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Category: Outdated LotRO InterfacesBlack Glass Mix
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Brygard2007's Portal Bug Reports Feature Requests
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Name: Black Glass Mix   Popular!
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Date: 12-01-2008 03:38 AM
Size: 17.11 MB
Version: 1.5C
Rate File: 5 out of 5 with 9 votes  
Patch & Add-on List
File Name
Version
Size
Author
Date
Type
1.5C2
2.42 MB
01-07-2009 08:20 PM
Addon
1.5C
2.46 MB
12-24-2008 02:28 PM
Addon
1.5C
157.38 Kb
12-15-2008 10:00 PM
Addon
1.5C 2
446.15 Kb
12-06-2008 06:53 PM
Addon
1.5C
5.27 MB
12-02-2008 01:13 AM
Addon
V1.4B
2.84 MB
08-17-2008 10:01 AM
Addon
V 1.0
480.24 Kb
04-12-2008 04:08 PM
Addon
1.2b
2.24 MB
02-24-2008 08:29 PM
Addon
Pictures
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Size: 144.35 Kb
Dimensions: 1543 x 680
Colors 1.5C
 
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Size: 346.49 Kb
Dimensions: 1600 x 1000
Version 1.5C
 
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Size: 350.80 Kb
Dimensions: 1520 x 587
New bio tree page V1.5C
 
Description
April 5 2009 (Revision Dec 13 2009)
This UI is obsolete!!!
Download one of the colors B.G.M(Blue,Red,Green,purple,) V-2:

Hi.
This an old UI which I no longer support it,please use the latest version.

Link color clicky:
Blue

Red

Purple

Green

After you install the Ui you also need to patch it for the toolbar to work for Mirkwood.
Link
Toolbar


Thank you for the help and comments and votes on this UI B.G.M V-1 section.


================================================== ==========
Dec 1 2008
Version 1.5C

Fixed the hunter's tracking panel to certain extent,the image that it uses are also used on other areas of
the UI panels such as auction house,finding group,friendlist etc.
Note Auction House:
As stated above the UI uses mutliple of the same skin for the Auction house when you select something to buy,
so thats why it looks the way it looks this out of my control for now.

Removed the color Ui Green to save space on the zip.
Based on the feed back no one uses color green.
Blue and red is used more often by others,purple is used by me personally for my loremaster so this why purple stayed :}.
If you want the green UI,let me know I will re update it and give a temporary link for download.

Reskin some of the Item Advancement UI panels in some or most area of it.
I skinned them based on there default skin size.

Skinned the buttons for the deed panels,when you checkmark the "Set Reward" the button expands for the skills.
This buttons are now skinned.
Previously this buttons escaped my notice.

Some minor tweaking and hueing the tabs colors,some colors where too light then others tabs of the UI.

ReEdit the note panel that you read from NPC quest notes in your inventory.
Previously the note style was something I was experimenting(W.I.P) and the color was too dark to read the letters
abit.
But changed the style and the contrast to make it easier to read the notes from NPC,hope you like the new version.
Was aiming the style between sanded wood paper and leather hides.

Skinned the empty slot for quick slots to be easier to spot and to go with my UI style.

Added the gloss upper part of the quest journal on the level colors of the quests buttons.

Skinned the glow selection buttons.
When you hover a skill on the toolbar or your items in the inventory it will glow based on the color UI you are using.
The default color was yellow.

Reskin the bio page tree,hope you guys like it.

Credits and thanks to :

Katarnus: For showing me the code for the legendary buttons tga's.
for M.o.M

Goldnessel: For showing me the toolbar code for legendary and trait button to be movable.

fwaits: For beta testing some parts of my UI in M.o.M area and feedback.

Naajia: For beta testing some parts of my UI in M.o.M area and feedback.

Everybody else that I might forgot to mention and thanks for downloading my UI.

================================================== ==========
Nov 21 2008
V1.5B
This a fix release.
Added and reskin the missing 2 art traits.
Note:
The other 2 art skin are missing from the UI skin pack,so thier art are at default skin.
Added the missing top left corner box,now the hobby,reputation panels and other areas has the missing corner skin, previously the art was missing from the UI skin pack in book 14.
Also removed 1 line inner border to it.
Added minor visual tweak(borders) to the following panels:
The bard vendors traits panels,race,legendary panel.
There are some missing art so this why some skins are skinned while others are not.
Once I get the complete UI skin pack for Moria I will fix them when I can.
I don't play MP,so some skin on that section are not skinned,sorry for this.
My concentration goes for PVE area,MP is very last things to do on my list and there's no ETA for that.
Once again sorry for the inconvenience.
Note:
For some reason on the bard vendor, some of the panels shows a grey top corner left side.
I have no idea why this is, this most problably the server side problem.

