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Category: LotRO CompilationsJRR Skins collection - A tribute to middle earth
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Name: JRR Skins collection - A tribute to middle earth   Popular!
Author:
Date: 03-25-2019 02:05 PM
Size: 73.37 MB
Version: 7.23.4
Rate File: 5 out of 5 with 35 votes  
Patch & Add-on List
File Name
Version
Size
Author
Date
Type
7.23.2
2.28 MB
01-09-2019 01:11 PM
Addon
7.23.2
388.40 Kb
01-09-2019 01:11 PM
Addon
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Description
.
J.R.R
Skins Collection






Latest Update(s) :



Version 7.23.4 - March 25 2019

- Fixed "buy more mithril coins" button location on the barter panel.
- Fixed the location of the text and the select button for the 8th cosmetic equipment in the inspect panel
- Fix : In the previous JRR pack, I forgot to remove the code of the extended quest book in AUC themes, this is now done.
- Monsters Lair : more compact target of the target vital bar.



Version 7.23.2 - January 09 2019

- Removed the code of the extended quest book as it became obsolete and causing display issues with update 23.2
- Delving Hill Large toolbar profile theme now displays the original Delving Hills minimap

Full version history logged HERE





Short introduction :


This is a pack of alternate user interfaces skins = themes.

My goal trough this pack is to revive, gather, update and enhance the most famous Lotro skins (or parts of a skin) originally created and maintained by numerous authors and contributors, since most of the original releases are abandoned and highly outdated.

During the reviving process I freely revisited the themes to offer the lotro community a new experience of these great artworks by applying my own touch.

A few themes and many additions or tweaks were made by me, often based on elements of highly outdated abandoned skins and some others found here and there on internet. ( I'm a terrible drawer )

In this pack you will find 31 themes and subthemes (toolbar or background color variations)

All the themes included in this pack share the same panel customisations, designed for today's high resolution screens.



- The theme JRR A is a minimal dark glass theme, inspired and built with many Brygard's B.G.M elements.
- The theme JRR B offers a bit more transparency on the auto-attack button, the system buttons located at the left and the right of the toolbar are turned invisible.
- The theme JRR C has a minimalistic main bar. Auto-attack button is a bit more translucent. XP bar is turned invisible. All system buttons are set invisible, except when passing the mouse over them.



Last but not least, the JRR skin collection is entirely modular :
Every skin folder can be considered as an addon and is independent from the other ones. This means each main skin folder can be deleted from the pack or modified without affecting the other skins.
Every skin folder interacts with no other folder than the "JRR CORE" folder. This folder contains the common files for all the JRR skins (this is the only folder which must not be deleted to get all the skins displaying properly).
This makes easy for anyone to freely publish a new skin, a patched or customized edition of a skin, ready to plug in JRR, in addition or as replacement of existing skin(s).

This also means, as a simple user, you can reduce the number of skins embedded in the pack in just a few seconds, by simply deleting any skin folder you don't want to be featured any more !
For this, open the JRR main folder, it is located there : "...Documents\The Lord of the Rings Online\ui\skins\JRR Skins collection\"
Inside this "JRR Skins collection" folder, delete any folder corresponding to the skins you want to remove from the pack, and you're done, that's as simple as it
Notice : Just don't remove the folder named "JRR CORE".




Requirements :


A minimal resolution of 1024 pixels width and 768 pixels height is required, 1440X900 or higher is highly recommended.

If you are below 1024 pixels width and/or 768 pixels height, you can still enjoy the JRR SmallBar add-on by selecting its "_JRR Small_No-Ext" special profile. On it, every panels has Lotro's default size.


(click to enlarge)







If you're not familiar with themes installation :


- Download and unpack the .ZIP file on your desktop (with Windows, 7-zip (freeware) or Winrar ) then copy the folder named "JRR Skins collection" in "(My) Documents" --> "The Lord of the Rings Online" --> "UI" --> "skins"
If UI and/or skins folders don't exist, create it.
Usually the path is C:\User(s)\*your account name*\documents\The Lord of the Rings Online\UI\skins\ (It is the same folder that contains your LOTRO screenshots.)

When done, if you have also installed JRR addons, the folders location and their organization should be :


Inside the JRR folder, it should look like this :


- If your LOTRO client is running, close it and restart it.

