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Unread 10-23-2016, 12:20 AM  
farmhand99
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Thanks for your continued work on this GREAT plugin. I was wondering with "Premium Housing" since we can own more than 1 of them. Will there be icons for each Premium House we own?
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Unread 10-23-2016, 01:02 PM  
Hyoss
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I have no idea how the travel skill works if you own multiple premium houses and have no means of finding out. I can tell you that I know about only one quick travel skill to the premium housing area, and so far Travel Window will include only one button for that one skill.

Unless somebody can describe how the quick travel works when you have multiple houses I have no way finding out myself, as I do not intend to buy several hundred Mithril just to find out =)
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Unread 10-23-2016, 03:10 PM  
Rhanti
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Got the hunter ones now! Warden ports might be in a week or so! xD

Guide to after-battle Osgiliath: 0x70047074
Guide to Henneth Annûn: 0x70047077



For some reason, the regular return skill to Henneth Annûn is written "Return to after-battle Henneth Annûn", even if the scroll to get the skill (and every other Henneth Annûn scrolls/port) is only Return to Henneth Annûn. If they fix that in the following days, the name will might need to be changed.

Last edited by Rhanti : 10-23-2016 at 03:13 PM.
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Unread 10-23-2016, 03:31 PM  
Hyoss
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Quote:
Got the hunter ones now! Warden ports might be in a week or so! xD

Guide to after-battle Osgiliath: 0x70047074
Guide to Henneth Annûn: 0x70047077
These should be supported already by v19.0.0 as I pulled the IDs using a skill browser (debug function in one of Garan's plugins) and added them to the plugin.

Quote:
For some reason, the regular return skill to Henneth Annûn is written "Return to after-battle Henneth Annûn", even if the scroll to get the skill (and every other Henneth Annûn scrolls/port) is only Return to Henneth Annûn. If they fix that in the following days, the name will might need to be changed.
Thanks for the heads up. I will try to update the strings for the German and French client soon so will make sure to double check.
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Unread 10-24-2016, 09:05 PM  
Rhanti
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Did I say next week? I meant tomorrow :P Don't know if you need the warden ones, since you had the hunter ports, but here they are just in case ;P

Muster in after-battle Osgiliath: 0x70047076
Muster in Henneth Annûn: 0x70047075
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Unread 11-07-2016, 03:41 PM  
IceBear
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german after-battle Minas Tirith

repLocations:AddData("Rückkehr ins schlachtgezeichnete Minas Tirith", "0x70046CC0", "Rückkehr ins schlachtgezeichnete Minas Tirith");
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Unread 11-27-2016, 08:11 AM  
justabloke
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Where do you put Beta_LuaPlugins.7z stuff? Extract it yeah? But to where?
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Unread 11-27-2016, 11:11 AM  
Thurallor
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Quote:
Where do you put Beta_LuaPlugins.7z stuff? Extract it yeah? But to where?
The "Turbine" and "TurbinePlugins" folders should be in your "Documents\The Lord of the Rings Online\Plugins" folder. (If you have not previously installed any plugins, you will have to create the "Plugins" folder first.
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Unread 11-29-2016, 07:01 PM  
IceBear
The Indomitable
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german translation

Just downloaded 19.0.1, but German translation for after-battle locations is missing.
So, here it is:

repLocations:AddData("Rückkehr ins schlachtgezeichnete Minas Tirith", "0x70046CC0", "Rückkehr ins schlachtgezeichnete Minas Tirith");
repLocations:AddData("Rückkehr ins schlachtgezeichnete Osgiliath", "0x7004707D", "Rückkehr ins schlachtgezeichnete Osgiliath");
repLocations:AddData("Rückkehr ins schlachtgezeichnete Henneth Annûn", "0x70047080", "Rückkehr ins schlachtgezeichnete Henneth Annûn");

hunterLocations:AddData("Führer zum schlachtgezeichneten Minas Tirith", "0x70046CBB", "Führer zum schlachtgezeichneten Minas Tirith");
hunterLocations:AddData("Führer zu Henneth Annûn", "0x70047077", "Führer zu Henneth Annûn");
hunterLocations:AddData("Führer zum schlachtgezeichneten Osgiliath", "0x70047074", "Führer zum schlachtgezeichneten Osgiliath");