Credit:
Thanks to
Katarnus for showing me the code for the legendary buttons tga's.
for M.o.M

Goldnessel for showing me the toolbar code for legendary and trait button to be movable.
================================================== ========
Nov 20 2008
V1.5A
Added and reskined some of the new UI art from Moria XP.
Due to certain circumstance I dont have the Moria XP and can't access those content to check to skin them.
Removed the old minimap due to hard to see on the minimap and reskin it from scratch to fix the problem,
they are skinned as minimal for space saving.
Removed the deed buttons that had English lettering due to internacional language alphabet confusing people,
they are reskin as simple clean buttons.
Added new buttons skin for the deed book that Moria brings as mention above.
Removed most of the optional pack from the main UI zip due to new coding for Moria XP,while some still work
I still need to go over them to make sure all of it work and I need to reskin the minimaps stlyes due
to certain viewing problems as stated above.
Minor editting the main toolbar due to 2 new icons for Moria xp.
Note:
When you start a new character the legendary button is not skinned,this skin art is missing from the UI skin pack
from Turbine.
When the legendary buttons gets unlocked the new skin will show up to which I have skinned it.
Added a invisible Attack button,when you start to attack the button will reappear same thing with fervor and
focus bars, this to keep the toolbar clean as possible.
Also added on the small optional pack an invisible toolbar and menu buttons to go with the attack button and
fervor and focus bars to make it even more minaml stlye for those people running low resolution,
check the readmes in my optional pack section.

Thank you for downloading my UI and patience with me.
As they say in Europe, cheers :-)

Warnning!!

If you previuosly downloaded my UI and have
configure the skin definiiton to work with your resolution.
Make a back up of your skin definition xml file before overwritting it.


================================================== ========

Also thanks to LedMirage.I looked at his xml file for LM Durin's Folk UI to figure out how to make folder and place pics and make the xml read those files in each folder.

Also thanks to all the UI authors at Lotrointerface for creating UI and inspiring me to make my own
especially Enfield who first created a gloss style UI: Dark Glass

Special thanks to Deewe for putting up with my request for her/him UI Yeesh

And special thanks to www.Lotrointerface.com for hosting and moderators.Cairenn (waves)

P.S forgive my spelling....
Archive List (Old Versions)
File Name
Version
Size
Author
Date
1.5B
17.35 MB
Brygard2007
11-21-2008 05:13 PM
1.5A
15.60 MB
Brygard2007
11-20-2008 06:26 PM
1.4B
7.70 MB
Brygard2007
08-10-2008 01:53 PM
1.4A
6.10 MB
Brygard2007
07-29-2008 03:54 AM
1.2C
1.83 MB
Brygard2007
04-25-2008 01:36 PM
1.2b
996.92 Kb
Brygard2007
02-16-2008 08:43 AM
1.2
863.66 Kb
Brygard2007
02-10-2008 09:04 AM
1.0
1.52 MB
Brygard2007
02-03-2008 07:59 AM
File Statistics
User Rating:
5 out of 5 with 9 votes
Downloads: 26287
Views: 123107
Favorites: 11
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Last Modified: 12-13-2009 10:16 AM by Brygard2007    

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Unread 02-10-2008, 01:36 PM  
Enfield
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Very nice job!
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Unread 02-11-2008, 03:33 AM  
Brygard2007
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Hi! Thanks for the comment and rating.
Enfield,I downloaded your UI and I decided I wont make a sky blue version for book 12.Your UI
Dark Glass
goes very nicely with book 12 theme.
Props to you!!

