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Unread 09-30-2019, 11:32 PM  
Thurallor
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Quote:
I'll set up some vid capture to show you the bugs when they happen.
Before you do that, hold off for a while. I'm going to upload a new version with some additional debug output, and danglor's feature request. It also has a bug fix that may be related to your problems, although I haven't yet reproduced your particular symptoms.

Should be later tonight.

Last edited by Thurallor : 09-30-2019 at 11:37 PM.
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Unread 09-30-2019, 11:23 PM  
Kossorri
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That is correct. There is another bug where the bar does NOT reset when combat ends and is stuck at the last slot to still be executed. Setting the reset to happen before and after combat isn't that big a deal since I can afford the CD for a ballad to happen twice. Better than stuck waiting on a slot that requires 3 ballads.

The delay timer freezing tends to happen more often while I'm in Spec 2 with dissonance stance on. Some times it runs for awhile before freezing. Seems to happen more often when outside the training hall. Not sure if the combat resetting in the hall is why it doesn't hang as often.

The failure to advance on execute is very reproducable by setting the Anthem of the third age - Resonance to advance on execute instead of having it on the click to advance. Its also the reason for the delay timer after it.
I use this with Spec 1 and in resonance stance.

I'll set up some vid capture to show you the bugs when they happen.
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Unread 09-30-2019, 10:29 PM  
Thurallor
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Re: Export sent

Thanks. I've tried out your bar, and so far haven't reproduced the problem.

I did notice, however, that you have a "Reset bar when combat begins" event behavior. If you initiate combat by clicking the first slot of the bar, the bar will reset after that, and thus you will have to click the slot again to advance to the next slot.

I'd remove that event behavior; it's redundant, since you already have "Reset bar when combat ends".
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Unread 09-30-2019, 09:00 PM  
Kossorri
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Export sent

Had to split the export in two PMs but you have them now. Let me know if you need anything else. Much thanks!
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Unread 09-30-2019, 06:01 PM  
Thurallor
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Quote:
Originally Posted by danglor
Using a delay of 10 seconds will affect the action of the next skill, which is not the result I want. Can you add a time difference (if time>seconds then) in a special slot, similar to the "datediff" function.
I think I will add a generic "Lua command" slot, since that would satisfy the needs of you and several others.

Quote:
Originally Posted by Kossorri
Seems the automatic delay is sporadic. Set this for a 0.75 delay to wait for one of my skills to be usable but it didn't process. Not to mention debug didn't catch any of the conditionals.
Thanks for reporting the problem. I am not able to easily reproduce it, but I haven't tried every combination of settings. Please export your bar(s) and paste the data into a PM to me. That'll help me verify when I've reproduced and fixed it.

Quote:
Originally Posted by Kossorri
Also had issues with click advancing to next step when the skill was set to advance on execute.
Looking into this now.

Last edited by Thurallor : 09-30-2019 at 06:29 PM.
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Unread 09-29-2019, 02:12 PM  
Kossorri
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Automatic delay broken

Seems the automatic delay is sporadic. Set this for a 0.75 delay to wait for one of my skills to be usable but it didn't process. Not to mention debug didn't catch any of the conditionals.

Setting delay to left click works, sporadically. click delay seems to hang halfway through the timer and won't advance even after it fired.
Debug log below:


3259.70 Window cleared
3262.55 MOUSE arrived
3264.17 MOUSE clicked slot 1
3264.25 EVENT received: InCombatChanged
3264.41 MOUSE clicked slot 1
3264.75 MOUSE clicked slot 1
3265.05 MOUSE clicked slot 1
3265.43 MOUSE clicked slot 2
3265.75 MOUSE clicked slot 2
3266.14 MOUSE clicked slot 2
3266.46 MOUSE clicked slot 2
3267.25 MOUSE clicked slot 3
3267.62 MOUSE clicked slot 3
3267.95 MOUSE clicked slot 3
3268.10 SPECIAL-SLOT (slot 4) executing: Delay
3268.28 MOUSE clicked slot 28
3268.59 MOUSE clicked slot 28
3268.96 MOUSE clicked slot 28
3269.26 MOUSE clicked slot 28
3269.62 MOUSE clicked slot 28
3270.39 MOUSE departed
3280.09 EVENT received: InCombatChanged
3280.09 BAR reset

Also had issues with click advancing to next step when the skill was set to advance on execute.

4436.45 ADVANCE to slot 1
4436.61 MOUSE clicked slot 1
4436.84 MOUSE clicked slot 1
4437.06 MOUSE clicked slot 1
4437.28 MOUSE clicked slot 1
4437.51 MOUSE clicked slot 1
4437.66 ADVANCE to slot 2
4437.99 MOUSE clicked slot 2 <--Skill was set to advance on execute
4437.99 ADVANCE to slot 3 <--Seems click advanced instead
4438.30 MOUSE clicked slot 3
4438.61 MOUSE clicked slot 3
4439.06 MOUSE clicked slot 3
4439.32 MOUSE clicked slot 3
4439.54 MOUSE clicked slot 3

Last edited by Kossorri : 09-29-2019 at 02:32 PM.
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Unread 09-27-2019, 10:49 PM  
Thurallor
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I'm out of town and away from my computer, but I'll address all unanswered questions when I return.
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Unread 09-26-2019, 10:05 PM  
Kossorri
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Missing Target has effect?

I see there should be a conditional for target has effect but I can't see it in the dropdown. Any ideas or anyone else not see it either?

-edit- Nevermind I see its commented out due to buggy effects.

Last edited by Kossorri : 09-27-2019 at 11:49 AM.
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Unread 09-24-2019, 07:04 PM  
danglor
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Re: Re: Re: Re: Hope to increase&#65288;if time>second then&#65289;

Using a delay of 10 seconds will affect the action of the next skill, which is not the result I want. Can you add a time difference (if time>seconds then) in a special slot, similar to the "datediff" function.
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Unread 09-24-2019, 01:35 PM  
Thurallor
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Re: Re: Re: Hope to increase&#65288;if time>second then&#65289;

Quote:
Release Penetrating Shot skills once every 10 seconds, how to do it
Use a delay slot.

In the sequence editor, right-click an empty slot and choose "Insert special slot" -> "Delay".



Then spam-click the bar.
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Unread 09-23-2019, 06:50 PM  
danglor
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Re: Re: Hope to increase&#65288;if time>second then&#65289;

Release Penetrating Shot skills once every 10 seconds, how to do it
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Unread 09-23-2019, 01:59 PM  
Thurallor
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Re: Hope to increase&#65288;if time>second then&#65289;

Sorry, I don't understand the question.
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Unread 09-22-2019, 10:16 PM  
danglor
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Hope to increase&#65288;if time>second then&#65289;

Hope to increase(if time>second then)
Hunter's penetrating shot skill buff for 10 seconds
I plan to release penetrating shot skill in 10 seconds.

Last edited by danglor : 09-22-2019 at 10:24 PM.
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Unread 09-21-2019, 07:39 PM  
Thurallor
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Re: Re: Re: Re: Re: Re: Re: Text Editing

Fixed in version 3.36.

Last edited by Thurallor : 09-22-2019 at 01:03 PM.
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Unread 09-21-2019, 06:35 PM  
Jok
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Re: Re: Re: Re: Re: Re: Text Editing

Thanks for taking the time!
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