- Open LOTRO option panel, then select "ui settings", miscellaneous section, and look at the first line, user current skin ("user's interface appearance" in French).
Use the select menu to choose one of the themes. (As shown on the picture below)


(click to enlarge)

After you selected a JRR theme, you have to logout (switch to the character selection menu) to apply the new correct parameters. After that you can go back into the game and enjoy all JRR features.
Except " Monsters Lair *short* " and "Delving Hills *Short* ", BGM *short*, Erebor *custom* which both have custom toolbar settings", all the themes featured in the main download share the same panels settings. This means once your character has applied these settings a first time (by logout then login back), you can freely switch between the main download themes and fully enjoy it without having to to perform another logout / login back. (except for the 2 skins mentioned above).







Panels enhancements included in each JRR skin :


- A taller dressing room
- A taller barter panel
- A taller auction Panel
- A taller mail panel
- A taller vendor panel
- A taller crafting panel, with localization fixes
- A taller legacy extraction panel
- A taller legendary item dismantling result window
- A taller master loot window (20 items max instead of 10)
- A taller panel displayed when applying an item (scroll, crystal, xp...) on a legendary Item. Displays 8 LI instead of 6 by default.
- A taller enemies tracking panel. Displays 20 names at once instead of 8 by default.
- A taller inspect panel.
- A more compact connection Status icon.
- Numerical PVP rank icons
- A (smaller) windowed map, actually displayed at its real size (no more zooming blur)
- Custom Saruman rings
- Less annoying store buttons within various panels

. . . Store buttons removed :
  • Character panel : Equipment tab (enhance) & Appearance tab (buy outfits) buttons
  • "circle" virtues panel : The "buy virtue +1" overlay icon is set invisible but still functional.
  • Destiny barter
  • Extended Crafting Panel : buy recipes / buy mats / accelerate buttons
  • Relic Master panel









FAQ (Frequently Asked Questions) and known issues :


- I just installed JRR and selected one of the skins on my character, some panels are displayed in a strange manner, like upside down.
Logout then login back, this is a necessary step to apply the new custom panel settings.
Once you did it, and since you stay on JRR universal toolbar skins, you will be able to switch from a skin to another one without having to logout again.
All the skins included in the main JRR pack are universal toolbar skins, except Delving Hills short, Monsters Lair short, BGM short and Erebor *custom*.

- I installed a JRR addon and selected it on my character, but some panels backgrounds or other elements are replaced by a light grey frame
If only a few elements are greyed (meaning that the corresponding picture file was not not found at the indicated location), uou should re-dowload and re-install the skin or this can be a error from my side. Don't hesitate to report me this kind of issues.
If a big amount of grey frames occurs, first ensure you installed the pack of skins at the right location on your hard drive, then ensure you installed the optional addon folders side by side with the "JRR Skins collection" folder.
"JRR skins collection" folder must not be renamed and must be directly placed at the right place, not inside another custom/unpacking folder, if not, optional addons won't work and show only grey frames.
Optional addons folders must be located outside JRR skins collection folder, and placed just beside it.

- How do I uninstall a skin from my computer ?
Simply delete the skin folder you had previously copied onto your from your hard drive (I mean in ...Documents\The Lord of the Rings Online\ui\skins\ folder), that's all.

- The map is no more fullscreen !
This is not a bug, this is a skinning choice, it is really convenient in some situations, and on multi screen systems.
Indeed the map is displayed at its actual size, without the zooming blur.

How can I restore the fullscreen map ?
Use a text editor software (as Windows notepad) to open the skindefinition.xml file located in the folder of the theme you want to tweak, then look for these lines (you can use Control F) and delete them :
Code:
<PanelFile ID="ID_UISkin_MapPanel">
<Element ID="MapBackground" X="0" Y="0" Width="1024" Height="768"> </Element>
</PanelFile>
then save changes in the file than relaunch lotro.

Can I tweak the size and/or location of the windowed map ?
Technically, you can edit the skindefinition.xml file and manually change the size width and height of the map, but it's NOT intended to be done, because it can fail to load the skin in case of unrecognized values or more probably lead to report wrong coordinates when hovering the map with your mouse cursor. This is what occurred when I tested it, a few years ago.
Changing the location of the map on the screen seems not possible.

