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Unread 12-20-2018, 08:03 PM  
Adra
The Undying
 
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Hello everyone and sorry for the late replies, indeed I still have issues with email notification for new messages.


Version 7.23.1.8 released

Contains a partial fix for the new issue appeared the quest panel.
Should be fully free of issue with the release of the update 23.2


Good end of year celebrations






@coltpython3

Quote:
big big thank you! much appreciated.
how i have setup my layout
https://imgur.com/HJqSVf8
Hello and thank you for your feedback

Here you can see some of my setups, a few years ago : http://tiers-age.leforum.eu/t231-Age...tilisateur.htm


@Nybling

Quote:
Hello, I just wanted to say that this is a great interface! There's a couple of questions/things I did want to bring up though.

1) Is there a way to adjust the size of the map and map window? I can figure out how to do the map window, but not the map itself. I ask because 1024x768 is kind of small on a 3440x1440 ultrawide. I'd like to maybe adjust it the map to be 1920x1080, so any tips would be welcome.

2) The new Legendary Servers have added some new portrait frames.

This is the new Adventure-seeker Frame: https://gyazo.com/c7d2c4b8bbf685fa4c5ce1637deea99f

Here is the new Shadow-breaker Frame: https://gyazo.com/6a4d2990beac6473764be4342115e344

I know of at least 1 other frame, but don't have it just yet.

3) There seems to be some weirdness with the character panel's arrows, which can be seen here: https://gyazo.com/d02a153309d099abc80132c255678b23

I've talked with another person who uses the skin but at another resolution and they have the same thing happening to them.
Hello and thank you for your nice feedback

1) I don't understand which difference you make between the map and the map window.
The ingame maps native/real size is 1024x768. Windowed map function just display them as they truly are.
The default fullscreen map is just a zoom adapted to your screen resolution.
As far as I tested, it worked for resolution keeping the same ratio of 1.33333, BUT resizing the windowed map broke the rightness of the coordinates reported when passing your mouse cursor over the map.
So I don't recommend using a custom size for this reason, but you can try 1440x1080 for example. Just keep in mind that the mouse coordinates over the map can be wrong.

2) I did not had a look on these servers, as I don't play Lotro anymore. Thank you for the informative screenshots

3) This is typically an issue introduced with a Lotro update, and I can easily fix it (they have apparently increased the size of the arrow).
I also just noticed there is a "gem" slot under the shoes slot.

Last edited by Adra : 12-21-2018 at 08:57 PM.
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Unread 01-09-2019, 01:24 PM  
Adra
The Undying
 
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Version 7.23.2 - January 09 2019

- Removed the code of the extended quest book as it became obsolete and causing display issues with update 23.2

Last edited by Adra : 01-09-2019 at 02:35 PM.
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Unread 10-03-2019, 02:46 PM  
Xxalon
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How to Leave Instance?

I'm not sure if this has been asked before.

Either way, firstly, thanks for keeping this fantastic skin up to date.

But if I am skinless, I have the option to leave an instance (e.g. Carn Dum) by right-clicking on my character and selecting "Leave Instance".

With the skin applied, I cannot do that.

Is there a fix, or a different way to do it please?

Thanks
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Unread 10-03-2019, 05:10 PM  
Adra
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Re: How to Leave Instance?

@Xxalon

Hi,

the skins only change the appearance of the panels, they do not modify the mechanics of the game.

I see no reason explaining you cannot access any more the exit menu when wearing a skin.

To open the leave instance menu, right click on you vital bar's portrait.

Last edited by Adra : 10-03-2019 at 05:18 PM.
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Unread 12-17-2019, 01:43 AM  
Brandeth
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Basic Toolbar 1360x768

So I'm trying to try the basic or 1x1 but they're not aligned to the center of my screen which is really bothering me. Is there a fix? I use .80 size for my toolbar

Last edited by Brandeth : 12-17-2019 at 01:44 AM.
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Unread 12-17-2019, 06:32 AM  
Adra
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Re: Basic Toolbar 1360x768

Hi, the toolbar's x and y values examples I provide in the skindefinition.xml file are calculated for a toolbar with 1.00 scale.

