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08-16-2019, 03:50 PM
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The Undefeated
Forum posts: 5
File comments: 17
Uploads: 0
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Excellent stuff
Thankyou
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10-09-2019, 07:07 PM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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On the new race Stout-Axe it is generating an error when loading in 64 bit client:
...ine\Plugins\Thurallor\ClassTraitPoints\Checklis t.lua:592: attempt to call method 'IsChecked' (a nil value)
...line\Plugins\Thurallor\ClassTraitPoints\__init_ _.lua:23: Failed to import package "Thurallor.ClassTraitPoints.Main".
Works on all others, just not the new guy. At least not for me...
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10-09-2019, 08:20 PM
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The Undying
Forum posts: 202
File comments: 457
Uploads: 20
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Quote:
Originally Posted by Gilephor
On the new race Stout-Axe it is generating an error when loading in 64 bit client:
...ine\Plugins\Thurallor\ClassTraitPoints\Checklis t.lua:592: attempt to call method 'IsChecked' (a nil value)
...line\Plugins\Thurallor\ClassTraitPoints\__init_ _.lua:23: Failed to import package "Thurallor.ClassTraitPoints.Main".
Works on all others, just not the new guy. At least not for me...
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Thanks for reporting it. If it's something stout-axe specific, I won't be able to debug it until I get the expansion, which I doubt I'll preorder. (Edit: I went ahead and pre-ordered so I could troubleshoot this problem. But I didn't see the problem on my setup.)
However, there isn't any code in the plugin that should be race-specific, so I'm wondering if there isn't some other problem. What level and class are your character?
Last edited by Thurallor : 10-12-2019 at 09:35 PM.
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11-05-2019, 05:38 PM
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The Undying
Forum posts: 202
File comments: 457
Uploads: 20
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I hope someone will soon document the Class Trait Point awards for the new level-120 Aria on lotro-wiki, similiar to this page. Otherwise, I won't be able to add it to the plugin until (1) it becomes available in the LOTRO store, and (2) we have a round of Bullroarer testing. That probably means several months.
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11-13-2019, 04:28 AM
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The Undying
Forum posts: 47
File comments: 107
Uploads: 1
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Quote:
Originally Posted by Thurallor
I hope someone will soon document the Class Trait Point awards for the new level-120 Aria on lotro-wiki ...
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The new aria grants you class points directly, kinnie that used it confirmed it, went back to get class points from quest after using the aria, and was able to have more than 94 class points (however only 94 is usable)
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11-13-2019, 05:14 AM
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The Undying
Forum posts: 202
File comments: 457
Uploads: 20
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Quote:
The new aria grants you class points directly, kinnie that used it confirmed it, went back to get class points from quest after using the aria, and was able to have more than 94 class points (however only 94 is usable)
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Interesting, but unfortunately not detailed enough for my purposes. How many of the points it gives you are still earnable? Surely not all 92 of them.
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11-13-2019, 08:38 AM
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The Undying
Forum posts: 47
File comments: 107
Uploads: 1
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Quote:
Originally Posted by Thurallor
Interesting, but unfortunately not detailed enough for my purposes. How many of the points it gives you are still earnable? Surely not all 92 of them.
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The previous Aria inlcuded tomes for autocompleting deed and quests, thats also the reason the reason why some of them were not granted - it would break the story and it would not be possible to replay it on ariad chars.
I guess they implemented max usable traitpoint system now, so they can grant the trait points in new aria directly, so all of the other traitpoints could still be earnable.
Ofc its not all 92, but it might be all of those 21 granted by items, maybe even others like those from Epic Battles. Besides asking devs, i think the only other way to confirm which points are ernable is that someone with aria would try to earn them all.
PS: it would be nice if the points would get autochecked upon completion
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11-13-2019, 11:25 PM
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The Undying
Forum posts: 202
File comments: 457
Uploads: 20
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Quote:
Ofc its not all 92, but it might be all of those 21 granted by items, maybe even others like those from Epic Battles. Besides asking devs, i think the only other way to confirm which points are ernable is that someone with aria would try to earn them all.
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For now, I'm just going to leave it out. When I get a chance to play with it on Bullroarer, I'll see what kind of support would be best.
Quote:
PS: it would be nice if the points would get autochecked upon completion
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I actually disagree. Since the plugin can't (due to Turbine API limitations) detect which points have been earned when you first install it, the user must manually proceed through the list checking each box. It would be confusing for the boxes to operate manually at the beginning, but automatically later. Plus you'd rob the player of the satisfaction of clicking those boxes as he progresses. But in any case, I might implement that later -- but it's a little more work than I want to do right now.
Last edited by Thurallor : 11-13-2019 at 11:34 PM.
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11-14-2019, 02:48 AM
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The Undying
Forum posts: 47
File comments: 107
Uploads: 1
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Quote:
Originally Posted by Thurallor
I actually disagree. ...
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Fair enough.
My point of view was that the plugin is of course usable for all people, not just those that use aria or already have high or medium level char. For someone that is still on quite low level or roll a new char, they could just let it loaded minimized while they play and once the trait points become relevant to them, or just wanted to check which they have, they would not need to manually search.
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11-14-2019, 04:33 PM
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The Undying
Forum posts: 202
File comments: 457
Uploads: 20
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Quote:
My point of view was that the plugin is of course usable for all people, not just those that use aria or already have high or medium level char. For someone that is still on quite low level or roll a new char, they could just let it loaded minimized while they play and once the trait points become relevant to them, or just wanted to check which they have, they would not need to manually search.
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I'll see what I can do. The testing of the detection of level gains, deed completions, and quest completions in English, German, and French clients will be tedious (especially since the quest/deed names in the plugin may not be verbatim), so it may be a while.
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02-06-2020, 10:48 AM
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The Wary
Forum posts: 0
File comments: 5
Uploads: 1
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settings?
I've v1.12 installed, runs as advertised. Alho it opens full window, and the icon jumps back to middle screen whenever i load a character. From what I read this was fixed in v1.03. Is this a recurring bug, or do I need to access settings somehow?
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02-08-2020, 09:27 PM
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The Undying
Forum posts: 202
File comments: 457
Uploads: 20
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Re: settings?
Quote:
I've v1.12 installed, runs as advertised. Alho it opens full window, and the icon jumps back to middle screen whenever i load a character. From what I read this was fixed in v1.03. Is this a recurring bug, or do I need to access settings somehow?
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Not that I know of.
Do you have the same problem with other plugins? What client language are you using (English / German / French)?
Your problem seems to be that the plugin is unable to save its settings, for whatever reason.
The settings file is Documents/The Lord of the Rings Online/PluginData/<account>/<server>/<character>/ClassTraitPoints.plugindata If, for example, the file permissions on the folder are set such that that file can't be created, then the plugin will start with default settings each time it is loaded.
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03-08-2020, 09:59 AM
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The Wary
Forum posts: 4
File comments: 28
Uploads: 0
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Re: Re: settings?
I have the same issue and I use multiple plugins (including several others of yours, ). I will take a look at the settings file
Last edited by robhupf : 03-26-2020 at 07:19 PM.
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04-25-2020, 05:27 AM
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The Undying
Forum posts: 24
File comments: 170
Uploads: 20
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Just what I was looking for!
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05-08-2020, 07:03 AM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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There is a new trait point for completing [130] The Legacy of Durin and the Trials of the Dwarves, Chapter 2.7: A Thirst for Blood, if anyone needs to know.
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