Last edited by Brygard2007 : 02-11-2008 at 03:47 AM.
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Unread 02-12-2008, 12:17 PM  
Cleitanious
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5 Star UI Skin

This is my favourite UI Skin yet and I can't wait to see what other great skins you make for us in the future
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Unread 02-12-2008, 06:55 PM  
Brygard2007
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Thanks for the comments and rating.
Im going to wait intill book 12 is released to see what changes has happened.
After that will patch it to make it compatible for book 12.Then will work on the UI and try make some add on's like minimal toolbar with no bags and be movable, no auto attack eye,invisble bags etc etc.After this is done I will try make a different style UI.
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Unread 02-16-2008, 03:17 PM  
Cleitanious
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I could give you the XML Code and the TGA template for making a no-misc buttons, botton left hand corner version of your UI skin if you want.
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Unread 02-16-2008, 09:58 PM  
Brygard2007
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Thats basically what Im working on.Today saturday had internet problems.
Its been thundering and raining all day.
I was looking at BaaIZebub UI for his Dark UI

I had a headache trying to make it work it wouldnt cause I was using the skin definition of book 12.
But I manage to figure out a bit and made it work for my UI xml.


But yeah past the xml code for the one to make yours.
Im running resolution 1680x1050 though.
I dont know what resolution you wanted for yours.
Dark UI by BaaiZebub is already configure to my resolution.Thats why I used it.
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Unread 02-17-2008, 08:56 AM  
Cleitanious
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Quote:
Thats basically what Im working on.Today saturday had internet problems.
Its been thundering and raining all day.
I was looking at BaaIZebub UI for his Dark UI

I had a headache trying to make it work it wouldnt cause I was using the skin definition of book 12.
But I manage to figure out a bit and made it work for my UI xml.


But yeah past the xml code for the one to make yours.
Im running resolution 1680x1050 though.
I dont know what resolution you wanted for yours.
Dark UI by BaaiZebub is already configure to my resolution.Thats why I used it.
Insert this directly below the "<!--By: Brygard2007-->" thingy.

Code:
<PanelFile ID="toolbar">
    <Element ID="ToolbarField" X="0" Y="1355" Width="1280" Height="85" Detach="1">

        <Element ID="ToolbarFieldMain" X="0" Y="5" Width="1280" Height="80"></Element>

        <Element ID="LevelMeter" X="0" Y="55" Width="1280" Height="30">
            <Element ID="LevelMeterFill" X="0" Y="24" Width="1280" Height="6">
                <Element ID="LevelMeter_BonusMeter" X="0" Y="0" Width="1280" Height="6"></Element>
            </Element>
            <Element ID="ToolbarButton_LevelUpXP_TutorialHighlight" X="1" Y="10" Width="1280" Height="10"></Element>
            <Element ID="ToolbarButton_Experience_TutorialHighlight" X="1" Y="10" Width="1280" Height="10"></Element>
            <Element ID="LevelMeterText" X="1" Y="20" Width="1280" Height="10"></Element>
        </Element>

        <Element ID="AutoAttackIndicatorButton" X="5" Y="18" Width="64" Height="64"></Element>
        <Element ID="ViolentModeIndicator" X="1" Y="18" Width="64" Height="64"></Element>
        <Element ID="ToolbarButton_AutoAttack_TutorialHighlight" X="1" Y="18" Width="40" Height="30"></Element>
        <Element ID="GamePlay_FervorPipDisplay" X="-9" Y="-6" Width="90" Height="42"></Element>
        <Element ID="GamePlay_AimPipDisplay" X="-9" Y="-6" Width="90" Height="42"></Element>

        <Element ID="ToolBarButton_MainMenu" X="0" Y="0" Width="1" Height="1"></Element>
        <Element ID="ToolbarButton_Crafting" X="0" Y="0" Width="1" Height="1"></Element>
        <Element ID="ToolbarButton_Social" X="0" Y="0" Width="1" Height="1"></Element>
        <Element ID="ToolbarButton_Accomplishment" X="0" Y="0" Width="1" Height="1"></Element>
        <Element ID="ToolBarButton_Quest" X="0" Y="0" Width="1" Height="1"></Element>
        <Element ID="ToolbarButton_Journal" X="0" Y="0" Width="1" Height="1"></Element>

        <Element ID="ToolbarButton_Inventory" X="0" Y="0" Width="1" Height="1"></Element>
        <Element ID="ToolBarButton_Inventory2" X="0" Y="0" Width="1" Height="1"></Element>
        <Element ID="ToolBarButton_Inventory3" X="0" Y="0" Width="1" Height="1"></Element>
        <Element ID="ToolBarButton_Inventory4" X="0" Y="0" Width="1" Height="1"></Element>
        <Element ID="ToolBarButton_Inventory5" X="0" Y="0" Width="1" Height="1"></Element>

        <Element ID="Toolbar_Quickslot" X="70" Y="40" Width="420" Height="35"></Element>
    </Element>
</PanelFile>
Simply adjust to your resolution. These values are for 1440x900 res. The Letterbox.tga image has to be 1280x80 to work as well. A 1280x80 blank tga will work just as well.

