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Unread 11-29-2015, 02:04 PM  
Thurallor
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Thank you for your kind words, wezo. I'm glad you are making good use of the plugin.

Bigdid:

Regarding missed clicks, freezing, etc: If you export the bars you're having a problem with, and send them to me in a PM, I will look at them. It's possible there is a bug. (I did a brief test with three nested conditionals, and it worked fine for me.)

Currently, the "animation time" for the various speed options are: 0 (instantanteous), 0.05 s (fast), 0.1 s (slow), and 0.5 s (very slow). These are somewhat arbitrary. There is nothing to prevent adding more options, but I didn't think anyone would want it to take longer than 0.5 s to scroll to the next slot. On my machine, there are very obvious differences between the choices. However, if you have a slower machine (or more plugins running), the display will update less often, and "fast" may be indistinguishable from "instantaneous".
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Unread 11-27-2015, 11:38 AM  
Bigdid
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Questions

Hi Thurallor,

2 questions if I may:

1/Concerning the execution speed of animation, very slow is ok (2/3s) but slow is nearly as quick as instantaneous; is it on purpose?

2/ Conditional, I can't nest 3 if conditions for my guardian;
- what works (I tried to transpose the visual scripting with signs):
{if/ skill is ready/ catch a breath [catch a breath(CAB)] else {if/ skill is ready/ honorable combat [honorable combat(HC)] else [warrior heart(WH)]
I do have CAB or if unavailable HC or WH to click
-but if I add at the beginning {if/ morale/ <85% it bugs: always available or freezes the game
-What I want to do is
If morale is under 85%, use CAB or if unavailable use HC, or if unavailable use WH
Any thoughts?

Thanks and continue the good work.

Did

Last edited by Bigdid : 11-27-2015 at 03:07 PM.
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Unread 11-24-2015, 03:37 PM  
wezo
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Thank you!

This is the best plugin I have ever installed. I play warden and even though I don't care much for using it on gambit rotations, I find it very helpful when I need to switch my gear. Switching between tank and dps takes certain time to go through your bags and make sure you have equipped all the correct pieces of jewelry, armour, LI's, shield and class item. With this plugin I am able to switch roles just by spamming mouse clicks.

There are no words to express how satisfied I am. I have been using many plugins for years, and now I only registered to this site to be able to reply to this thread with a big THANK YOU.

Keep up the good work
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Unread 11-09-2015, 01:42 PM  
Bigdid
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Hi Thurallor,

Some good news.

1/ Slowing machine: it seems it was improved after emptying the SQ trash ( 4/5 seq).

2/ I succeeded in exporting and importing once other problems resolved. I had trouble again and time consuming opening or closing the game. I tried without other plug-ins and finally pinned down Combat analysis. It was related to the french rev (4.16). The new rev (4.46) has a Fr locale and all is better and smooth now.

3/ I'll watch for conditional related to traits.

4/ I still have missed clicks, is it related to high latency (I'm in South pacific) or aging graphic card ( I have had to lower presets for Minas Tirith) ? I don't know.
So I usually double the final click of a chain inside conditional when possible.

Beside that all is fine

Thanks again.

Did
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Unread 11-08-2015, 09:41 AM  
Thurallor
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Hi Bigdid,

Quote:
1/Imported the whole warden set of seq and gambits and it slows my machine.
In my observation, having a large number of bars will only affect performance if they are visible on the screen. If you hide the "Warden Skills" group (thus hiding all of the bars within it) performance should go back to normal. The root cause of the issue seems to be that it takes a lot of time to draw the "cooldown" animation on all of the icons, every time you use a skill. Since in the warden gambit sequences there are hundreds (if not thousands) of copies of the three gambit builder skills, the game has a hard time animating all of those icons every time you click one of the gambit builders. But if you hide the bars, it doesn't have to animate them.

Quote:
Would like to export subgroup(s) and delete what I don't use.
Q: What is the name of the export(s) and its location if I need to import again?
When you export a group (or bar) it opens a window containing compressed data. You can copy the data to the clipboard with Ctrl+C and save it in a text file with Notepad.

Quote:
2/Wanted to play with the new conditionnal possibilities.
Q: I don't see Traits conditions (Blue, red or yellow line), is it available? Because if I test specific conditions in blue traits, it blanks in red (not present); aka shield tactics or mastery...
There is no way for a Lua plugin to directly detect trait conditions. However, it may be possible to indirectly detect them; I will put some thought into this.

Quote:
Still have problems (missing some clics) with the delays so I prefer to double problematic actions, so if 1st clic misses, 2nd doesn't.
If you still have this problem after hiding the "Warden Skills" group, please let me know.

Quote:
I can try to help for the french translation if you can provide a list of words or sentences to translate...
I will send you a PM.

Thanks,
Thurallor

Last edited by Thurallor : 11-08-2015 at 09:44 AM.
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Unread 11-07-2015, 03:04 PM  
Bigdid
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Hi Thurallor,

Pfff, done from sratch all my combat sequences again and I got a backup prog. Have still to test them in real conditions.
Some questions for warden if I can:

1/Imported the whole warden set of seq and gambits and it slows my machine. Would like to export subgroup(s) and delete what I don't use.
Q: What is the name of the export(s) and its location if I need to import again?

