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Unread 01-20-2012, 08:39 AM  
Garan
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Quote:
Hi!

With this update, a little error:
Online\Plugins\GaranStuff\MoorMap\Main.lua:4264: attempt to index field '?' (a nil value)
But like i didn't do so much customisation, i just deleted settings file and all is ok.

After, can't you detect on which server we are? Each time by default it's on Landroval.

And to finish, i didn't find how to move the "Quick Annotation Control".

Else, thank you, great work!
I'll have to do a bit more debugging on the error, there isn't any obvious reason for the data it's referencing to be nil.

There is no way to detect the Server from Lua. Turbine does not expose the Server name.

To move the Quick Annotation Control, just grab the top edge with the mouse and move it where you want it, the same as the MoorMap icon.

EDIT: Are you possibly loading the plugin with a manager and accidentally selected the MoorMapLoader, MoorMapTerminator and/or MoorMapDefaults to be loaded automatically? This is the only cause I have found so far for the error you are reporting. Please do not load the support plugins or select them to be loaded by a Plugin Manager, they are used internally by the plugin itself. Only MoorMap should be loaded by the user or manager. If this is not the case in your situation, let me know and I will keep trying to replicate this error.

Last edited by Garan : 01-20-2012 at 12:05 PM.
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Unread 01-20-2012, 11:21 AM  
Tshakaar
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Quote:
I'll have to do a bit more debugging on the error, there isn't any obvious reason for the data it's referencing to be nil.
Would you have my old settings file?

Quote:
There is no way to detect the Server from Lua. Turbine does not expose the Server name.
Even with the load/write settings functions?

Quote:
To move the Quick Annotation Control, just grab the top edge with the mouse and move it where you want it, the same as the MoorMap icon.
hehe need to be precise, ok. Before i was always moving a shortcut ^^'

Quote:
EDIT: Are you possibly loading the plugin with a manager and accidentally selected the MoorMapLoader, MoorMapTerminator and/or MoorMapDefaults to be loaded automatically? This is the only cause I have found so far for the error you are reporting. Please do not load the support plugins or select them to be loaded by a Plugin Manager, they are used internally by the plugin itself. Only MoorMap should be loaded by the user or manager. If this is not the case in your situation, let me know and I will keep trying to replicate this error.
In fact i use the Shady plugin manager that loads Compendium, and it's Compendium that loads MoorMap ^^
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Unread 01-20-2012, 12:38 PM  
Garan
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Quote:
Originally Posted by Tshakaar
Would you have my old settings file?


Even with the load/write settings functions?


hehe need to be precise, ok. Before i was always moving a shortcut ^^'


In fact i use the Shady plugin manager that loads Compendium, and it's Compendium that loads MoorMap ^^
I'm not sure what you mean by me having your old settings file. It only exists on your machine and if you deleted/overwrote it, it would be gone.

The Server name part of the settings functions are all handled internally by Turbine's client all we specify is the level at which the settings are stored, Turbine then resolves the actual name.

Hmmm. I'll have to play a bit with loading from Compendium.
EDIT:
I may have found a problem with missing MoorMap zone data in Compendium. I will have to do some more testing but this is probably limited to objects/npcs in the new zones.
EDIT:
Compendium is indeed missing some MoorMap data for the newer maps, but that doesn't seem to be an issue since I don't see any quests or npcs in Compendium from the new maps. I will dig deeper... why do I get the feeling there is a Balrog just waiting for me to dig deep enough?

Last edited by Garan : 01-20-2012 at 01:38 PM.
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Unread 01-21-2012, 04:58 AM  
Tshakaar
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Recycle bin?
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Unread 01-29-2012, 04:30 PM  
vxu
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it IS quite hard to find the right spot to move the moormap window. i would suggest to extend the area which accepts the move command, e.g. use the whole top left corner 30x30 pixels, move all icons/buttons 15 pixels to the right. maybe even an extra "move"-button showing arrows in all directions just doing nothing but allowing move. as the cursor does not change on edges or when allowing move you never know if your desired action will work or not.

