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Category: Unit Frames (Character, Fellowship, Target)Scrolling Combat Text
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Name: Scrolling Combat Text   Popular!
Author:
Date: 03-20-2012 05:54 PM
Size: 38.17 Kb
Version: 0.3.1
Rate File: 5 out of 5 with 4 votes  
Pictures
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Size: 266.74 Kb
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Some Combat Events.
 
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combat V 0.2.1 english
 
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Size: 308.80 Kb
Dimensions: 600 x 680
options V 0.3.0 english
 
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Size: 323.19 Kb
Dimensions: 600 x 680
options V 0.3.0 german
 
Description
Simple Scrolling Combat Text Plugin.
It shows several combat actions in middle of screen.

currently:
* own normal and critical damage
* taken damage
* healing
* power gain

Use the Turbine Plugin Manager to change Options.
If you get Error while updating you may have to delete the ScrollingCombatText.Plugindata File
in PluginData Directory.

Options:
--------
* different colors and scroll direction for each event
* scroll speed
* fontsize (from very small to big)
* fade out
* outline font with transparency control
* centering and screen margins
* zoom is only possible with different fontsizes and looks shit

Click image for option description:


Version History:
---------------
V 0.3.1:
--------
- (small) french parser fix - need someone who helps here
- minor bug fix

V 0.3.0:
--------
- all events can now be enabled/disabled
- little option interface improvement
- fixed displaying some enemy dmg as own dmg

V 0.2.3:
--------
- fixed to work with new Update6 Combat Logs
- added Settings for "devastated" dmg

V 0.2.2:
--------
- Defaults now refreshes OptionPanel correctly
- several small fixes

V 0.2.1:
--------
- no more overlapping of texts
- better transparency effects
- new outline option
- nicer defaults (thanks to TALAGOR)

V 0.1.7:
--------
- several bugfixes (margins now correct)
- smoother scrolling
- centering now possible (place window left/right of middle)
- shows now Healer and Power sender
- fontsize now changeable
- zooming still sucks

V 0.1.6:
--------
- fixed localisation for us/en clients
(french works with english speech, because my french is too poor)


Credits:
-------
Main Code: Mirendir
Combat Parser: Evendale (Author of great CombatAnalysis Plugin)
Archive List (Old Versions)
File Name
Version
Size
Author
Date
0.3.0
36.00 Kb
Mirendir
03-18-2012 07:21 PM
0.2.3
29.70 Kb
Mirendir
03-12-2012 04:17 PM
0.2.2
29.70 Kb
Mirendir
03-06-2012 12:46 PM
File Statistics
User Rating:
5 out of 5 with 4 votes
Downloads: 42857
Views: 114069
Favorites: 24
Uploaded By:
 
Last Modified: 03-20-2012 05:56 PM by Mirendir    

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Author Comments Comment Options
Unread 10-30-2013, 06:04 PM  
Eoblaed
The Wary

Forum posts: 3
File comments: 1
Uploads: 0
Has anyone been able to get the options window to show up?

Code:
function sctCommand:Execute(cmd, args)
    if (args == L["options"] or args == "options") then
        -- Turbine.PluginManager:ShowOptions() 	  -- still crashes the client
      
     else
        Turbine.Shell.WriteLine(self:GetShortHelp());
    end
end
That commented line doesn't lie. If you uncomment it and try, it does crash the client. (at least, typing '/sct options' does).

I just thought I'd check here before digging into how to debug a plugin. Never dealt with lotro plugins before, so I'll have to figure out how to get a console dump (or equivalent) to track down the problem unless someone else got this working?

Last edited by Eoblaed : 10-30-2013 at 06:04 PM.
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Unread 06-04-2013, 01:20 PM  
Mirendir
The Wary
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 11
Uploads: 1
@Thurallor Thx for the Tip. In Fact there were no such function when i wrote it.

Unfortunately i dont play lotro anymore (at least at the moment), even i think its still a very cool game i dunno if i will come back in near future.
Main reason is that turbine is able to make cool expansions and stuff but not able to renovate the buggy and slow network code (which cause the lags) and the 6 year old gfx system and the user-interface that was designed for 1024x768 screens
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Unread 05-27-2013, 10:00 PM  
Thurallor
The Undying
 
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Forum posts: 202
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Cool plugin. :-)

I don't know if SetStretchMode() was available when you originally wrote this, but now you can use it to zoom smoothly.
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Unread 07-23-2012, 03:10 AM  
Mirendir
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Forum posts: 1
File comments: 11
Uploads: 1
new version

I am currently testing with the RoR Beta and will release a bugfixed version when RoR is released.
By the way: it displays all combat log entries that are not shown yet. So if you have a slow scrolling speed and you are in a heavy and long combat this could need some mins even fight is over. But i will add a limit for this in future to stop events when combat ends.
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Unread 07-17-2012, 10:28 PM  
magill
The Undying
 
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Forum posts: 85
File comments: 165
Uploads: 0
Can you make it stop!

I've been playing with Scroling Combat text for a while now an have only one problem with it.... It won't stop!!!

