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Unread 11-07-2020, 09:00 AM  
Thaliruth
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Quote:
Hello, Annāk-khurfu is not recognized on the french client, here is the corrected line for the file IndexedDictionaryFr.lua

Code:
repLocations:AddData("Annāk-khurfu", "0x7005856F", "Retournez ą Annāk-khurfu");
I also moved it in the proper reputation paragraph.


I still fail to fix the Thorin's map, even after correcting its code to 0x7001BF91
I think the " : " is now the cause of this issue.




Regards.
Thank you! In fact for the french client I was still missing the data. Will I add and update
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Unread 11-07-2020, 06:46 AM  
Adra
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Hello, Annāk-khurfu is not recognized on the french client, here is the corrected line for the file IndexedDictionaryFr.lua

Code:
repLocations:AddData("Annāk-khurfu", "0x7005856F", "Retournez ą Annāk-khurfu");
I also moved it in the proper reputation paragraph.


I still fail to fix the Thorin's map, even after correcting its code to 0x7001BF91
I think the " : " is now the cause of this issue.




Regards.

Last edited by Adra : 11-07-2020 at 08:30 AM.
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Unread 11-03-2020, 10:44 AM  
Drono
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Quote:
Originally Posted by Marancil
Coming to think of it, I use the icons layout, not the scroll. Now I could wish for a location hover on the icons?
Not sure what you mean. All of the modes use standard quickslot functionality and display the standard in-game tooltip.
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Unread 11-03-2020, 08:15 AM  
Marancil
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Thats great guys, a successor and some new features... here I was thinking about learning how to maintain it since I use it a lot

Thanks to both...

Coming to think of it, I use the icons layout, not the scroll. Now I could wish for a location hover on the icons?

Last edited by Marancil : 11-03-2020 at 08:17 AM.
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Unread 11-03-2020, 06:29 AM  
Drono
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Quote:
I took a quick look at your version. And cool you can scroll through the skills, which is perfect!

If I may I would like to use this version, I will make some adjustments for the German client and see what else is missing. I will also mention you as a programmer and I will upload version 28 this week here
Feel free to use any of it, if you are interested just in the scroll, here is the only file i modified - https://www.lotrointerface.com/forum...?t=3806&page=2

I did not manage to just add the scrollbar so if i remember correctly i put the 3 columns that were there previously into one big list. The scrollbar is on left side to make it visible when viewing the options trough the built in plugin managers option.
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Unread 11-03-2020, 04:25 AM  
Thaliruth
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Quote:
If that is the case, and you are ok with it, i could upload my version, and try keep it up-to-date.
I took a quick look at your version. And cool you can scroll through the skills, which is perfect!

If I may I would like to use this version, I will make some adjustments for the German client and see what else is missing. I will also mention you as a programmer and I will upload version 28 this week here
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Unread 11-03-2020, 04:17 AM  
Thaliruth
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Quote:
If that is the case, and you are ok with it, i could upload my version, and try keep it up-to-date.
I will have a look at her version in the course of the day. If I like it, I can add any current trips that might be missing and upload it here. As I said, adding new trips is no problem, but what bothers me is the overview window where the space at the bottom gets narrower and narrower because there is no possibility to scroll.
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Unread 11-03-2020, 03:33 AM  
Drono
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Quote:
I have decided to stop updating the plugin. Firstly because of health reasons, and secondly because I lack some knowledge of LUA programming. The list of travel skills is getting longer and longer, so you should add a scroll down in the window, because it gets a bit narrow at the bottom. And there I lack experience. Adding new journeys is not really difficult, I can continue to do so. But it doesn't make sense in my eyes, because the list has simply become too long.
If that is the case, and you are ok with it, i could upload my version, and try keep it up-to-date.
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Unread 11-02-2020, 10:31 PM  
Thaliruth
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I have decided to stop updating the plugin. Firstly because of health reasons, and secondly because I lack some knowledge of LUA programming. The list of travel skills is getting longer and longer, so you should add a scroll down in the window, because it gets a bit narrow at the bottom. And there I lack experience. Adding new journeys is not really difficult, I can continue to do so. But it doesn't make sense in my eyes, because the list has simply become too long.
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Unread 11-02-2020, 02:28 PM  
Drono
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Quote:
Originally Posted by Marancil
Can you handle new releases or do we need help for that Drono?
Most importantly, i do not consider the plugin to be abandoned. I would maybe consider uploading a patch if that changes.