Last edited by vxu : 01-29-2012 at 04:30 PM.
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Unread 01-29-2012, 06:40 PM  
vxu
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it would be cool if the map icon /filter list would be separate windows such that you could view the map and the 2 lists in parallel...
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Unread 02-11-2012, 12:41 PM  
cowgod
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Is it possible to relocate the MoorMap buttons for hiding/showing the map and adding an annotation? In the bottom left corner, they cover up my chat output channel setting.
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Unread 02-11-2012, 04:42 PM  
Garan
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Quote:
Originally Posted by cowgod
Is it possible to relocate the MoorMap buttons for hiding/showing the map and adding an annotation? In the bottom left corner, they cover up my chat output channel setting.
From the plugin description above:
Quote:
There will be two icons in the extreme lower left of your screen which can be dragged to any location you want.
Just grab the top edge with the mouse (hold down the left mouse button) and drag them whereever you want.
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Unread 02-13-2012, 09:15 PM  
Garan
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Quote:
Originally Posted by vxu
it IS quite hard to find the right spot to move the moormap window. i would suggest to extend the area which accepts the move command, e.g. use the whole top left corner 30x30 pixels, move all icons/buttons 15 pixels to the right. maybe even an extra "move"-button showing arrows in all directions just doing nothing but allowing move. as the cursor does not change on edges or when allowing move you never know if your desired action will work or not.
Thanks for pointing out that the top edge was difficult to grab. The entire upper border was supposed to be selectable but the control container was accidentally catching the mouse events which limited it to only the top 4 pixels. I never noticed this since I usually play with the map full size.

The mouse events are now passing through correctly and I've increased the height of the area to grab as well so the map will be much easier to move in ver 1.16 (I have no expected release date for 1.16 yet, probably a couple of weeks).
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Unread 02-13-2012, 09:25 PM  
Garan
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Quote:
Originally Posted by vxu
it would be cool if the map icon /filter list would be separate windows such that you could view the map and the 2 lists in parallel...
Thanks for the feedback.

Unfortunately, you'll notice that when MoorMap is displayed, nothing, not even other plugins will display in front of it. This is because of a bug in the SetStretchMode method that allows the map to be resizable. Basically, any window using the stretch mode will ignore ZOrder and draw top most (it gets really ugly when two or more windows both use stretchmode because they overwrite each other in undesirable ways). Anyway, if I separate the filter and search lists they would get hidden behind the map for anyone that doesn't have a screen large enough to display them alongside the map. So, until Turbine fixes the SetStretchMode bug, I am left with the compromise of keeping them as child windows of the map
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Unread 02-17-2012, 12:12 PM  
Spacedementia87
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Issue loading MoorMap

When I try to load MoorMap I get this error:

Code:
...the Rings Online\Plugins\GaranStuff\MoorMap\Main.lua:12: Unable to resolve package "GaranStuff.MoorMap.VindarPatch".
And the plugin does not load. How can I resolve this?
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Unread 02-17-2012, 01:25 PM  
Garan
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Re: Issue loading MoorMap

Quote:
Originally Posted by Spacedementia87
When I try to load MoorMap I get this error:

Code:
...the Rings Online\Plugins\GaranStuff\MoorMap\Main.lua:12: Unable to resolve package "GaranStuff.MoorMap.VindarPatch".
And the plugin does not load. How can I resolve this?
You seem to have somehow incorrectly extracted the plugin files. Did you manually download the zip file or did you use LoTRO Plugin Compendium to install it? Is this a first time installation or did you have the plugin running previously? Did you extract the contents of the zip file to your "...documents\The Lord of the Rings Online\Plugins" folder, retaining the folder structure in the zip file? You should have a folder structure that looks like:
Code:
\The Lord of the Rings Online\Plugins
   \GaranStuff
      \MoorMap
         \Resources
with the .plugin and .plugincompendium files in the GaranStuff folder, the .lua files in the MoorMap folder and image files in the Resources folder.

