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Unread 05-09-2012, 11:12 AM  
Brina_22
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That solved it. Thanks!
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Unread 05-09-2012, 04:33 AM  
D.H1cks
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Start Automatically

Quote:
Ok. Scratch my last post! I finally got it to work. It was my computers fault. lol and mine. I guess I didn't open up the turbine 7 zip thingy correctly. Like my technical mumbo jumbo??? But it doesn't start up automatically like I thought it was supposed to. I have load it when I sign on to my characters each time. Any way I can fix that?

I went to the options and it asks if I want to hide the travel window at start up but not if I want to start it automatically for each character.
Glad you got it to work. However, plugins themselves are not able to control starting automatically on login.

In order to get the plugin to start automatically, you need to go into the Turbine Plugin Manager. If you have not found that yet, you need to click on the Menu Button on the Toolbar, highlight System, and the Plugin Manager is the 3rd option in the sub-menu.

Select Travel Window from the list of installed plugins, and then in the pulldown on the bottom right you can select which characters to start for automatically (or all).

Let me know if you have done that already. I have another user that cannot get the plugin to start with the manager, but I am not sure why yet.
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Unread 05-09-2012, 01:01 AM  
Brina_22
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Re: Re: Re: Re: Re: Unable to load

Ok. Scratch my last post! I finally got it to work. It was my computers fault. lol and mine. I guess I didn't open up the turbine 7 zip thingy correctly. Like my technical mumbo jumbo??? But it doesn't start up automatically like I thought it was supposed to. I have load it when I sign on to my characters each time. Any way I can fix that?

I went to the options and it asks if I want to hide the travel window at start up but not if I want to start it automatically for each character.
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Unread 05-09-2012, 12:13 AM  
Brina_22
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Re: Re: Re: Re: Unable to load

I doesn't hate you, honest. But it really does appear that the plugin cannot find the Turbine Debug files for some reason. The 'Unable to resolve package "Turbine.Debug" makes that quite clear.

Is your Lord of the Rings Online folder in the standard windows user documents folder (C:\Users\{username}\Documents\The Lord of the Rings Online)? I don't know if that would affect it at all.

Yes. Its C:\users\Brina\My Documents\The Lord of the Rings Online
The only difference is that its My documents not just documents. But if i go through Libraries and select the documents folder it just takes me to my documents anyways. Could my computers specifics have anything to do with this? I've only had the computer a month or two so I don't know all its capabilities yet. I have to use Direct x9 graphics if it makes any kind of difference.
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Unread 05-08-2012, 08:45 PM  
D.H1cks
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Quote:
Yeah, I have zero clue why it's not loading. Still, having a shortcut button to load it right next to the toggle doesn't eat a lot of screen real estate. Everything else works as intended.

Also, thanks for the filter tip. That indeed cleared the travel out.
So just to be clear, the Turbine Plugin Manager will not load the Travel plugin automatically for any of your characters?
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Unread 05-08-2012, 08:44 PM  
D.H1cks
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Re: Re: Re: Unable to load

Quote:
^^^ I do have that structure and that utilities file has already been downloaded. I even removed everything and started from scratch. I still got the same 3 error messages.

...the Rings Online\Plugins\DhorPlugins\Travel\Main.lua:2: Failed to import package "DhorPlugins.Travel".
...Rings Online\Plugins\DhorPlugins\Travel\__init__.lua:2: Failed to import package "DhorPlugins.Travel.TravelWindow".
...s Online\Plugins\DhorPlugins\Travel\TravelWindow.lua :2: Unable to resolve package "Turbine.Debug"

Those are backwards but you get the picture.
Any idea why this plugin hates me?
I doesn't hate you, honest. But it really does appear that the plugin cannot find the Turbine Debug files for some reason. The 'Unable to resolve package "Turbine.Debug" makes that quite clear.

Is your Lord of the Rings Online folder in the standard windows user documents folder (C:\Users\{username}\Documents\The Lord of the Rings Online)? I don't know if that would affect it at all.
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Unread 05-08-2012, 08:06 PM  
Brina_22
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Re: Re: Unable to load

This line leads me to believe that the required Turbine utility files were not installed or are not in the correct location.

This plugin also requires the Turbine utilities file that is available at:
http://content.turbine.com/sites/lot..._LuaPlugins.7z

Unzip this file into the Plugins folder, you will end up with a folder structure like:
  • The Lord of the Rings Online
    • Plugins
      • DhorPlugins
        Turbine
        TurbinePlugins

^^^ I do have that structure and that utilities file has already been downloaded. I even removed everything and started from scratch. I still got the same 3 error messages.