wardenLocations:AddData("Appell im schlachtgezeichneten Minas Tirith", "0x70046CBF", "Appell im schlachtgezeichneten Minas Tirith");
wardenLocations:AddData("Appell in Henneth Annûn", "0x70047075", "Appell in Henneth Annûn");
wardenLocations:AddData("Appell im schlachtgezeichneten Osgiliath", "0x70047076", "Appell im schlachtgezeichneten Osgiliath");

Rep ist testet by myself, hunter and warden only seen at barter NPC, since I don't have warden/hunter at high level.
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Unread 12-02-2016, 03:39 PM  
ardinendlil
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Here is the french translation for 19.02

wardenLocations:AddData("Rassemblement au camp militaire", "0x700459AA", "Rassemblement au camp militaire");
wardenLocations:AddData("Rassemblement à Minas Tirith après la bataille", "0x70046CBF", "Rassemblement à Minas Tirith après la bataille");
wardenLocations:AddData("Rassemblement à Henneth Annûn", "0x70047075", "Rassemblement à Henneth Annûn après la bataille");
wardenLocations:AddData("Rassemblement à after-battle Osgiliath", "0x70047076", "Muster in after-battle Osgiliath");

repLocations:AddData("Retour au Camp Militaire (Rep)", "0x700459A9", "Retour au camp militaire");
repLocations:AddData("Retour à Minas Tirith après la bataille (Rep)", "0x70046CC0", "Retour à Minas Tirith après la bataille");
repLocations:AddData("Retour à Osgiliath après la bataille (Rep)", "0x7004707D", "Retour à Osgiliath après la bataille");
repLocations:AddData("Retour à Henneth Annûn après la bataille (Rep)", "0x70047080", "Retour à Henneth Annûn après la bataille");
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Unread 12-06-2016, 10:42 AM  
Hyoss
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Quote:
Here is the french translation for 19.02

wardenLocations:AddData("Rassemblement au camp militaire", "0x700459AA", "Rassemblement au camp militaire");
wardenLocations:AddData("Rassemblement à Minas Tirith après la bataille", "0x70046CBF", "Rassemblement à Minas Tirith après la bataille");
wardenLocations:AddData("Rassemblement à Henneth Annûn", "0x70047075", "Rassemblement à Henneth Annûn après la bataille");
wardenLocations:AddData("Rassemblement à after-battle Osgiliath", "0x70047076", "Muster in after-battle Osgiliath");

repLocations:AddData("Retour au Camp Militaire (Rep)", "0x700459A9", "Retour au camp militaire");
repLocations:AddData("Retour à Minas Tirith après la bataille (Rep)", "0x70046CC0", "Retour à Minas Tirith après la bataille");
repLocations:AddData("Retour à Osgiliath après la bataille (Rep)", "0x7004707D", "Retour à Osgiliath après la bataille");
repLocations:AddData("Retour à Henneth Annûn après la bataille (Rep)", "0x70047080", "Retour à Henneth Annûn après la bataille");
It seems I have included the wrong file TWO times now, I have that data and was 100% sure I included it in 19.0.1 already. I will make sure to have a proper patch done late at night today (CET) or tomorrow.
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Unread 12-12-2016, 05:59 AM  
Marancil
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Wonderful

here I was gonna post about 19 not working and I see a new release for 19 and even a couple of bugfixes. Good Job and THANKS!

However, will an update of the TravelWindow be needed for every update of the game?
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Unread 12-13-2016, 09:44 PM  
justabloke
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The "Turbine" and "TurbinePlugins" folders should be in your "Documents\The Lord of the Rings Online\Plugins" folder. (If you have not previously installed any plugins, you will have to create the "Plugins" folder first.

Thanks mate, working :-)
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Unread 12-30-2016, 05:52 PM  
Modnar
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Is there any way to import/export a sorted list of travel skills among Alts?