The first sections are telling the letterbox where to be and how big it is. These can be changed to make it in the right spot for other resolutions and changed to work with different sized letterboxes.

The rest of it is just telling the little "newbie" buttons to go hide themselves and just not be there

My code is probobly very crappy - but it works.

Last edited by Cleitanious : 02-17-2008 at 08:57 AM.
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Unread 02-17-2008, 12:03 PM  
Brygard2007
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Cleitanious
I want you to test the toolbar with included xml or anyone that is running 1440.I think I fixed the code for your resolution 1440.
Also made the toolbar at 1440 and fixed the fervor bar abit.
I made a toolbar for 1680 forme to test and works for my resolution.

Theres a issue if you switch between full mode to window(Alt+Enter) the toolbar get small and in the middle of the screen.
To fix it just reset the UI resize button and exit the game and re-log in.
This reminds me of Daimon's UI.Heres a pic how should look like for 1440.
I used your screenshot from the other post.



1680 resolution


Zip file for 1440 at file front website to download and test.
http://files.filefront.com/Black+Gla.../fileinfo.html
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Unread 02-18-2008, 01:54 PM  
Cleitanious
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Hey it's great. Thanks alot for your work.

EDIT:

Iv'e made some UI skin parts for the things you havnt gotten to yet, those being the attack buttons and the player/target vitals, which are in a "Gummy" look that works well with your skin. Feel free to include them for now/forever or until you make some of your own.

Download from my SkyDrive
http://cid-6775c1d2217eb000.skydrive...t%20Assets.rar

Sample Image

Last edited by Cleitanious : 02-18-2008 at 02:12 PM.
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Unread 02-18-2008, 09:29 PM  
Brygard2007
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Wow thanks
I will install them after I'm finish eating,just got up and no I'm not a vampire or maybe I am just don't know it hehe.Truth is I work better at night than daytime.

I'm glad the toolbar is working for you.
I made the lines boxes for testing purpose for the icons to see if it line up to your resolution.
But the final toolbar should be with out lines to be clean toolbar with no line boxes for people that don't use all the toolbars.

And thanks for your help guiding me with the code xml.
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Unread 02-18-2008, 10:05 PM  
Cleitanious
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Quote:
Wow thanks
I will install them after I'm finish eating,just got up and no I'm not a vampire or maybe I am just don't know it hehe.Truth is I work better at night than daytime.

I'm glad the toolbar is working for you.
I made the lines boxes for testing purpose for the icons to see if it line up to your resolution.
But the final toolbar should be with out lines to be clean toolbar with no line boxes for people that don't use all the toolbars.

And thanks for your help guiding me with the code xml.
Unfortunately the "solid" background for the letterbox is on a higher layer then your action bars by default, so every time you log in you have to turn on UI unlock mode and clikc your action bar's move-bar to make it go ontop of the letterbox. So I made your texture transparent for my own use THose I actually kept the boxes to help me line up my action bars better.
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Unread 02-18-2008, 11:12 PM  
Brygard2007
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I forgot to mention that.Bar 3 the only one that gives me that trouble.So, does all the bars do that for you? Or only bar 3?
I would like to know that way I can make a transparent toolbar and leave the lines boxes like you just said.
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Unread 02-18-2008, 11:22 PM  
Cleitanious
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Quote:
I forgot to mention that.Bar 3 the only one that gives me that trouble.So, does all the bars do that for you? Or only bar 3?
I would like to know that way I can make a transparent toolbar and leave the lines boxes like you just said.
Yeah its just bar 3. But its annoying enough to me to just make the thing transparent
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Unread 02-18-2008, 11:45 PM  
Brygard2007
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Ok thanks for the info.I was worried it would be all them.
As for the solid toolbar I will include a transparant and solid colors for people to choose.
I checked out your vitals for abit.Only tested regular target,but I have browsed the tga.There nice and good work.
At the moment I'm working on the main toolbar button bags and and such for people that use resolution 1680x1050.
And removed the attacking eye to give space for both sides.
Since I like my main bar at middle like the one from Dark UI.
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Unread 02-20-2008, 01:21 PM  
Brygard2007
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Uploads: 49
I just finished editing the menu button and bags and arranged them for 1680x1050 res.
I'm about to tackle the fervor bar.

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