...the Rings Online\Plugins\DhorPlugins\Travel\Main.lua:2: Failed to import package "DhorPlugins.Travel".
...Rings Online\Plugins\DhorPlugins\Travel\__init__.lua:2: Failed to import package "DhorPlugins.Travel.TravelWindow".
...s Online\Plugins\DhorPlugins\Travel\TravelWindow.lua :2: Unable to resolve package "Turbine.Debug"

Those are backwards but you get the picture.
Any idea why this plugin hates me?
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Unread 05-08-2012, 06:11 AM  
Eleventeen
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Yeah, I have zero clue why it's not loading. Still, having a shortcut button to load it right next to the toggle doesn't eat a lot of screen real estate. Everything else works as intended.

Also, thanks for the filter tip. That indeed cleared the travel out.
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Unread 05-08-2012, 04:08 AM  
D.H1cks
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RE: few problems

Thank you for using my plugin, I always like to hear that people find it helpful.

Quote:
1. LOTRO UI plugin manager doesn't keep it in it's activate list. For some reason every time I log in I have to enable it via the Plugin Manager. Yes I've selected it for my characters (all).
I really don't know what is causing this issue. It currently loads automatically for all of my characters, so it may take some time to figure out what conditions will cause it to fail to start.

Quote:
2. I have both Return to Rivendell and Guide to Rivendell displayed in the list for my Elf Hunter. I've disabled the Return to Rivendell in the Travel Options list but it remains in the pulldown list.
The only way to disable the racial travel skill is selecting/deselecting the skill in the context menu. Right click on the plugin, select filters and check the racial skill option. You likely only disabled the reputation skill in the options.

Last edited by D.H1cks : 05-08-2012 at 04:17 AM.
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Unread 05-08-2012, 12:19 AM  
Eleventeen
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An AMAZING plugin! Thank you for making it!

A few problems I've ran into though...

1. LOTRO UI plugin manager doesn't keep it in it's activate list. For some reason every time I log in I have to enable it via the Plugin Manager. Yes I've selected it for my characters (all).

2. I have both Return to Rivendell and Guide to Rivendell displayed in the list for my Elf Hunter. I've disabled the Return to Rivendell in the Travel Options list but it remains in the pulldown list.

Thank you again for your efforts with this plugin. It's simply damn handy!
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Unread 05-07-2012, 04:21 AM  
D.H1cks
The Undying
 
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Re: Unable to load

Quote:
Unable to resolve package "Turbine.Debug".
This line leads me to believe that the required Turbine utility files were not installed or are not in the correct location.

This plugin also requires the Turbine utilities file that is available at:
http://content.turbine.com/sites/lot..._LuaPlugins.7z

Unzip this file into the Plugins folder, you will end up with a folder structure like:
  • The Lord of the Rings Online
    • Plugins
      • DhorPlugins
        Turbine
        TurbinePlugins
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Unread 05-06-2012, 11:46 PM  
Brina_22
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Unable to load "Travel"

I got the Travel plugin downloaded and it says I have the Travel (9.10) plugin available. But says its unable to load. It gives 3 error messages.

Unable to resolve package "Turbine.Debug".
Failed to import package "DhowPlugins.Travel.TravelWindow".
Failed to import package "DhorPlugins.Travel".

What am I doing wrong?
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Unread 04-20-2012, 09:26 PM  
magill
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Re: Re: Two enhancement requests

Quote:
1. The racial skill is automatically detected for each race, and can be toggled on/off using the context menu -> Filters -> Show Racial Travels. I am not exactly sure what you mean by 'separate out' the racial skills.
On the "select" page -- you have Generic Skills and Reputation Skills.
Which then propagate into the sort list.
Although, the sort list does contain the Racial skill, it's just not labeled. One must deduce that the unlabeled skill is Racial. -- at least I assume that is what it is.

I guess it is only an issue when you have the Icon Grid, and the Rep and Racial are the same icon...
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Unread 04-20-2012, 04:35 AM  
D.H1cks
The Undying
 
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Re: Two enhancement requests

Quote:
1- Can you separate out Racial skills?

2- Can you Identify which capabilities are "live" rather than having to try each one and get the infamous "General Error 0x10000281?"
1. The racial skill is automatically detected for each race, and can be toggled on/off using the context menu -> Filters -> Show Racial Travels. I am not exactly sure what you mean by 'separate out' the racial skills.

2. Sadly no, the current API for LOTRO does not allow us to find out which skills a player has or not. Believe me, as soon as that capability is added to the API, I will start working on getting the plugin to do so.
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Unread 04-19-2012, 09:03 PM  
magill
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Two enhancement requests

1- Can you separate out Racial skills?

2- Can you Identify which capabilities are "live" rather than having to try each one and get the infamous "General Error 0x10000281?"
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