- On delving Hills short / Monsters Lair short / BGM Opaque Short / Erebor custom, my toolbar is not centered or its buttons cannot be clicked.
These particular profiles require the user to edit the corresponding skindefinition.xml file to position the toolbar depending its game resolution.
All required informations about how to proceed are logged into their skindefinition.xml file. Open it with any text editor, like Wordpad or Notepad.
I you play in window mode or switch between window mode and fullscreen mode, you can bypass the "Y" issue by simply setting the toolbar scale to a value different than 1.00 ( in lotro option panel -> UI settings tab) (0.99 or 1.01 is ok).
On windows 7, you can switch to the windows desktop without pressing Alt+Enter to switch into windowed mode. For this, press ctrl+alt+F12 then "task manager".

- My character doesn't show in the dressroom !
JRR skins collection doesn't supports resolutions with a height below 768 pixels.
If you run Lotro with a resolution height equal to 768, you have to play in fullscreen mode to get the dressroom correctly displaying the character.
Higher resolutions allow to play indifferently in fullscreen or windowed modes.

- The auction house panel is too big !
Your screen resolution is too low ! ^^
If you run Lotro with a resolution height equal to 768, you have to play in fullscreen mode to get the auction house panel entirely displayed and usable.
Higher resolutions allow to play indifferently in fullscreen or windowed modes.








Skin by skin credits :


- "AuC" original contents come from "AuC Theme - Blue (SoM)" by Gaylen. Many additional panel backgrounds grabbed on Google Images.
- "B.G.M" 4 skins are based on "Black Glass Mix" by Brygard and its updated edition Black Glass Remix nicely released and maintained by Taangar.
- "Delving Hills" both profiles are a JRR revisited edition of "Delving Hills" created by Wicked Mouse. The loading screen comes from Elven Adventuress UI by Silverangel. Auction house background by John Howe.
- "Durin's Folk *short* and *Large*" original contents come from "LM Durin's Folk Revisited", originally created by LedMirage then revisited/updated by Daimon.
- "Eorlingas" both profiles original contents come from "Eorlingas", by Ledmirage and from Eorlingas Revisited Again revisited by ElfHeart.
Character panel background by Ruiz Burgos. The anniversary portraits 1 to 9 are based on vital bars from Riders of the Riddermark by Supermax.
- "Fifty Shades of Grey Wizard" is a raised-to-life edition of "Greyskin UI", created by Maximoz in 2007
- "Greenleaves" mainbar and minimap come from "Greenleaves" created by Chevrefeuille, panel borders and parchment titlebars come from Kaylan's Scroll Action Bar by Kaylan.
- "JappMe *short* and *Large*" original contents come from "JappMe MoM Ivy" 2.0.2 and JappMe Isengard, both by JappMe.
- "Monsters Lair" is a JRR exclusivity, by Adra. It delivers a full "monster play" looking theme. The short toolbar design is based on Small Monster Play Toolbar, by AP Erebus.
- "Spirit of Elfwood" original contents come from "Spirit of Elfwood Reborn" by Kuvasie, Ryshia & Elfheart.
- "The White Hand *large*" original contents come from "The White Hand", by Kaylan.
- "The White Hand *short*" is a JRR exclusive edition of "The White Hand".
- Erebor supports any screen resolution superior or equal to 1152x864.
It is based on the theme "Firebeards" from "The Naugrim - double UI Firebeards/Broadbeams" which is based and combined off of Sinli's Enclaved FIRE&ICE and LM Durin's Folk.
This theme includes 2 profiles : "_JRR Erebor - Universal Toolbar" and "_JRR Erebor - Custom Toolbar 3x2".
The only difference between these two profiles is the toolbar.
The custom toolbar profile is inspired and has some elements from "Enclaved Dwarf UI", created by Sinly and based on elements from LedMirage's Eorlingas.