Basically I want to create a single, sorted (1st by the region's starting level and 2nd by settlement) master listing of all travel skills (ie, for all races, classes, reputations, etc) and be able to share it among all my Alts. Obviously this master listing, once imported, would need to be self-adjusting to remove extraneous skills (ie, my Minstrel wouldn't show Warden port skills).

The sort order is based on the idea that you're generally going to play through the various regions by level, with the Starter Areas being the only consistent exception.

All of the ports to a specific location should be grouped together regardless of type/class. A port to Ost Guruth is a port to Ost Guruth - provided a character has it, it doesn't matter whether it's a Guide, Muster or Return (Rep), or Return (Race), or whatever. Although I would prefer a consistently applied order.

I would think the Milestone Return Home skills would have to be excluded because they're variable, being set by the user. Although if they could automatically be sorted into the listing that would be great. Only having to adjust the Milestones per Alt is better than an entire list.

I'm not adverse to some cut & pasting but I'm not a programmer. Still, I would think that this is pretty much a "once and done" thing after establishing the initial list.

The Regions by level are:
Code:
The Shire            1-13
Ered Luin            1-15
Bree-land            1-24
The Lone-lands      22-35
North Downs         24-30
Evendim             32-40
Trollshaws          35-40
Misty Mountains     40-45
Angmar              40-50
Forochel            44-50
Eregion             45-50
Moria               50-60
Lothlorien          56-60
Enedwaith           60-65
Mirkwood            60-65
Dunland & Isengard  65-75
Great River         70-75
East Rohan          75-85
Wildermore          85
Helm's Deep         85-95
Western Gondor      95-100
Central Gondor      100
Eastern Gondor      100
Old Anórien         100
Far Anorien         105
North Ithilien      105
And then have each town's entry grouped together within a region as follows:
Guide to XXX
Muster to XXX
Return to XXX

Last edited by Modnar : 12-30-2016 at 05:56 PM.
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Unread 02-15-2017, 11:54 AM  
Hyoss
The Undying
 
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Quote:
Is there any way to import/export a sorted list of travel skills among Alts?

Basically I want to create a single, sorted (1st by the region's starting level and 2nd by settlement) master listing of all travel skills (ie, for all races, classes, reputations, etc) and be able to share it among all my Alts. Obviously this master listing, once imported, would need to be self-adjusting to remove extraneous skills (ie, my Minstrel wouldn't show Warden port skills).

The sort order is based on the idea that you're generally going to play through the various regions by level, with the Starter Areas being the only consistent exception.

All of the ports to a specific location should be grouped together regardless of type/class. A port to Ost Guruth is a port to Ost Guruth - provided a character has it, it doesn't matter whether it's a Guide, Muster or Return (Rep), or Return (Race), or whatever. Although I would prefer a consistently applied order.

I would think the Milestone Return Home skills would have to be excluded because they're variable, being set by the user. Although if they could automatically be sorted into the listing that would be great. Only having to adjust the Milestones per Alt is better than an entire list.

I'm not adverse to some cut & pasting but I'm not a programmer. Still, I would think that this is pretty much a "once and done" thing after establishing the initial list.

The Regions by level are:
Code:
The Shire            1-13
Ered Luin            1-15
Bree-land            1-24
The Lone-lands      22-35
North Downs         24-30
Evendim             32-40
Trollshaws          35-40
Misty Mountains     40-45
Angmar              40-50
Forochel            44-50
Eregion             45-50
Moria               50-60
Lothlorien          56-60
Enedwaith           60-65
Mirkwood            60-65
Dunland & Isengard  65-75
Great River         70-75
East Rohan          75-85
Wildermore          85
Helm's Deep         85-95
Western Gondor      95-100
Central Gondor      100
Eastern Gondor      100
Old Anórien         100
Far Anorien         105
North Ithilien      105
And then have each town's entry grouped together within a region as follows:
Guide to XXX
Muster to XXX
Return to XXX
I am not sure I fully understand your request. What I understood is you would like a fixed sorting of travel skills in TravelWindow, the same for every character, and auto-adjusted for class/race. Is that more or less it?
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