2/Wanted to play with the new conditionnal possibilities.
Q: I don't see Traits conditions (Blue, red or yellow line), is it available? Because if I test specific conditions in blue traits, it blanks in red (not present); aka shield tactics or mastery...

Still have problems (missing some clics) with the delays so I prefer to double problematic actions, so if 1st clic misses, 2nd doesn't.

I can try to help for the french translation if you can provide a list of words or sentences to translate...

Continue the good work

Did
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Unread 11-05-2015, 11:20 AM  
Bigdid
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plugin file

Hi Thurallor,

1/ New
- Deleting only the sequencebars.plugindata gave weird results. Had to delete complete folder.
- Mixing conditionnals AND delays are weird also, I prefer trying simple things that works ATM.
-Could translate in french if you give me the list of words; to be followed.

2/ Old
Done in MP.

Tks

Did

Last edited by Bigdid : 11-05-2015 at 05:58 PM.
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Unread 11-04-2015, 06:22 PM  
Thurallor
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Hi Bigdid,

Please send me your SequenceBars.plugindata file for the warden character. I'll try to discover the problem and correct it. If it is affecting you, it is probably affecting other users also, so it is my top priority.

Thanks,
Thurallor

Last edited by Thurallor : 11-04-2015 at 06:22 PM.
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Unread 11-04-2015, 01:04 PM  
Bigdid
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Hi,
Love this plugin, specially for my warden, but does'nt load since yesterday!
Fine with my Guard, don't work with the warden.

Error messages:
Sirannon/Big******/SequenceBars.plugindata:1: unexpected symbol
...gs
Online\Plugins\Thurallor\SequenceBars\Manager.lua: 56: Unable to parse file!

Same when I try to load manually.
I have tried to revert to rev 2.17, same errors
I have a french interface and langage, tried with all english, same...

Any clues or workaround?
Thanks in advance and continue the good job.
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Unread 10-25-2015, 07:46 PM  
Keenarsen
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Thumbs up Re: Re: Re: Re: Custom bars gone

That's exactly what I wanted.
Thank you for making and sharing your amazing plugin, and for taking into consideration my request in such a timely manner !
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Unread 10-20-2015, 08:54 PM  
Thurallor
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Re: Re: Re: Custom bars gone

Keenarsen, in the new version (2.18) you can change the icon of the weapon slot to whatever you want (such as a skill icon). I hope that serves your purpose.

If not, you can create a Delay slot (with delay period = 0) and set the icon to your skill icon. That allows you to do exactly what you requested. The drawback is that your sequence will take 3 clicks instead of 2.

Last edited by Thurallor : 10-20-2015 at 08:55 PM.
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Unread 10-17-2015, 04:20 AM  
Keenarsen
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Thumbs up Re: Re: Custom bars gone

Thx for the answer Thurallor, and for taking the time to think about a way to implement it. I am aware of the existing features and I agree that they help, but they are not optimal for me due to my UI. Nevertheless, your plugin is very useful and user friendly. Thx again
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Unread 10-12-2015, 03:32 PM  
Athraive
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Cool Solved

Yay, that did the trick! Thanks, Thurallor, you just made my day!
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Unread 10-12-2015, 01:45 PM  
Thurallor
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Re: Custom bars gone

Keenarsen, I understand your request, and I am thinking about a way to implement it. Meanwhile, there are a few existing features that might help:
  1. You could make the cursor a different color for each bar.
  2. You could make a text overlay indicating the name of the skill.
  3. You could set the width/height of the bar to 2, and set the cursor home position to 1, so you can see the first two slots in the sequence.
Athraive, there is a very simple solution for your problem:
  1. Unload the plugin (or exit the game).
  2. Find the following file on your hard drive:
    Documents\The Lord of the Rings Online\PluginData\<account name>\Gilrain\<character name>\SequenceBars.plugindata
  3. Make a copy of this file in the following location:
    Documents\The Lord of the Rings Online\PluginData\<account name>\Evernight\<character name>\SequenceBars.plugindata
It's unfortunate that Turbine made no provision for transferring the plugin settings when people transfer their characters from one server to another. A lot of people are going to be asking the same question.

Last edited by Thurallor : 10-12-2015 at 02:04 PM.
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Unread 10-12-2015, 07:46 AM  
Athraive
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Question Custom bars gone

SequenceBars undoubtly the best LotRO-plugin I've ever installed. So many thanks for creating and sharing it with us, Thurallor!

Alas I encountered a problem when I started the game yesterday after having been transfered to another server (from Gilrain to Evernight). First of all SequenceBars was not loaded on startup although I'm positive I set the plugin-manager to load the plugin for the character I wanted to play.

When I loaded it manually all my custom bars where gone and I frankly have no idea about how to recover them. It really took me ages to configure the bars according to my needs and I seriously hope there is a solution to that problem.

Any ideas on what to do, folks?
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