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Unread 09-13-2010, 03:40 PM  
Mavoc
The Wary

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Is it possible on the quickslot bar to only display morale/power pots if they are not on cooldown, or maybe with a max cooldown. so I could set it to only show the morale pot if the pot has less then 5 secs left on the cooldown.

Also the same thing for wound, poison, disease, and fear pots/spells and to only display them if the debuff effect is greater then a min time remaining. I have no desire to bother curing a poison with less then 5 secs left on the debuff timer. Lastly if the API will allow for it, only show the pot/spell if the max cure level is greater the the debuff level, don't need to drink a level 30 pot in attempts to cure a level 40 disease.

I would also love to see a section for foods that will display if you food buff is not up, maybe even the same things for the class spells and consumables.
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Unread 09-13-2010, 06:27 PM  
meece
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Quote:
The quickslot is meant to only show up when you have curable debuffs or low morale/power. I just show the whole thing while positioning so you can see where it will be.
Ah I didn't even realize that. The show "Always" "In Combat Only" etc threw me off.

Quote:
It won't automatically use it, the pot will show up where you have positioned the bar so that you know if it shows up a certain condition is active, i.e. low morale or a curable wound, etc.
That is actually really cool. I'm going to mess with it this evening.


Quote:
Right click war-speech and choose ignore. That will add it to the list of effects that will not be shown in the bar.
Yeah after I typed that post I was playing with it and got it stop.

This plug in is top notch! Keep up the great work. I am a fan and will always use this plugin.

EDIT: Is there anyway to keep it on without hitting /plugins load BuffBars every time I start the game?

Last edited by meece : 09-13-2010 at 06:50 PM.
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Unread 09-13-2010, 07:33 PM  
Rafael Bueno
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Re: Re: BUG found

There is an issue with the turbine quickslot class overwriting the skill in the first position of bar 1. I'm still looking for a reliable way to reproduce this so I can code around this particular problem. I think it has to do with rearranging pots in inventory that are slotted in the quickslots.

I think i have found a way to reproduce.
Take one stack from the vault and place on top of the POT.
It seems the slot 1 is beeing overriden on that moment
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Unread 09-14-2010, 04:43 PM  
Granas84
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Addon Not loading

When i type the command to load the addon i get this.....

Online\Plugins\PengorosPlugins\BuffBars\Settings.l ua:1: Unable to resolve package "Turbine.Utils".
...Online\Plugins\PengorosPlugins\BuffBars/__init__.lua:1: Failed to import package "PengorosPlugins.BuffBars.Settings".
...ngs Online\Plugins\PengorosPlugins\BuffBars\Main.lua:3 : Failed to import package "PengorosPlugins.BuffBars".

What is going on here and what do i do?
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Unread 09-15-2010, 08:43 AM  
Erlowaen
The Wary

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Would it be possible for the slots with cooldowns to not show up?

I know I can make it so they only show in combat, but while in combat, it's a little annoying having a button i can't click sitting right in front of me for 2 minutes (bearable, but annoying ).
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Unread 09-15-2010, 10:37 AM  
Rafael Bueno
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Quickslot 1 - how to reproduce

I have 40 Diesise POTs on my BAG.
Take 15 POTs from the vault and put on another bag slot.
Then move those 15 on top of the 40 to make the stack to 50.
When i do this, the quickslot 1 gets overriden by the POT.
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Unread 09-15-2010, 12:03 PM  
Pengoros
The Unscathed
Interface Author - Click to view interfaces

Forum posts: 15
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Quote:
Would it be possible for the slots with cooldowns to not show up?

I know I can make it so they only show in combat, but while in combat, it's a little annoying having a button i can't click sitting right in front of me for 2 minutes (bearable, but annoying ).
Yes I can make it not show up if on cooldown. I just got lazy and didn't add that feature . I'll add it to my list of enhancements to make.
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Unread 09-15-2010, 12:04 PM  
Pengoros
The Unscathed
Interface Author - Click to view interfaces

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Re: Addon Not loading

Quote:
When i type the command to load the addon i get this.....