There needs to be an easy way to shut it down -- when you forget you have it loaded and wind up in some large battle it simply can't keep up with the action.
It takes about 5 minutes for the scrolling to stop after the Wulf's Cleft instance, for example.

You can't unload it because you have not defined the "apartment" obviously.

/plugins unload ScrollingCombatText
"Plugin script state "ScrollingCombatText" could not be unloaded."

is the error you get.

The end result is you have to unload all plugins, mark Scrolling Combat Text to NOT load, and then reload your desired plugins.
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Unread 07-13-2012, 09:50 PM  
magill
The Undying
 
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Forum posts: 85
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Encountered a b ug...

I believe this occurred just as I was disabled/died ...

...he Rings Online\Plugins\ScrollingCombatText\Main.lua:492: attempt to compare number with nil

Was followed immediately by:
You cannot do that right now.
The Ox-clan Captain incapacitated you.

Combat log had (all 3 filters selected):
The Ox-clan Captain scored a hit with Light Injury on Val for 20 Common damage to Morale.
The Ox-clan Captain incapacitated you.
The Ox-clan Captain scored a devastating hit with a weak melee attack on Val for 412 Common damage to Morale.
You succumb to your wounds.
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Unread 03-31-2012, 10:22 AM  
zigzagzig
The Wary

Forum posts: 0
File comments: 2
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Cool, i noticed you were looking for help with french parser or something. I could help with translations to and from french if that's what you need.
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Unread 03-28-2012, 03:20 PM  
Mirendir
The Wary
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Forum posts: 1
File comments: 11
Uploads: 1
events.

@zigzagzig no, currently these events are not shown. these is planned for future releases.
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Unread 03-27-2012, 11:19 PM  
zigzagzig
The Wary

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Thanks for the great plugin

I noticed it does not show parry/block/evade or misses though.

If theres an option to turn this on please let me know. If not perhaps this could be implemented in a future version?
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Unread 03-26-2012, 01:35 PM  
Mirendir
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icons

No sorry, there is no way to get access to the spell icons at the moment.
maybe Turbine adds this feature in future.

I will add more text options in future versions.
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Unread 03-25-2012, 07:46 AM  
Thaodan
The Undefeated
 
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Forum posts: 8
File comments: 16
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Spell Icons

Is it possible to add icons to the floating messages that sct posts.
For example I cast Blade of Elendil and is does 1k damage that the message
look like this <spell icon> 1000 or <spell icon> Blade of Elendil 1000.


It woud be nice if the font size of messages from critical spells were greater
than the other messages.

Last edited by Thaodan : 03-25-2012 at 07:54 AM.
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Unread 03-21-2012, 03:51 PM  
Dvain
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Quote:
Originally Posted by Dvain
Hmm, can't seem to get the options to work. The options tab at character screen is inactive and the command /sct options does nothing. Any idea what I can do?
I've tried versions 0.3.0 and 0.3.1.
I have english lotro installed on Win7 x64 eng.
Quote:
The Options tab on the Plugin Manager is not available until the plugin is actually loaded, so it is not available when accessing the Plugin Manager from the Character Selection screen. Instead, load a character and open the Plugin Manager from the System Menu. You have to use the mouse to hover over the System Menu, not opening it using the 'Esc' key since the Plugin Manager doesn't show in the System Dialog. If the author has provided an option panel that is accessible from the Plugin Manager the tab will now be available.
It worked! Thx man.

Last edited by Dvain : 03-21-2012 at 03:52 PM.
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Unread 03-21-2012, 03:33 PM  
Garan
The Undying
 
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Quote:
Originally Posted by Dvain
Hmm, can't seem to get the options to work. The options tab at character screen is inactive and the command /sct options does nothing. Any idea what I can do?
I've tried versions 0.3.0 and 0.3.1.
I have english lotro installed on Win7 x64 eng.
The Options tab on the Plugin Manager is not available until the plugin is actually loaded, so it is not available when accessing the Plugin Manager from the Character Selection screen. Instead, load a character and open the Plugin Manager from the System Menu. You have to use the mouse to hover over the System Menu, not opening it using the 'Esc' key since the Plugin Manager doesn't show in the System Dialog. If the author has provided an option panel that is accessible from the Plugin Manager the tab will now be available.

Last edited by Garan : 03-21-2012 at 03:43 PM.
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Unread 03-21-2012, 02:24 PM  
Dvain
The Wary

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Hmm, can't seem to get the options to work. The options tab at character screen is inactive and the command /sct options does nothing. Any idea what I can do?
I've tried versions 0.3.0 and 0.3.1.
I have english lotro installed on Win7 x64 eng.

Last edited by Dvain : 03-21-2012 at 03:07 PM.
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Unread 03-20-2012, 09:32 AM  
Mirendir
The Wary
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Forum posts: 1
File comments: 11
Uploads: 1
french

i will check the issue with french client soon. in current version is also a (small) bug, so i will patch it next days.

Update: i found the reason: there is no localized french parser yet
i use the parsers from combatanalysis, there's the same.
my french is poor but i could fix it (in V 0.3.1) at least to show SOME values, heal etc. dont work yet. if any one fixes the parser_fr.lua in locale directory would be nice

Last edited by Mirendir : 03-21-2012 at 06:33 AM.
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