Global credits :


- I built my first release of the JRR theme using the theme Jack's RedPin-UI 1.0 by Jack of Windfola as a starting base, which inspired me the name "JRR" as a wink signifying "Jack's Redpin Revisited" and referring in the same time to JRR Tolkien as the pack is mainly a tribute to the work made by a community of artists inspired by the author of the Lord Of The Rings.
- Many panels elements in different themes come from Brygard's B.G.M, some other pictures and codes come from Eclipse UI, Azure Glass, JappMe.
- I used some wallpapers and artworks from LOTRO, "lord of the rings" the movie and of the game "the battle for the middle earth II".
- "Larger Auction Panel" by Thrashfinger, modified by Wicky71 and by Adra.
- Numerical PVP rank icons & vitals pvp rank display fix, by Adra.
- Dressing room by Brygard, modified a first time by Jack then by Adra.
- Custom Saruman rings, by Adra.
- "Transparent Map Tracker" by Hazado.
- Mail and vendor parts from "Firefern's Crafting, Vendor and Dressing Room" by Mirarkitty.
- Extended Barter by The Old One, modified by Adra.
- Attunement bar (Rune keeper) from "ZerCleanUI" theme, by Zerstor.
- Gambit backgrounds by Halvr
- "Warden Gloss" by Zamos.
- Windowed map from Eclipse UI, by Eclipse aka Shivega.
- Extended Crafting Panel with localization fixes, by Adra.
- Taller Legacy Extraction panel from UiBuilder by The Old One, modified by Adra in order to display the 7th legacy.
- Expanded master loot window (20 items max instead of 10), by Eric Led, updated by Adra.
- Extended legendary item dismantling result window, by Adra.
- Some store buttons removal codes are from Elwe's no store button, some others by Adra.






Screenshots :





JRR - A


JRR *C*



JRR - AuC


JRR - AuC *Light*



JRR - B.G.M (Opaque)


JRR - B.G.M *Opaque Short*



JRR - Delving Hills


JRR - Delving Hills *Large II*


JRR - Delving Hills *Short*



JRR - Durin's Folk (blue)


JRR - Durin's Folk *Short*



JRR - Eorlingas


JRR - Eorlingas *Short*



JRR - Erebor


JRR - Erebor *Custom toolbar*



JRR - Fifty Shades of Grey Wizard



JRR - Greenleaves



JRR - JappMe


JRR - JappMe *Short*



JRR - Monsters Lair
This theme can be used as well by heroes or by creeps (it fixes all the default monster play UI crappy blue elements)


JRR - Monsters Lair *Short*



JRR - Spirit of Eflwood


JRR - Spirit of Eflwood *Light*



JRR - The White Hand


JRR - The White Hand *Short*





Separate Addons : (click the pictures to access their own download page)Other skin I maintain :





You can receive an email notification on each update of JRR Skins Collection.
For this, simply register on lotrointerface.com (it's free),
then click on the "add to my favorites" button on this page
(near the top right of the page, under the download button).
You can turn this option ON and OFF here (first option)
Archive List (Old Versions)
File Name
Version
Size
Author
Date
7.23.2
73.14 MB
Adra
01-09-2019 01:22 PM
7.23.1.8
72.16 MB
Adra
12-21-2018 08:17 PM
6.22.4
70.42 MB
Adra
07-27-2018 06:39 AM
6.22.1.1
70.30 MB
Adra
05-07-2018 12:51 PM
6.22.1
69.99 MB
Adra
04-02-2018 05:47 AM
6.22
69.91 MB
Adra
04-01-2018 03:38 AM
5.21.3
61.26 MB
Adra
12-28-2017 11:05 AM
5.21.2
58.23 MB
Adra
10-28-2017 07:57 AM
5.21
58.23 MB
Adra
10-21-2017 04:08 AM
5.17
58.23 MB
Adra
12-23-2015 10:18 AM
4.17
52.25 MB
Adra
12-01-2015 10:28 AM
4.16
52.14 MB
Adra
08-12-2015 10:29 AM
4.15
52.10 MB
Adra
02-16-2015 10:55 PM
4.14b (U14)
51.17 MB
Adra
11-10-2014 12:05 AM
4.14 (U13)
51.24 MB
Adra
08-09-2014 09:52 AM
4.13 (U13)
52.51 MB
Adra
05-01-2014 12:26 AM
4.12 (U12)
52.47 MB
Adra
02-01-2014 01:37 PM
4.11b (U12)
51.35 MB
Adra
12-16-2013 11:40 PM
4.11 (U11)
51.31 MB
Adra
10-13-2013 11:50 AM
4.6b (U10)
46.60 MB
Adra
08-23-2013 04:48 AM
4.4 (U9)
45.36 MB
Adra
08-23-2013 04:40 AM
File Statistics
User Rating:
5 out of 5 with 35 votes
Downloads: 109383
Views: 547702
Favorites: 192
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Last Modified: 04-06-2019 04:09 AM by Adra    

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Unread 04-05-2019, 12:04 AM  
Adra
The Undying
 
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Forum posts: 113
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@psynexus
About the windowed map

Hi, and thank you for your feedback,

Since years I answer these questions again and again, so I just added new entries concerning the windowed map in the faq on this page

I have no more knowledge about this subject than I logged there.