I would recommend using the LoTRO Plugin Compendium application to install/manage plugins as it takes care of unzipping the files to the correct locations, etc.
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Unread 03-12-2012, 07:26 PM  
magill
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Is this expected behavior...?

Loading Moormap (V1.16) via Turbine Manager
(MooreMap update done by LPC - Java version) (MooreMap and Travel window updated.

Click on the MM Icon - get map
Click on gears to change settings.

Change Default Map" pulldown to "The Great River."

click save... nothing happens. (Button blinks off and back on.)
X off options panel
x off map

launch map via icon -- change not reflected.
Command line: /plugins unload MooreMap
( had turbine manager open)
Client hangs... music plays, but no keyboard response, cannot terminate Turbine Manager.
Bleah... assume client crashed.
Kill client and relaunch.

Naturally, the map opens on "The Great River."
The question is -- should have it done so before? Should there have been any "positive" feedback from the "save?"
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Unread 03-12-2012, 10:40 PM  
Damlyn
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I'm having an issue that no one I've asked can seem to figure out.

I downloaded this plugin a couple months ago and ended up getting rid of it because I just didn't like it. If I remember correctly, I deleted the whole folder out of my plugins folder.

I have since bought a new computer and copied my LOTRO folder over to my new computer. I'm not sure if this issue ever happened on my old computer or not, because I've only noticed it recently.

Whenever I type a semi-colon, which I do sometimes when chatting with my kin in the form of a winky face, it spits out a bunch of gibberish such as:

Quote:
/MoorMap add Eriador: 1 Threshold Street
Home of Damlyn: 16.1S, 106.3W:5::;target
My kin suggested that it was a keymapping issue. So I reset my keymaps to default and was still having the issue. A GM suggested I completely uninstall and reinstall the game, so I did, and I'm still having this issue.

What do you suggest I do? I cannot find any files of MoorMap anywhere on my computer. I've gone through every single file in all of my folders and can't find anything. This program isn't even on my computer, and I don't even have plugins since reinstalling, so I don't understand why this is still happening.

Thanks in advance for any advice.
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Unread 03-12-2012, 11:59 PM  
Garan
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Quote:
Originally Posted by Damlyn
I'm having an issue that no one I've asked can seem to figure out.

I downloaded this plugin a couple months ago and ended up getting rid of it because I just didn't like it. If I remember correctly, I deleted the whole folder out of my plugins folder.

I have since bought a new computer and copied my LOTRO folder over to my new computer. I'm not sure if this issue ever happened on my old computer or not, because I've only noticed it recently.

Whenever I type a semi-colon, which I do sometimes when chatting with my kin in the form of a winky face, it spits out a bunch of gibberish such as:



My kin suggested that it was a keymapping issue. So I reset my keymaps to default and was still having the issue. A GM suggested I completely uninstall and reinstall the game, so I did, and I'm still having this issue.

What do you suggest I do? I cannot find any files of MoorMap anywhere on my computer. I've gone through every single file in all of my folders and can't find anything. This program isn't even on my computer, and I don't even have plugins since reinstalling, so I don't understand why this is still happening.

Thanks in advance for any advice.
It looks to me as if you at one time tried to create an alias for adding annotations. i.e. you used the "/alias" command to create an alias, something like "/alias ; /MoorMap add Eriador: 1 Threshold Street
Home of Damlyn: 16.1S, 106.3W:5::;target " without specifying an acual alias name (using just the semi-colon).

To see your assigned aliases, use "/alias list"
You should see an entry like:
alias [;] == [/MoorMap add Eriador: 1 Threshold Street
Home of Damlyn: 16.1S, 106.3W:5::;target]
If you see a user defined alias that includes anything to do with Moormap, clear it and your problem should go away.
If you are unsure of how to clear the alias, use "/help alias" or just clear all of your aliases using "/alias clear"

Please let me know if that solves the problem.
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