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Unread 07-19-2015, 12:16 PM  
Thurallor
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Thanks for the update.

You might want to add German and French translations for the "Next RT is at <coords>" message.
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Unread 07-14-2015, 04:43 PM  
Thurallor
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Ugh. With as often as the game is crashing lately, the plugin really needs to save its data more often than it does. I would suggest saving every time the user marks a location.

Another point correction: In Central Gondor, 81.0S, 41.3W should be 80.8S, 40.8W per the wiki.

Last edited by Thurallor : 07-14-2015 at 06:04 PM.
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Unread 07-14-2015, 03:25 AM  
Mathwold
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Thank you very much, I had no idea things like that would be so easy

I'm currently away, but I will definitely release a new version including these features. I will probably change the ctrl+click to use the send data you entered below yourself (in case you are in a fellowship, or just riding around with kinship or something). I'm also working on the "click to see your own location on the map", had to do some tweaking in order to get the coordinate functions right.

The one coordinate that needs changing: will do, I think I've seen that RT location exactly once, so I hadn't been able to verify.

Just for my planning: I will definitely release a version as 16.2 goes live, but possibly not all the features will be in yet (that will depend on my time). But I'll be working on getting a full version with all features.
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Unread 07-13-2015, 05:14 PM  
Thurallor
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I added some features:
  • If you Ctrl+click on a map location, it executes the command "/ra All ride to <coords>".
  • If you Alt+click on a map location, it executes the command "/way target <coords>" and hides the window, for easy integration with Lunarwtr's excellent Waypoint plugin.

Modified source files are here. You may use them (or not) as you see fit.

I also noticed that the 83.7S, 45.0W point on the Central Gondor map needs to be changed to 83.5S, 44.2W as per the wiki (and my own experience).

Last edited by Thurallor : 07-13-2015 at 05:35 PM.
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Unread 07-10-2015, 04:58 PM  
Thurallor
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Another nice touch would be to put quest icons (0x41005E4F) on the map where the quest-givers are.
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Unread 07-10-2015, 04:12 PM  
Thurallor
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Well that's all up to you.

By the way, I think the gift-giver's brand image (0x4115C888) would work well for your icon.

Last edited by Thurallor : 07-10-2015 at 04:13 PM.
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Unread 07-10-2015, 01:05 PM  
Mathwold
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I'm working on it right now, with all coordinates that are currently known on BR. First thing I'm fixing is the tab issue, since it seems RTs will be coming in more and more regions. I'll prob have a shorter tab for every region, and widen it for the current region.

The "You are here" marker should be pretty ok to add in (though I'm kinda low on space on my lower bar, I may make it a small button, like the lock button :P).

For the clicking a specific marker: I'd like to keep the left-click functionality for toggling the RT locations, which means it'd be a bad thing to also put it as a chat-message sender, and as far as I know, that functionality would automatically be added when putting a shortcut in? Or am I mistaken there? Perhaps leave the message functionality for locked maps?

The stretching of the maps, ugh, it was already beyond me to get the current maps the size I wanted, not sure how well I'd fare with resizing :P (or how well the bar would do). Seems like the hardest part.
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Unread 07-10-2015, 12:14 PM  
Thurallor
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I just added the locations that are specified in the lotro-wiki. They may not be complete at this point, since they are based on Bullroarer. (And to avoid confusing people, you may not want to release a new version until Update 16.2 goes live).

The English and German titles fit OK, but you're going to have to figure something out for the French ones. Maybe use a pulldown menu like the main map in the game.

Some ideas for features:
  • A "You are here" marker for the map. (You could add a GPS button to the map, with an alias underneath it, such as "/me is at ;loc"; then parse the resulting chat message to get the user's current location.) I find myself constantly opening/closing the main map to compare to the plugin map. This feature would obviate that necessity.
  • Ability to click on an individual map point, to announce to the raid a message like "Next mob: 12.5N 10.5W" (Not everyone has the plugin.)
  • Ability to resize the map with SetStretchMode(). (I generally would like it to be smaller.)

Last edited by Thurallor : 07-10-2015 at 12:24 PM.
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Unread 07-10-2015, 02:20 AM  
Mathwold
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Thanks, I was going to get around to it, but have been busy last weeks I'll merge it with some other minor changes I made tomorrow. I hope the bar with different maps didn't get too full

Last edited by Mathwold : 07-10-2015 at 02:22 AM.
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Unread 07-09-2015, 12:02 PM  
Thurallor
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For my own purposes, I added the Evendim, North Downs, and Southern Mirkwood regions. Might save you some time. Patch is here.

Last edited by Thurallor : 07-09-2015 at 12:59 PM.
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Unread 07-08-2015, 10:13 PM  
Thurallor
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Thanks for this very handy plugin!

Last edited by Thurallor : 07-09-2015 at 12:07 PM.
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Unread 03-30-2015, 05:08 PM  
Mathwold
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Yes, the icon will currently disappear upon using the escape button (standard behaviour for the main window that I wrongly copied for the icon). This will be fixed in a next version, for now you can still use the chat command /rtp or /rtplugin to open the main window.

Last edited by Mathwold : 03-30-2015 at 05:09 PM.
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Unread 03-30-2015, 10:04 AM  
farmhand99
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One thing I have noticed is the Icon at some point disappears. I'm not really sure when this happens but I can say that I still can bring up the plugin by using the command in the chat bar.
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Unread 02-28-2015, 12:39 AM  
Adra
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Thank you
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