@Juraviel
About turning invisible a whole panel or a panel element

Hi,

I'm not sure to really understand what you mean / wish to do.

I think Thurallor gave you the best reasonable answer

However, I can introduce you on the evilish corrupted path of skins customization if your actually wish is to play a warden without seeing its gambit bar

It's possible to "definitely" turn the gambit bar invisible, I mean without having any switch available to turn it visible on demand.

The way to proceed, as for any user interface element sourced in the Lotro skinning pack (in the SkinDictionary.xml file of this archive file), is to define its width and height to 1 pixel each, and report/log the customized code in the skindefinition.xml file from the targeted skin folder inside your documents folder, using a text editor software as Window's Notepad or Wordpad or the excellent and free software Notepad++

You can insert your customized panel code at the end of the text, but pay attention to place it BEFORE the line
Code:
</opt>
which represents the end of the file.

Here is the edited and shortened code to copy-paste in you Jappme's skindefinition.xml file to turn your warden' gambit invisible.
Be careful to target the right folder/file : There is 1 skindefinition.xml file per theme and theme variation !

Code:
<PanelFile ID="ID_UISkin_GamePlay_GambitBar">
  <Element ID="GamePlay_GambitBar" X="710" Y="591" Width="1" Height="1"> 
  </Element>
</PanelFile>
Last point : The first X and Y values in a panel's code represent its default location on the screen before the user customize it using [Control] +[*] (on azerty keyboards at least).
Some UI elements, as mail panel, fail to memorize custom location, so, for such buggy panels, editing default location can help to fit your needs.

Last edited by Adra : 04-06-2019 at 02:17 AM.
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Unread 04-04-2019, 04:50 PM  
psynexus
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MapBackground XML

First of all, good work on the skins here. I've tried them all and all of them look fantastic. Good job!

So I've been trying to find a way to stop my fullscreen map from stretching for years. After some quick research, I found that you can tweak the SkinDefinition.xml file to make a custom size. I see that the skins here also modify the file so I was wondering - is there a way to keep the 4:3 AR of the map and center it in the window?

So for instance, if I run at 1920x1080, and want to prevent horizontal stretching, I could set a custom resolution to 14401080 so I'm utilizing the full verticality of the window, but avoiding stretching, and then center the map. I've played around with this a little bit but haven't quite gotten it to work yet. Any help would be greatly appreciated as I could apply this to all the skins and keep the great interface and fix the map to my liking.
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Unread 04-04-2019, 08:48 AM  
Thurallor
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Re: JappMe Gambit window

Quote:
Hi again, quick question. Is there a way to move or hide the Gambit window when using the JappMe ui mod from your collection?

Any help would be appreciated,

Thank you.

PS - I have tried everything I can think of.
It's not possible to hide the Gambit window, regardless of which skin you're using.

However, you can move it in the usual way (Ctrl+\, or whatever you have define for the "Reposition UI" hotkey).

And you can make it smaller (Options -> UI Settings -> Class Ability Bars slider) and move it behind something else.
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Unread 04-03-2019, 04:00 PM  
Juraviel
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JappMe Gambit window

Hi again, quick question. Is there a way to move or hide the Gambit window when using the JappMe ui mod from your collection?

Any help would be appreciated,

Thank you.

PS - I have tried everything I can think of.
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Unread 02-04-2019, 02:23 PM  
Adra
The Undying
 
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Re: Thanks for the updates and question.

@ Nadia
You're welcome

@ JDrakul
User request : Adding a new full theme in the JRR collection

Hello, unfortunately at the current day, I have to answer you no, for those reasons :

- The skins I chose to revive through this pack were highly outdated / abandoned since years when I started to restore them, I don't think this is the case for this one.

- I do not actively develop the JRR Skins Collection anymore. I mostly work on keeping it up to date.

- I had a quick look at this skin, and it seems to NOT reach the same level of customization than there is in the other skins from the pack, I would have to double its amount of files/code, which would be a huge and long work.

