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Unread 06-01-2023, 07:15 PM  
Vinny
The Indomitable
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Exclamation Lotro Update 36

I've started working on the 15 new stables in the new "King's Gondor" zone but with over 400 new routes to time, it will take several days. I may release a partial update after I've completed the swift travel routes.
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Unread 05-30-2023, 04:05 PM  
Vinny
The Indomitable
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Uploads: 11
Re: Travel Between Zones

Quote:
Apologies for asking a stupid question...how do I set a different destination Zone to the starting Destination Zone?
That is what the Zone drop-down menu is for.

You can also use the '/trf' command to locate a particular stable and see which zone it is in. If there is only one location that matches the location name then it will be selected.

Finally, it always helps to read the documentation (the ReadMe file).

Last edited by Vinny : 05-30-2023 at 04:06 PM.
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Unread 05-16-2023, 08:23 AM  
lotrofamily
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Travel Between Zones

Apologies for asking a stupid question...how do I set a different destination Zone to the starting Destination Zone?

I can only see how to travel between destinations in the same zone. Sorry if it's really obvious!

[edit] I thought I'd found it with the tickbox next to the Set Start/End, but when I went to "Find Route" I just got the message "Select a different End location". So I'm still not quite there.

Last edited by lotrofamily : 05-16-2023 at 08:26 AM.
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Unread 04-10-2023, 03:19 PM  
Vinny
The Indomitable
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Exclamation Version 2.31 (Lotro update 35)

This version just adds the new Bail Avarc stable location. It is only accessible via other stables. This location has level 140 activities.
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Unread 11-21-2022, 11:32 PM  
Vinny
The Indomitable
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File comments: 776
Uploads: 11
Exclamation Version 2.30.0 (Lotro update 34)

This adds the new regions, Swanfleet and Cardolan with 13 new stable locations and three new Return/Guide/Muster locations. Needless to say, there were many tedious hours of riding all the new routes to get the times calculated, but I think I finally have them all correct.

Note that two of the Return/Guide/Muster locations can be learned by just earning Iron Coins from region quests, but the Andrath locations can only be learned from the Delving Quartermaster.

If you find any errors, please let me know so that I can correct them.
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Unread 11-15-2022, 06:06 PM  
Vinny
The Indomitable
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Update 34

I'm currently working on a new version for Lotro update 34, which adds 2 new regions.
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Unread 05-11-2022, 02:20 PM  
Vinny
The Indomitable
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Forum posts: 13
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Uploads: 11
Exclamation Version 2.29.3

After considering the benefits, I've decided that it is more useful to have all my plugins in the same apartment so that the open window action works as before. You'll also need the latest version of VinnyLoader.

I finally got the Lyndelby stable location on my main character and have corrected the settings for that location. I also decided to change the name of Akraz-zahar to Akraz-zahar(I) to indicate that this location is in an instance as I've done for other such locations.
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Unread 05-10-2022, 06:03 PM  
Vinny
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Re: Re: Configuration Apartment choice

Quote:
I should edit them to be the same?
If you change them all to Vinny, it will work as it used to.

I'm doing less testing lately as I'm mostly done with changes for a while, so I may change them all back to how it was. Another option is to write a script that will automatically set them the same when doing releases, but I'm still evaluating how to proceed.
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Unread 05-06-2022, 10:49 AM  
JLPicard
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Re: Configuration Apartment choice

"It is due to a limitation in the plugin configuration settings. Plugins are assigned to a Configuration Apartment. If two plugins are assigned to the same CA then they can call a function in the other plugin. However, to allow one plugin to reload another plugin, they have to be in different CAs. I changed the VL CA so that it could reload my other plugins to speed up development and testing, but that means that it can no longer ask an already loaded plugin to open its main window. You can edit the .plugin files and set them to be the same CA and then the open window in VL will work."

Thanks Vinny. I find that VinnyLoader Plugin lists CA as 'Vinny' and Travel Ref as 'TravelRef'.

I should edit them to be the same?

Last edited by JLPicard : 05-07-2022 at 09:51 AM.
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Unread 05-05-2022, 11:25 AM  
Vinny
The Indomitable
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Forum posts: 13
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Configuration Apartment choice

Quote:
I am seeing TravelRef is not updated for VL open action, is there something I am missing?
It is due to a limitation in the plugin configuration settings. Plugins are assigned to a Configuration Apartment. If two plugins are assigned to the same CA then they can call a function in the other plugin. However, to allow one plugin to reload another plugin, they have to be in different CAs. I changed the VL CA so that it could reload my other plugins to speed up development and testing, but that means that it can no longer ask an already loaded plugin to open its main window. You can edit the .plugin files and set them to be the same CA and then the open window in VL will work.
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Unread 05-03-2022, 06:34 PM  
JLPicard
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thanks Vinny for the update. I am seeing TravelRef is not updated for VL open action, is there something I am missing?
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Unread 04-23-2022, 05:54 PM  
Vinny
The Indomitable
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Exclamation Version 2.29 (Lotro update 33)

After many hours of riding back and forth across the Shire and Yondershire, I finally have it all updated. Yondershire adds 6 new stable locations and the Shire stables have been updated with swift travel between most locations. Connections to Duillond, Buckland, and Oatbarton have also been improved.

I've also added Haerondir as a destination so Return/Guide/Muster skills to that location can be found. The Beorning Return Home travel skill is now supported and I've added ToolTips for several fields to make them easier to understand.
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Unread 04-21-2022, 01:19 PM  
Vinny
The Indomitable
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Forum posts: 13
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Update delay

The servers are finally up with the new release, but I've got a lot of work to do. Not only is there a new zone with 6 new stable locations, but all the Shire locations have also been revised and swift travel routes have been added, fully connecting everything. So I have well over 100 routes to add and get travel times on. This will take some time.
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Unread 04-05-2022, 03:21 PM  
Vinny
The Indomitable
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Forum posts: 13
File comments: 776
Uploads: 11
Exclamation Version 2.28

This is a major update with significant changes. The biggest change is adding support for travel to houses and using homestead stable-managers in finding the best route. To support this, I've added a House Travel window to configure which of the 4 Travel to House abilities to use and to set the time it takes to travel from the selected house to the stable manager. This is configured for each character as they can be in different guilds or no guild.

I've also implemented the new common help facility with more detailed in-game help for plugin commands. Use of the Escape key now closes any plugin windows.

Finally, I've made numerous minor code improvements, fixed a few bugs and typos, and cleaned up the handling of recruiter stable master locations. In cases like Bree where they aren't near a regular stable, the location has been added with an "(R)" suffix.
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Unread 03-27-2022, 03:41 PM  
Vinny
The Indomitable
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Forum posts: 13
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Instant travel locations

I've been pondering about adding support for "instant travel" objects. These are usually displayed as a labeled horse or banner that when used will immediately take you to a destination at no cost. Some have restrictions on use.

I'd like some suggestions of how you'd like to have these appear in this plugin. If I receive an inspirational idea, it will be implemented sooner instead of later.

Last edited by Vinny : 03-27-2022 at 03:41 PM.
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