new warden's skills (well, actually it is one skill that changes it flavor based on last executed gambit) appear to be missing from the skills database - "The Way of the Spear/Shield/Fist". At least when dragged onto the bar, the skill options show only "Require Target" tick option, and nothing else. They got added during UPD 35 as part of warden rework ( https://www.lotro.com/update-notes/l...lease-notes-en)
Last edited by akourbat : 04-07-2023 at 05:41 PM.
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04-04-2023, 01:06 PM
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The Undying
Forum posts: 202
File comments: 458
Uploads: 20
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Re: Help!! Adding Skill Cooldown to Custom Skill Icons in LOTRO Plug Sequence Editor
Hi bluesil,
Quote:
I am looking for functionality in the plug. Can it be added if it doesn't exist? Thank you for your help.
To edit a sequence, you need to drag a skill from the "Skills" window to the "Sequence" window.
Then, left-click on the applied icon and select "Skill" in the "Appearance" menu.
Afterward, you can change the unique skill icon to the desired skill icon.
However, if you apply the LOTRO-provided unique skill icon to the sequence window, the skill cooldown will be applied. But if you change the unique skill icon arbitrarily, the skill cooldown will not be applied.
Is it possible to apply skill cooldown to an arbitrarily changed skill icon? If there is a related feature already available, please let me know.
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This feature currently does not exist in the plugin. It would be possible for some skills (but not all, due to API limitations). I will add this to my list of feature requests and look into it when I have some free time.
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04-04-2023, 02:37 AM
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The Wary
Forum posts: 0
File comments: 2
Uploads: 0
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Help!! Adding Skill Cooldown to Custom Skill Icons in LOTRO Plug Sequence Editor
I am looking for functionality in the plug. Can it be added if it doesn't exist? Thank you for your help.
To edit a sequence, you need to drag a skill from the "Skills" window to the "Sequence" window.
Then, left-click on the applied icon and select "Skill" in the "Appearance" menu.
Afterward, you can change the unique skill icon to the desired skill icon.
However, if you apply the LOTRO-provided unique skill icon to the sequence window, the skill cooldown will be applied. But if you change the unique skill icon arbitrarily, the skill cooldown will not be applied.
Is it possible to apply skill cooldown to an arbitrarily changed skill icon? If there is a related feature already available, please let me know.
Thank you.
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03-26-2023, 10:47 PM
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The Wary
Forum posts: 0
File comments: 23
Uploads: 0
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Hi all,
Captain works completely, warden reworks completely with 4.18 rev.
Thanks for the good work .
Big
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03-25-2023, 05:48 PM
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The Undying
Forum posts: 202
File comments: 458
Uploads: 20
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Thanks to Bigdid and others who sent me their .plugindata files.
The problem is due to the fact that SSG removed some skills from the game in Update 35, and the plugin doesn't properly handle the shortcuts that are, as a result, invalid.
Version 4.17 fixes this issue. If any obsolete skills appear in your bars, the slot(s) in which they appear will be cleared. Please pay close attention to the chat window the first time you load the plugin: It will give you a list of the affected bars and slot numbers.
Last edited by Thurallor : 03-25-2023 at 06:10 PM.
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03-25-2023, 04:14 PM
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The Wary
Forum posts: 0
File comments: 23
Uploads: 0
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Hi again,
So far only the captain has problems editing some long/complex sequences:
"...ne\Plugins\Thurallor\SequenceBars\SequenceEdit or.lua:269: bad argument #1 to 'pairs' (table expected, got nil)"
Will send the file directly to Thurallor
Tks
Big
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03-25-2023, 03:30 PM
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The Wary
Forum posts: 0
File comments: 23
Uploads: 0
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Hi,
Done.
I will test all characters to see if, besides the captain, other have problems editing some long and/or complex sequences...
