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Unread 09-03-2019, 09:25 AM  
Grimmerthan
The Indomitable
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Forum posts: 11
File comments: 21
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Quote:
Originally Posted by simplicity
Thank you for this much needed plugin, it is very useful.

I am struggling with the fact that the changes I make to the list of debuffs does not seem to save after I exit and re-open lotro. So each time I load the game, I have to re-set the plugin. Is it something I'm missing? Many thanks for taking the time to reply.
Hi simplicity,

I can think of two things:
1) are you saving settings? The save is done through the right-click context menu from the DebuffVitals frame itself. Apply does not save.
2) there's maybe something weird with permissions, and lotro client can't save information into your documents folder.

Doublecheck this?

Grimmerthan
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Unread 09-27-2019, 02:57 PM  
Lisgrat
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There is such a problem. I'm the only one Rune-keeper in party/raid. I impose any DoT on the enemy, for example "Scathing Mockery" - the timer correctly shows the remaining time. But if in the party/raid there is another Rune-keeper, and he imposes the same effect, the timer starts to jump from one effect to another. It shows the remaining time of the first effect, then the second... first... second... first... second, very quickly (if necessary, for an example I can record a video). Is it possible to make the plugin track only my effects?
Thx!

Last edited by Lisgrat : 09-27-2019 at 02:59 PM.
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Unread 10-13-2019, 02:46 PM  
Grimmerthan
The Indomitable
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Forum posts: 11
File comments: 21
Uploads: 1
Quote:
Originally Posted by Lisgrat
There is such a problem. I'm the only one Rune-keeper in party/raid. I impose any DoT on the enemy, for example "Scathing Mockery" - the timer correctly shows the remaining time. But if in the party/raid there is another Rune-keeper, and he imposes the same effect, the timer starts to jump from one effect to another. It shows the remaining time of the first effect, then the second... first... second... first... second, very quickly (if necessary, for an example I can record a video). Is it possible to make the plugin track only my effects?
Thx!
Hmm! What's happening is that every time the list of effects is checked, the first effect that matches will be shown. The order is effectively random.

I don't find anything in API documentation that describes a connection between an effect and the creator. However, it should be possible to track skill timers and line up things that are close.

Thanks, I'll add it to the bug list as something that seems to have a solution.

Last edited by Grimmerthan : 12-14-2019 at 11:50 PM.
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Unread 12-10-2019, 10:51 PM  
Rhanti
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Thanks for the plugin! I'm using BuffBars and it doesn't seem to show debuffs you put on mobs, but now I got one!

I guess you can't make it show bigger cause the icons will get pixelized? And burglar doesn't have a trigger for Hedged Bet (gamble that heals),

If you can add it to the plugin that would be superb, although I might "play" with it and try to add it if I can! Thanks again!

(Only thing I saw, if I remove the gambles with cashout, the gambles don't get removed from the plugin alerts. Debuffs only get refreshed if I change target. I'll live with it!)

Edit: added Hedged Bet!

Last edited by Rhanti : 12-10-2019 at 11:22 PM.
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Unread 12-15-2019, 12:03 AM  
Grimmerthan
The Indomitable
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Thanks, and please let me unpack this:

Quote:
Originally Posted by Rhanti
Thanks for the plugin! I'm using BuffBars and it doesn't seem to show debuffs you put on mobs, but now I got one!

I guess you can't make it show bigger cause the icons will get pixelized?
There is no issue. It's a matter of time, effort, and priorities.

Quote:
And burglar doesn't have a trigger for Hedged Bet (gamble that heals),

If you can add it to the plugin that would be superb, although I might "play" with it and try to add it if I can! Thanks again!
I'll add it now. I have a performance update that I've been working on, and it should be ready soon.

Quote:
(Only thing I saw, if I remove the gambles with cashout, the gambles don't get removed from the plugin alerts. Debuffs only get refreshed if I change target. I'll live with it!)