The plugin could use some rework in my opinion, i do not have time to do so, adding just new travel locations is easy for me and i have been doing so on my github sporadically. To be honest i actually stopped using the plugin, as i find it is easier to hit K and search for the name i want to travel to. I do not travel around as much as i used to.
Feel free to use it, but my github version has an independent history to Thaliruth's, i do not keep track with the changes they made, and made some of my own too.
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Unread 11-02-2020, 01:39 PM  
Marancil
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Will there be a new release or do we have to update manually...?

Can you handle new releases or do we need help for that Drono?

Last edited by Marancil : 11-02-2020 at 01:40 PM.
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Unread 10-29-2020, 07:56 AM  
Wintermute
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Quote:
Code:
    hunterLocations:AddData("Guide to Annāk-khurfu", "0x70058571", "Guide to Annāk-khurfu");
    wardenLocations:AddData("Muster in Annāk-khurfu", "0x70058572", "Muster in Annāk-khurfu");
    repLocations:AddData("Return to Annāk-khurfu", "0x7005856F", "Return to Annāk-khurfu");
Unfortunately, i explained this already in comments here - but this is only enough to make the window with skills work, the maps will be throwing an error because after the additions of 3 new skills they will be indexing out of bounds.


Thanks, can confirm that the hunter line works.

Another thing I discovered when my stout-axe rune-keeper reched Henneth Annūn was that his Returen to Henneth Annūn did not work, since it had "after battle" in its description.

Changing it to
Code:
    repLocations:AddData("Return to Henneth Annūn (Rep)", "0x70047080", "Return to Henneth Annūn");
fixed it.

On the solution to my answer, I think, I was not for enough back. WIll try to remember for the next added location.
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Unread 10-27-2020, 06:11 AM  
Drono
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Code:
    hunterLocations:AddData("Guide to Annāk-khurfu", "0x70058571", "Guide to Annāk-khurfu");
    wardenLocations:AddData("Muster in Annāk-khurfu", "0x70058572", "Muster in Annāk-khurfu");
    repLocations:AddData("Return to Annāk-khurfu", "0x7005856F", "Return to Annāk-khurfu");
Unfortunately, i explained this already in comments here - but this is only enough to make the window with skills work, the maps will be throwing an error because after the additions of 3 new skills they will be indexing out of bounds.
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Unread 10-26-2020, 05:15 PM  
Wintermute
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Code:
    repLocations:AddData("Return to Annāk-khurfu", "0x7005856F", "Return to Annāk-khurfu");
My hunter hasn't got the Guide skill, and my Warden isn't going to be anywhere near getting it (he's only level 90!). Sorry.
Since my hunter is at 130 and has this skill already, is there a way for us (me) to find the data ouselves?

If I see that corectly, we would then only hve to edit the IndexedDictionaryEn.lua to add "hunterLocations:AddData("Guide to Annāk-khurfu", "0x7005856F", "Guide to Annāk-khurfu");" at the appropriate place.

If we can fimd the value to use instead of 0x7005856F.

Last edited by Wintermute : 10-26-2020 at 05:16 PM.
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Unread 10-25-2020, 08:43 AM  
Legotho
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Code:
    repLocations:AddData("Return to Annāk-khurfu", "0x7005856F", "Return to Annāk-khurfu");
My hunter hasn't got the Guide skill, and my Warden isn't going to be anywhere near getting it (he's only level 90!). Sorry.
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