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Unread 10-09-2019, 03:02 PM  
Adra
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Thank you for this update.

However Rivendell (Retour à Fondcombe) racial skill still doesn't work for me (french lotro client).
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Unread 10-10-2019, 04:29 AM  
Drono
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Quote:
Originally Posted by Adra
Thank you for this update.

However Rivendell (Retour à Fondcombe) racial skill still doesn't work for me (french lotro client).
at the moment the racial travels are shuffeled. the Stout-axe travel needs to be inserted as last or the the races needs to be reordered.

Code:
    racialLocations:AddData("Retour à Bree", "0x700062F6", "Retour à Bree");
    racialLocations:AddData("Retournez dans la Comté", "0x700062C8", "Retournez dans la Comté");
    racialLocations:AddData("Retour à la porte de Thorin", "0x70006346", "Retour : Porte de Thorin");
    racialLocations:AddData("Revenir au Palais de Thorin", "0x70053C0F", "Aller au Palais de Thorin");
    racialLocations:AddData("Retour à Fondcombe", "0x7000631F", "Retour à Fondcombe");
    racialLocations:AddData("Retour à la maison", "0x70041a22", "Retour à la maison");
    racialLocations:AddData("Retour à Caras Galadhon dans Lothlórien", "0x70048C8C", "Voyage vers Caras Galadhon, en Lothlórien");
Code:
    if (playerRace == Turbine.Gameplay.Race.Dwarf) then self.racetype = 3;
    elseif (playerRace == Turbine.Gameplay.Race.Elf) then self.racetype = 4;
    elseif (playerRace == Turbine.Gameplay.Race.Hobbit) then self.racetype = 2;
    elseif (playerRace == Turbine.Gameplay.Race.Man) then self.racetype = 1;
    elseif (playerRace == Turbine.Gameplay.Race.Beorning) then self.racetype = 5;
    elseif (playerRace == Turbine.Gameplay.Race.HighElf) then self.racetype = 6;
    elseif (playerRace == Turbine.Gameplay.Race.StoutAxe) then self.racetype = 7;   
    else self.racetype = 8;
    end
Eg. Elf is trying to get StoutAxe racial

Not sure why it was not working for you before, but my guess would be that there are two skills Return to Rivendell, one is Elf racial, one is reputation skill for other races - they are exclusive. However since the function for checking trained skills is comparing names, it will find both skills, since you cant get the reputation one you can just disable it in options.
(Note: Since currently the racial skills are shuffeled, it will recognize only the incorrect reputation skill)
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Unread 10-10-2019, 06:00 AM  
Altair7
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Seems to think my High Elf is a Beorning. Return Home (racial) is telling me I need Return to Grimbeorn's Lodge Trait equipped.

Also, Elf racial return to Rivendell is not showing in Travel window even when equipped. Return to Rivendell (rep) is unchecked in sort list. Though checking it doesn't make any difference, other than showing the rep travel skill in the window.

This is English client but I'm guessing the error is the same as the one reported for French client.

Last edited by Altair7 : 10-10-2019 at 06:52 AM.
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Unread 10-12-2019, 01:09 PM  
Altair7
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Well... I seem to have got all races working correctly except the High Elf.

I rearranged the racials in IndexedDictionaryEn.lua to this
Code:
    racialLocations:AddData("Return to Bree", "0x700062F6", "Return to Bree");
    racialLocations:AddData("Return to the Shire", "0x700062C8", "Return to the Shire");
    racialLocations:AddData("Return to Thorin's Gate", "0x70006346", "Return to Thorin's Gate");
    racialLocations:AddData("Return to Rivendell", "0x7000631F", "Return to Rivendell");
    racialLocations:AddData("Return Home (Racial)", "0x70041A22", "Return Home");
    racialLocations:AddData("Return to Caras Galadhon in Lothlórien", "0x70048C8C", "Return to Caras Galadhon in Lothlórien");
    racialLocations:AddData("Travel to Thorin's Hall", "0x70053C0F", "Travel to Thorin's Hall");
and also copied it into IndexedDictionary.lua to overwrite the list of original racials there.

High Elf racial isn't showing in Travel Window but it is showing in sort list in Options.

Can't test Stout Axe dwarf as I don't have one.

Last edited by Altair7 : 10-12-2019 at 01:11 PM.
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Unread 10-21-2019, 12:08 PM  
Kodjo
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Error Rhovanion and Gondor Map

...ne\Plugins\DhorPlugins\Travel\RhovanionMapWindo w.lua:219: attempt to index field '?' (a nil value)

...nline\Plugins\DhorPlugins\Travel\GondorMapWindo w.lua:220: attempt to index field '?' (a nil value)
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Unread 10-24-2019, 04:41 PM  
Kodjo
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Re: Error Rhovanion and Gondor Map

Someone would have a solution ?
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Unread 10-24-2019, 05:50 PM  
Thurallor
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Re: Re: Error Rhovanion and Gondor Map

Quote:
Originally Posted by Kodjo
...ne\Plugins\DhorPlugins\Travel\RhovanionMapWindo w.lua:219: attempt to index field '?' (a nil value)

...nline\Plugins\DhorPlugins\Travel\GondorMapWindo w.lua:220: attempt to index field '?' (a nil value)

Someone would have a solution ?
  1. Unload the plugin (or quit the game)
  2. Delete the file
    Documents/The Lord of the Rings Online/PluginData/<account>/<server>/<character>/TravelWindowSettings.plugindata
  3. Load the plugin
  4. If that doesn't fix it, contact Thaliruth at his web site: https://reiter-von-rohan.com/kontakt
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Unread 11-05-2019, 08:12 AM  
mjk47
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Losing visibility of Travel Window icon

I run LotRO on monitors of varying resolution. On some, when I login to a character, the Travel Window icon is not visible. I assume this is because it is trying to be displayed at cooordinates not visible on this resolution.