Online\Plugins\PengorosPlugins\BuffBars\Settings.l ua:1: Unable to resolve package "Turbine.Utils".
...Online\Plugins\PengorosPlugins\BuffBars/__init__.lua:1: Failed to import package "PengorosPlugins.BuffBars.Settings".
...ngs Online\Plugins\PengorosPlugins\BuffBars\Main.lua:3 : Failed to import package "PengorosPlugins.BuffBars".

What is going on here and what do i do?
It sounds like you don't have the turbine stuff installed. Goto this link and install the basic example scripts.
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Unread 09-15-2010, 04:11 PM  
Mavoc
The Wary

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Quote:
Yes I can make it not show up if on cooldown. I just got lazy and didn't add that feature . I'll add it to my list of enhancements to make.
i made a post a few posts down about this same thing with a bit more complexity to it. I was wondering if the features are doable
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Unread 09-15-2010, 10:52 PM  
Erlowaen
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Quote:
Yes I can make it not show up if on cooldown. I just got lazy and didn't add that feature . I'll add it to my list of enhancements to make.
awesome, thanks

Last edited by Erlowaen : 09-15-2010 at 10:52 PM.
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Unread 09-16-2010, 03:43 PM  
Hummer
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Error message

This is the error message I am getting. Help please. Thanks


...Online\Plugins\PengorosPlugins\BuffBars\Setting s.lua:1: Unable to resolve package "Turbine.Utils".
...Online\Plugins\PengorosPlugins\BuffBars/__init__.lua:1: Failed to import package "PengorosPlugins.BuffBars.Settings".
...ngs Online\Plugins\PengorosPlugins\BuffBars\Main.lua:3 : Failed to import package "PengorosPlugins.BuffBars"
Unable to load "BuffBars".

Last edited by Hummer : 09-16-2010 at 03:56 PM.
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Unread 09-16-2010, 07:03 PM  
Droibo
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Runekeeper stone countdown instead of count-up

First off I just wanted to say great job on this plugin. It is the one plugin that is a must have in my opinion. I was wondering if it is possible to make the runekeepers runestone countdown the 60 seconds that it lasts rather than do a count up. It'd make it more useful so that it can be kept up during combat especially since some skills like the group heal are improved when the stone is up and you are traited for the runestone.
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Unread 09-17-2010, 01:25 PM  
grezgorz
The Indomitable

Forum posts: 13
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Great plugin! I did notice one small bug: when I uncheck the box for power pots, the quickslot still pops up and becomes visible. this does not happen with the morale check-box.

While writing this I just had the idea of reducing the size of the bar to completely remove the power pot slot. I will test it tonight, but I thought you might like to know that that one check-box to not show power slot appears to be bugged.

Thanks!
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Unread 09-17-2010, 09:31 PM  
Maelstrom
The Wary
Interface Author - Click to view interfaces

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I found a small bug. When fighting the Umbarrim Sorcerer in BG, I got the following error:

..\Plugins\PengorosPlugins\BuffBars\EffectSettings .lua:195: attempt to index field '?' (a nil value)

My assumption is that it doesn't know the debuff the Sorcerer's are using, as it was immediately after a "You will betray your friends ... " message which precedes their bad debuff.

It didn't crash anything, just gave the error message, so it isn't a bad bug, but thought I'd let you know.

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Unread 09-18-2010, 06:26 AM  
Mirality
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I've only played with this a little bit so far, but it's definitely very useful -- excellent work!

One thing I was kinda wondering though (and I fully expect the answer to be "that's too complicated" or "the API won't let me"), but I thought I'd throw the idea out there: could it be possible to slot multiple items in the quickslots, and have it figure out the most appropriate based on the specific debuffs? eg. offer a big morale potion if morale is really low or a smaller one if it's higher, or show the minimum wound potion for the current worst wound debuff, for example.

(I suspect another likely response will be "why do you have more than one potion size", but I'm in a bit of a grey area at the moment -- still have lots of smaller potions from older levels and not many larger ones yet, so I'd prefer to use up the small ones whenever I can get away with it.)
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