Last edited by Adra : 04-06-2019 at 02:14 AM.
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Unread 02-03-2019, 12:16 PM  
JDrakul
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Thanks for the updates and question.

First to all, thanks for maintain this alive , second a question, is possible add this skin to the collection:
https://www.lotrointerface.com/downl...ry_REBORN.html
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Unread 02-03-2019, 08:06 AM  
Nadia
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Thanks so much for the update, Adra! Loads of kudos to you!
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Unread 01-26-2019, 11:59 AM  
Adra
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Re: Re: Map

@ Tangaar

You're welcome


@ matziq11
About panels resizing including the windowed map

Hi and thanks for you feedback
Generally speaking, skinning can't add any new feature in the game, contrary to the plugins.
Consequently, skinning can't add the ability to resize at-the-fly any static size panel.
Skinning can act on panel size only by defining another static size, and this is not easy to do as there is no user side tool for that, as far as I know.
I personally manually calculate new values one by one in the skindefinition.xml file then I test it by relaunching Lotro and looking at the ingame result. This can be a very long process...

Fortunately, some interface elements without a handle on their frame can be resized using sliders in the option menu of Lotro, in "UI settings".

SSG developers are currently trying to add the ability to change the text font size on the whole game interface. Wait and see...

Concerning the "windowed" map :
You can edit the skindefinition.xml file and manually change the size width and height of the map, but it's not intended to be done, because it can fail to load the skin in case of unrecognized values or more probably lead to report wrong coordinates when hovering the map with your mouse cursor. This is what occurred when I tested it, a few years ago.

To restore the fullscreen map simply delete these line from the skindefinition.xml file from the folder of theme you wish it to be done :

Code:
<PanelFile ID="ID_UISkin_MapPanel">
<Element ID="MapBackground" X="0" Y="0" Width="1024" Height="768"> </Element>
</PanelFile>

Last edited by Adra : 04-06-2019 at 03:08 AM.
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Unread 01-26-2019, 10:06 AM  
matziq11
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Re: Map

Nevermind - I read the FAQ.
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Unread 01-25-2019, 04:14 PM  
Tangaar
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@ Tangaar

Here are the lines to add into the inspect panel for 8th slot correct location :

Code:
          <Element ID="InspectDisplay_Inventory_Outfit8_Text" X="358" Y="140" Width="118" Height="17"> </Element>
          <Element ID="InspectDisplay_Inventory_Outfit8"      X="342" Y="144" Width="10" Height="10"> </Element>
Thanks man! RESPECT
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Unread 01-25-2019, 12:30 PM  
Adra
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@ Tangaar

Here are the lines to add into the inspect panel for 8th slot correct location :

Code:
          <Element ID="InspectDisplay_Inventory_Outfit8_Text" X="358" Y="140" Width="118" Height="17"> </Element>
          <Element ID="InspectDisplay_Inventory_Outfit8"      X="342" Y="144" Width="10" Height="10"> </Element>
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Unread 01-25-2019, 11:24 AM  
Tangaar
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Bro you found anything about the 8th slot? I messaged Sil too just in case she could throw some info for this
Im sooooo glad they did the quest log like this and being able to extend it. I better remove the extender code like you did too

Hopefully we get the skinning pack early this year :/
Love your work man
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Unread 01-24-2019, 08:22 AM  
matziq11
The Wary

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Map

Hello. Thanks for a wonderful skin pack. I've used it for years and would be very sad if it were gone.
Question. How can I adjust some of the panels to be bigger.
For one, when I run at a higher resolution the map is tiny.
How can I individually control the size of the map so that it can be, for example, as big as my current screen size?
The same for other panels that are tiny and hard to read. Can I set them at a size different than the overall resolution of the game itself?
Thanks!
John
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Unread 01-20-2019, 08:31 AM  
Adra
The Undying
 
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Re: cosmetic slots

@4andreas

Quote:
There was recently added 8th cosmetic slot, when inspecting someone, it is not aligned properly.
Hi and thank you for your feedback, it will be fixed with the next JRR update

Last edited by Adra : 01-20-2019 at 08:33 AM.
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Unread 01-19-2019, 04:26 PM  
4andreas
The Undefeated
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cosmetic slots

There was recently added 8th cosmetic slot, when inspecting someone, it is not aligned properly.
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