Edit: added Hedged Bet!
Refer to 1) of Known Behaviours.
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Unread 12-22-2019, 05:29 PM  
Vezzie
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Unable to save debuff list

I also am having a problem saving my debuff list. It saves the position of the frame and the width and height, but it never will save the debuff list I have checked. I have /dbv save LM as my configuration and even when I /dbv load LM i can see the frame setting change to correct width and height, but the debuff list is always the default configuration. As far as I can tell my permissions are set to allow changes. Is there something else I am missing or could you give more direction to what setting i should have either my launcher or folder permissions set to? Thank you for listening.
Vezz
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Unread 12-22-2019, 09:34 PM  
Grimmerthan
The Indomitable
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Re: Unable to save debuff list

Hey Vezzie,

Yes, upgrade to 1.3.3 (marked as 1.3.3.1). The code had a bug when I added save/load for configurations, and I (believe I) sorted that out in 1.3.3.

... and I didn't upload the right file version, or something happened. So version was 1.3.2 but marked as 1.3.3. I've put up the right file.

I'm very sorry for any confusion.

Grimm

Last edited by Grimmerthan : 01-03-2020 at 11:20 PM.
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Unread 12-24-2019, 11:35 AM  
Vezzie
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Re: Re: Unable to save debuff list

It is saving my list now! Thanks for your help!
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Unread 12-24-2019, 01:38 PM  
Grimmerthan
The Indomitable
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Forum posts: 11
File comments: 21
Uploads: 1
Re: Re: Re: Unable to save debuff list

Technically, it was saving properly. It wasn't handling the loaded effects properly. I wish I'd uploaded the file properly the first time.
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Unread 01-04-2020, 08:36 AM  
Myrthian
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Forum posts: 3
File comments: 35
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Your addon is really getting better with every iteration.

The possibility to customize the order of displayed effects, which is on your to-do list, will really uplift the usefulness for me to another level.
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Unread 03-24-2020, 10:59 AM  
Staerek
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Can track Writ of Lightning now :)

Just came back to the game after an extended absence, decided to look through LOTRO interface, see what's new and found this GEM!! So much easier to track things on mobs now vs using Combat Analysis and Buffbars, so great work Mith!

One quick suggestion for the next version. If coding a full on custom sort for all of the different effects you want to track, maybe atleast give us the option to sort by the toon class that is applying the effect? That way we could set it up to track the effects that our toon is directly applying and then have the secondary stuff below that. Keeps the most relevant info up top for obvious reasons.

Cheers,

Staerek
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Unread 08-12-2020, 02:14 PM  
Jadelin1987
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Bee Swarm and Greater Swarm

Hi - Great Plugin! Use it on all my charaters!

On my Beorning, in Yellow trait line (heals), sometimes 'Bee Swarm' is changed into a dot called 'Greater Swarm' instead (because Of Mark Of beorn). This debuff is not on the Beorning list though? Not sure if I overlooked something?

Last edited by Jadelin1987 : 08-12-2020 at 02:25 PM.
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Unread 10-26-2020, 05:36 AM  
Evereus
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File comments: 31
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First of all - great Plugin !!
We play the game on german client...
Is there any possibility for us to get it run/use it ? we istalled it, we see the window, but when i'm using for exmaple firelore on LM - nothing is displayed...

Any idea what's to do ? If we could help (translations or sth.) let me know !

Many Thanks
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Unread 11-03-2020, 04:51 PM  
Staerek
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Track buffs on other toons

Is there any way to get the plug in to track buffs on other people in your group. When healing on an RK, it would be great to lock a window on the main tank I'm healing so that I can watch the timers on writ of health, etc counting down to better time re-applying certain skills.
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Unread 11-25-2020, 01:22 PM  
Olos
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this plugin is great, but when i use i get always bad delays in raids.

has some1 a clue why ?

without game runs fine in raids
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