I don't recommend at all using custom toolbar scale except 0.99 or 1.01 to avoid the y value issue in windowed mode.

I'm not very good with mathematics, maybe try to multiply your x and y values by 1/0.88

Last edited by Adra : 12-17-2019 at 06:56 AM.
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Unread 03-26-2021, 09:52 AM  
lord_magister
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Hi!

I'm trying to set up the UI, and everything is fine, except that the Toolbar field is moved to the top of the screen. I use 1920x1080 resolution, and have the script adjusted to it as it's written in the xml file.

<Element ID="ToolbarField" X="448" Y="936" Width="1024" Height="144">

Despite of this, the toolbar field is still in the top. I've tried to replace Y with xxx, with 0, with -936 - none of them worked.

What can be the problem?

Thanks in advance for the help!

Edit1: I use the 2x2 version.

Last edited by lord_magister : 03-26-2021 at 09:53 AM.
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Unread 12-16-2021, 07:37 PM  
Adra
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@Lord Magister

Hi, sorry for the ultra very late reply, I did not received email alert intended to inform me about your message

- Ensure you edit the skindefinition file located in the folder named "2x2 toolbar".

- Ensure you edit the line 89.

- Ensure to save changes.

Close lotro if it was running, at next launch it should be ok.

Last edited by Adra : 12-16-2021 at 07:38 PM.
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Unread 01-18-2022, 07:42 AM  
Arrakis
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Brawler PIP Display

I use the Basic Tollbar und have not found any Information for the brawler PIP Display. So I try the same line for Fervor with Mettle and ist works fine

<Element ID="GamePlay_MettlePipDisplay" X="380" Y="90" Width="85" Height="38"></Element>

in line 212. This move the Origial Display in the middle of the Tollbar


https://bilderupload.org/bild/f02a08770-mettlebar
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Unread 01-25-2022, 06:34 PM  
Adra
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Re: Brawler PIP Display

Well done !

I guessed the remaining elements and it works fine... expects for full bar

this picture has an animation.

Last edited by Adra : 01-25-2022 at 07:28 PM.
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Unread 01-27-2022, 03:20 AM  
Arrakis
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I copied the definition of the Hunter focus bar and renamed it Brawler Mettle Bar.
This works until point 8. Point 9, the animation, the blinking point is the problem.
It's turns back to the Orginal Display.
I don't know how to define it.
The last SkinArtPack I saw was U25.

Last edited by Arrakis : 01-27-2022 at 12:27 PM.
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Unread 02-14-2022, 07:22 AM  
Adra
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Yes, we don't have the updated source so we are stuck because of this animation.
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Unread 03-18-2022, 03:05 PM  
Heinrich6745
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Having trouble with my resolution

I got a new monitor and i am having trouble getting it to fit with my resolution at 3840x1600 and i was wondering if you could help me.

Here is an example of my game https://i.imgur.com/uaJ8dvm.jpg

As you can see it is shifted to the left and it is hiding behind the chat window which i ended up having to resize to show the skills.

Edit this is as close as i can get it with guessing https://i.imgur.com/SmRL8JF.jpg
<Element ID="ToolbarField" X="1208" Y="1425" Width="1024" Height="175">

Edit 2: I got it by changing x-1208 to 1408
https://i.imgur.com/oFhODJj.jpg

Last edited by Heinrich6745 : 03-18-2022 at 04:39 PM.
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Unread 03-19-2022, 08:41 AM  
Arrakis
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Re: Having trouble with my resolution

Glad to see you found the solution.
Y is from the top of the screen to the top of the toolbar = 1600-175
X ist from the right = (3840 -1024) :2

Last edited by Arrakis : 03-19-2022 at 09:12 AM.
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Unread 03-19-2022, 09:04 AM  
Arrakis
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I have switched to the JRR Azure Glass 1x1 BGM toolbar
and in line 107

<element ID="GamePlay_MettlePipDisplay" X="23" Y="110" Width="85" Height="36"></element>

inserted to move the original Mettle display to the right place

https://bilderupload.org/bild/e90798526-bgm-tollbar

Last edited by Arrakis : 03-20-2022 at 07:15 AM.
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