Tks
Big
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03-24-2023, 05:31 PM
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The Undying
Forum posts: 202
File comments: 458
Uploads: 20
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Re: Warden bars no more accessible since U35
Hi Bigdid,
Please send your non-working .plugindata file to [email protected], and I will have a look at it. I think that is the fastest way to diagnose the problem.
Thanks,
Thurallor
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03-24-2023, 02:54 PM
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The Wary
Forum posts: 0
File comments: 23
Uploads: 0
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Warden bars no more accessible since U35
Hello Thurallor,
Long time no problems but I have no more access to my warden bars since U35 and SB 4.16. Everything is fine with the others toons; only the warden (which had a huge SB data: 850k).
When I try to load manually SB it loads but no bars and when trying to access the directory I have the following error: "...ne\Plugins\Thurallor\SequenceBars\BarTreeContr ol.lua:91: attempt to index a nil value"
So far, tried to load olders SequenceBars.plugindata, no good.
It works only if I delete the SBdata and let the plugin recreate an empty file.
Also tried to switch to old version: 4.13 and 3.55; no good.
I should have somewhere some partial gambits files to import but it seems quite a hassle.
Any tips?
Thanks in advance and continue the good work.
Big
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02-14-2023, 02:35 PM
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The Undying
Forum posts: 202
File comments: 458
Uploads: 20
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Re: Next Raid Member Issue
Quote:
I created a bar that will target a raid member and cast a skill and then repeat. I was in a 12-person raid last night and the "Select Next Raid Member" was not functioning correctly. It would only select six people, and it was random. Not all six people in my raid group but random. It was always the same six people throughout the raid. I believe it had something to do with who was already in the raid group. The tanks and healers were invited first and I was the last healer to get invited.
I will test this theory. A little bulb just came on as I was typing this.
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It could be a problem with the plugin's caching of raid/fellowship info. Next time, would you try reloading the plugin and see if that fixes it?
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02-14-2023, 09:17 AM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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Next Raid Member Issue
I created a bar that will target a raid member and cast a skill and then repeat. I was in a 12-person raid last night and the "Select Next Raid Member" was not functioning correctly. It would only select six people, and it was random. Not all six people in my raid group but random. It was always the same six people throughout the raid. I believe it had something to do with who was already in the raid group. The tanks and healers were invited first and I was the last healer to get invited.
I will test this theory. A little bulb just came on as I was typing this.
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02-05-2023, 05:25 PM
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The Wary
Forum posts: 0
File comments: 46
Uploads: 0
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Thank you
For this -> "There is a new kind of special slot: "Reset bar". This slot, when clicked (or when reached automatically in the sequence), simply resets the bar. (This is to avoid having to create a special user event and event behavior just for the purpose of resetting the current bar.)"
Last edited by akourbat : 02-05-2023 at 05:26 PM.
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02-03-2023, 04:49 PM
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The Undying
Forum posts: 26
File comments: 138
Uploads: 2
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Quote:
The way I chose to address this (version 4.12) was by adding a new type of special slot: "Reset bar". It isn't exactly what you requested, but should be a little more convenient than generating a user-event and adding a "reset bar when user event occurs" behavior.
I think I have addressed the rest of your feature ideas and bug reports. If not, please let me know!
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It all looks great. Thank you for your time with the mod and with its continued development.
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02-03-2023, 02:04 PM
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The Undying
Forum posts: 202
File comments: 458
Uploads: 20
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Re: SequenceBars Wont load for me after the 4.12 update.
Quote:
SequenceBars wont load for me after I updated to 4.12 and give me these message's:
The Lord of the Rings Online/Plugins\Thurallor\SequenceBars\__init__.lua:41: Unable to resolve package "Thurallor.Common.UI.Zoomer_1".
The Lord of the Rings Online/Plugins\Thurallor\SequenceBars\Main.lua:1: Failed to import package "Thurallor.SequenceBars".
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Thanks for reporting this. I will fix it shortly.
Edit: I have uploaded version 4.13. Sorry for the error!
Last edited by Thurallor : 02-03-2023 at 02:17 PM.
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