Is there any way I can forcethe position of the icon back to its default, either by setting an option or by editing a configuration file?
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Unread 11-05-2019, 11:26 AM  
Drono
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Re: Losing visibility of Travel Window icon

Quote:
Originally Posted by mjk47
I run LotRO on monitors of varying resolution. On some, when I login to a character, the Travel Window icon is not visible. I assume this is because it is trying to be displayed at cooordinates not visible on this resolution.

Is there any way I can forcethe position of the icon back to its default, either by setting an option or by editing a configuration file?
There should be a reset all settings in options, if you dont want to do that, you can edit
...\Documents\The Lord of the Rings Online\PluginData\"username"\"server"\"character"\ TravekWindowSettings.plugindata
look for

Code:
["buttonPositionX"] = "323",
["buttonPositionY"] = "1035",
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Unread 11-05-2019, 01:20 PM  
mjk47
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Re: Re: Losing visibility of Travel Window icon

Many thanks indeed.

Happy travellling.

Quote:
Originally Posted by mjk47
I run LotRO on monitors of varying resolution. On some, when I login to a character, the Travel Window icon is not visible. I assume this is because it is trying to be displayed at cooordinates not visible on this resolution.

Is there any way I can forcethe position of the icon back to its default, either by setting an option or by editing a configuration file?
There should be a reset all settings in options, if you dont want to do that, you can edit
...\Documents\The Lord of the Rings Online\PluginData\"username"\"server"\"character"\ TravekWindowSettings.plugindata
look for

Code:
["buttonPositionX"] = "323",
["buttonPositionY"] = "1035",
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Unread 11-05-2019, 03:09 PM  
Thaliruth
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Update coming soon

I would like to apologize to those who seem to have occasional problems with the races traveling at the moment. I am currently investigating this.

So far the plugin works fine, also the maps. at least this is the case with the german client. If there are problems with the other clients (breeds trips excluded) then it is mostly simply due to a wrong order or a wrong trip name.

But I'll try to fix everything until the next update also concerning the races journeys for Beorninger, Hochelb and Stout Ace.
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Unread 11-08-2019, 10:16 AM  
teancious_griffin
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Unable to load travel

I've recently upgraded my computer and I have always been able to load travel window in the past but no longer can. All my other installed plugins seem to be working and loading but travel isn't. I use the plugin compendium to install. The folders seem to be correct (all other plugins are in the same folder). I've got the Beta Lua plugins file in the folder. I have updated the travel plugin via the installer patch. Unsure what to do as I've looked around and can't see a fix that works. Any advice? All I get in the chat window is the following...

Online\Plugins\DhorPlugins\Travel\TravelWindow.lua :2: Unable to resolve package "Turbine.Debug".
..Rings Online\Plugins\DhorPlugins\Travel\__init__.lua:2: Failed to import package "DhorPlugins.Travel.TravelWindow".
..the Rings Online\Plugins\DhorPlugins\Travel\Main.lua:1: Failed to import package "DhorPlugins.Travel".

Thanks everyone!
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Unread 11-08-2019, 10:24 AM  
Drono
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Re: Unable to load travel

Quote:
This plugin also requires the Turbine utilities that are available at:
http://content.turbine.com/sites/lot..._LuaPlugins.7z
This has to be extracted to your "Documents\The Lord of the Rings Online\Plugins" folder (if you are on Windows) so two folders called Turbine and TurbinePlugins show up there.
Quote:
Online\Plugins\DhorPlugins\Travel\TravelWindow.lua :2: Unable to resolve package "Turbine.Debug".
The plugin cant find the files from the Beta plugins, are you sure you have "Documents\The Lord of the Rings Online\Plugins\Turbine\Debug" folder?
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Unread 11-11-2019, 02:35 PM  
daks
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'Return to Estolad Lan' skill ID

Update: Disregard, I've found the way, Alerter did the trick.
Return to Estolad Lân: 0x700551F8
Muster in Estolad Lân: 0x700551F2
Guide to Estolad Lân: 0x700551F4

Hello everybody, does anyone know the hex ID for the shortcut for the Estolad Lan travel skill? Is there a way to get IDs of new (travel) skills?

Last edited by daks : 11-11-2019 at 04:01 PM.
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Unread 11-13-2019, 06:56 PM  
Asathrorr
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When will this be updated to U25? I tried adding the skills through the files and not working : (
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